How annoying, especially after getting to 1479! I don’t have my PC back yet, it should be this week, but without it I can’t check on the event thing. From memory though, I don’t think that date has...
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How annoying, especially after getting to 1479! I don’t have my PC back yet, it should be this week, but without it I can’t check on the event thing. From memory though, I don’t think that date has...
That is most likely to be the SweetFX shader package I included with Patch #2, a few other members have also had problems. Go to the Medieval II Total War folder in the Patch and you will see the...
That makes sense, thanks. Might use some of his hidden AI traits, perhaps at a lesser level though. Look forward to trying Skynet this week :)
Hi z3n,
Just wondering if you have any comments on this AI:
http://www.twcenter.net/forums/showthread.php?594662-(05-04-2016)-My-new-and-improved-AI-errr-3-0
Especially his recommendations (as...
This looks very interesting, I particularly like your recommendations for the AI such as the hidden traits for their generals. I will make your AI another option in the upcoming RRRC update; you will...
I just put this into the main RRRC thread:
I absolutely recommend this AAR, it is easily the best one I have ever seen and is quite compulsive reading :smile::...
This looks good, GEM, ‘GEM - Graphics Enhancement Mod is a new shader collection (GEM) and a new injector (GEMFX) I implemented which also utilizes the SweetFX shader stack and is inspired by...
Glad you approve :P
Italy was probably the main arena for warfare between the great powers during the Late Era, so it’s good to depict it with as much fidelity as possible.
Florence was in constant conflict with Venice...
Another fantastic chapter! You have an impressive talent. If you do another AAR, and I hope you do :), you might want to consider using one of the new mini-campaigns (especially The Italian Wars...
COMPLETE FACTION LIST FOR LATE ERA 1370 GRAND CAMPAIGN
——————————————————————————————-——-
Naples: fortified roger
England: fortified henry
France: balanced smith
Burgundy: fortified smith...
Haha maybe I should look into that :P
I read your chapters only, all the speculation in the comments made my head explode!
Yes the number of changes and updates is in the new RRRC version is...
Ok will keep Longer Assimilation as optional. I think KER might do something similar so the combination might be rather extreme; will look at reducing the LA effect in that case.
Yes been...
Absolutely outstanding AAR, easily the best I have ever read, thank you very much! Read every chapter in a single sitting :)
If you might be interested, I have released the new version of Real...
Its no problem to make them start in a particular formation, but yes the marching can mess it up, though isn’t the marching formation they use the one defined in the EDU?
I see you recommend...
Double post
Damn, that is pretty impressive. I mean, it could just be some coincidental confluence of events, but at this point that seems unlikely; the behavior appears to be consistently different from any...
Its included in RRRC if that’s any help.
Hey, that’s good news - I haven’t yet been able to try it myself but it does sound promising. Yes Venice is usually pretty easy, the attacks you are undergoing are far from the usual :) Let me know...
z3n,
How do you think your BattleAI compares to Germanicus’ ReallyBadAI? Would it be worthwhile or possible to attempt to merge them? Also, does the Formation selection varying by faction in...
According to Gigantus the Campaign AI can be dynamically varied per faction, driven from the campaign script, so that is very interesting. This forum has some fascinating stuff too:...
Wonder if the campaign AI and/or scripting could be modified depending on the traits of faction leaders, ie more or less aggressive etc? That would be pretty cool. Will ask Gigantus.
Have decided...
Yes, that is easy to do via replacement rates, pool sizes and AI recruit priorities. They could also be restricted to be only recruiitable in Rome. Maybe the Campaign AI of the Papal States could be...
The included Historical Battle of Flodden is a lot of fun and the Scotland AI does a very good job of attacking.
Oops yes Scotland will be there, of course.
Otherwise things depend on the faction limit, looks like we could probably fit Moscow in.
PROVISIONAL FACTION LIST FOR LATE ERA 1370 GRAND CAMPAIGN
———————————————————————————————————
England
Scotland
France
Burgundy, similar roster to France
Portugal
Castille
Aragon
Marinids,...
From memory, crossbow types in RC are:
wooden crossbow, used mostly by peasant militia etc
light crossbow, also used by mounted troops I think
composite crossbow
heavy composite crossbow
steel...
That’s fine will push them down to Fortresses. Will check their recruit_priority_offset so maybe the AI finds them more desirable, and take a look at their recruitment bonuses/ penalties in RR as...
Will do after my PC comes back - again. Now the CPU is a problem, damnit.
Cheers mate, wish my dysfunctional PC did too :D
Patch #2 has been re-uploaded with a new link
https://mega.nz/#!yep2kKiA!qgzCoMFCCcGyvW2Vtbxzg1GhdnbfG9cwNJO_-23THsM
Yes no kidding. Anyway I just got it back so fingers crossed I can get on with things.
EDIT: Nope, its still randomly turning off. This is ridiculous.
Next Patch/Update (#3)
-many units will...
It shouldn't need the kingdoms.exe file because the Setup.exe program in RRRC_Ultimate calls Medieval II Total War\kingdoms.exe. In fact to include it in a mod actually violates the Terms of Service...
Haha Alex Jones, legend.
The file that actually runs the game is RRRC_Ultimate\Setup.exe, and that runs Medieval II Total War\kingdoms.exe. That mechanism is unchanged from SS6.4.
A few other people have had trouble with...
Yes there is a problem with the Moors. It will be probably just one of their units having a mismatched animation; since there are so many new animations I’m not surprised there are one or two still...
You should try ReShade instead, it better than SweetFx but requires a bit of configuration.
It isn’t?? Its supposed to be available for 30 days on that site. Getting my PC back tomorrow can re-upload it.
EDIT: looks like its expired yes.
Will look into it, that is a weird place to crash. It’s the Fatimids, Moors etc right?
Ok good. I am going to put a bunch of those submods into the default setup so the number of selectables will be a lot less.