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    Re: Can edit regions but cannot add

    It shouldn't be an error of too many regions - the current number is directly copied from that of an un-modded game which is somewhere in the low to mid-100s if I remember correctly.

    Oops, I used...
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    Re: Can edit regions but cannot add

    Alright, humor me on this. So let's say I'm trying to add the following region.

    Step 1: Define new region in map_regions, with unique RGB, one 0,0,0 pixel for city and one 255,255,255 pixel for...
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    Can edit regions but cannot add

    I feel like I'm going crazy but maybe I'm just forgetting something really obvious. I've created a new, working campaign map based on vanilla but of my own creation. I didn't delete any regions nor...
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    Re: -show_err command line switch

    Agreed, except when building a new campaign map, there isn't really an option not to change all the map files at once. Anyways, on to more modding!
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    Re: -show_err command line switch

    I was successful in cutting down the descr_strat to 5 factions with one region and one general each (plus the rebels) using the standard game map, but when I replaced the standard game map files with...
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    Re: -show_err command line switch

    Like I said, it has been a while for me workimg on RTW but I must be really rusty because I cannot for the life of me figure out my error in trying to implement a new campaign map. As I said, I'm...
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    Re: -show_err command line switch

    Oh really? It's been a while since I've worked with RTW but I seem to remember pretty consistently getting error messages to help me locate the source of the problem. Grrr. I haven't had a chance to...
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    Re: -show_err command line switch

    (fellow North Carolinian, hey-o :thumbsup2)

    That's interesting, because the error I'm getting is indeed a KTM rather than CTD, and no message shows up. I wonder if I have some setting on my Mac...
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    -show_err command line switch

    Does anyone have experience modding RTW on the Mac OS? I am trying to include the -show_err switch and nothing seems to be happening, so I'm wondering if it even works on the Mac. It's been a while...
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    Re: The Medieval World (TMW): Reimagined

    Hi vipman, thanks for the welcome!

    I'm happy to release the old stuff, I just don't have it anymore unfortunately. But yes, I would only be able to release the things that I did, not the...
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    Re: The Medieval World (TMW): Reimagined

    More progress made. I think I'm becoming nocturnal again...

    http://imagizer.imageshack.us/v2/280x200q90/673/eb1aa0.png

    Here you can see a good chunk of what I imagine will be the biggest family...
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    Re: The Medieval World (TMW): Reimagined

    Thanks guys, I appreciate the support.

    One new screenie of the progress I have made this weekend and tonight, there are two things of note to see:
    ...
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    Re: The Medieval World (TMW): Reimagined

    As promised, some screenies. All images show this project in super alpha stage and do not necessarily reflect final, well, anything.
    ...
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    Re: [WIP]An Ottoman and Timurid conquest mod

    That map looks beautiful. Good luck with your project as well!
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    The Medieval World (TMW): Reimagined

    Hi everyone,

    As some of you may know, I was active on this forum about 2 years ago working on a project called "The Medieval World: A Kingdoms Mod." (You can find the old thread here.) Like many...
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