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    Re: RoM devlog 01 - January 2021

    Lol, I hope you will. I remember using your and wilddog's tool so many years ago damn. I asked wd several years ago whether he will be interested in making campaign map tools for newer Warspace games...
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    Sticky: Re: [UPD 26 JUL 2015] Preview: Campaign Map

    AtwcFbt_q1c

    To follow RoM updates we recommend to join our discord as we can't manage TWC any longer:
  3. Sticky: [UP TO DATE] Where to follow the development and get the latest updates

    Greetings,

    As you could notice, the RoM team isn't actively updating the TWC forums.
    However it doesn't mean that the project is dead.
    It is still being actively developed and so the purpose of...
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    Re: I'm getting retired!

    Hey, thanks, the only project I'm still interested in is campaign map modding tools (im still working on it and it will still take lots of time).
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    [Tool] Re: RMV2 Converter v1.1

    Hello guys, unfortunately I no longer checking TWC so if you want to contact me, better use discord: Mr.Jox#2674 or steam: https://steamcommunity.com/id/MrJ0x/
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    Re: Longbow Animation Bugfix

    I don't clearly understand what your target game is?
    Other than that, .meta files are specific for all post shogun2 games but wasn't present in s2 itself.
    If you say s2 only has longbows, they u...
  7. Poll: Re: [20/JAN/15]The Reunited Kingdom submod for MOS 1.62 v1.4 RELEASED!

    Nice, I accidently learned about V2 coming lol, GJ
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    Re: I'm getting retired!

    Yeah I don't want to be involved in any TW projects, that's what I mean. Only that campaign map project of mine and two more guys which isnt a mod or anything like that. Just a "research centre".
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    I'm getting retired!

    Alright @everyone, It's my turn to announce my quit from Total War modding.
    Initially I wanted to close Rise of Mordor project because I didn't believe anyone would ever finish even a half of what...
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    Re: Question: DLC Requirements

    DLCs don't affect Rise of Mordor in any way.
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    Re: [Discussion] Suggestions / Ideas

    Well, that's pretty much what we already knew. Dunno if someone noticed but we actually replaced main menu theme few months ago right after AE team did that. Causeless is the first guy (from AE) who...
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    Re: [Discussion] Suggestions / Ideas

    Hmm I remember seeing this earlier.
    Thanks anyway
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    [Tool] Re: RMV2 Converter v1.1

    I almost finished the v2 tool but had to drop it coz of lack of time and got myself into lots of mistakes. Hopefully I'll finish it one day.
    I can make it open source if someone wants to finish it...
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    Re: Total War Attila - Optimization & Updates

    Btw your signature says you're campaign modder, can u contact me, I wanna know details
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    Re: Total War Attila - Optimization & Updates

    Will send this on our discord, should get much more attention than TWC centre.
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    Audio modding in ATTILA now available!

    Thanks to Ancient Empires team and Causeless in particular, now RoM can have custom music & voices.
    Have a look yourself:

    laYjU3K8C1Q
    gZjo0r7wcAk

    We're looking for people who will help us to...
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    Re: [FAQ] General questions

    Hehe :P
    I must probably do it on RoM's channel
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    Re: [FAQ] General questions

    Hey, thanks for the support.
    We're basically making updates as soon as we have something new to bring into the public build. So no, you won't have to wait until the whole faction is completed....
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    Re: [UPD 16 NOV 14] Preview: The Lost Realm of Arnor

    I guess the arnorian units were lost :P
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    Re: ----- Pictures & Videos -----

    JU3vIe25Thw
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    Re: [Discussion] Suggestions / Ideas

    Yeah check in pictures & videos
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    Re: [Discussion] Suggestions / Ideas

    Ye its possible without any effort
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    [Tool] Re: RMV2 Converter v1.1

    Warhammer support is present only for some models, not the majority of it (at least not in the current version).
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    Re: QUESTION ABOUT CAMPAIGN

    Tools didn't change.
    Campaign might come at some stage but we're not working on it rn.
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    Re: [Management] Member Recruitment

    Our team is looking for a beginner 3d modeller. Your task will be to optimise Isengard assets. Since we're looking only for one person, we will choose the best available.

    Prerequisites:
    - basic...
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    Re: [FAQ] General questions

    Yeah, don't change your units position at deployment time.
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    Re: [Discussion] Suggestions / Ideas

    Rosters can be checked here: https://trello.com/b/igTEaPWc/rise-of-mordor-public
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    Re: [Discussion] Suggestions / Ideas

    Sounds like an excellent idea.
    We'll have a look at what we can.
  29. Thread: Workshop

    by Mr.Jox
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    Workshop

    http://i.imgur.com/q4VYj8j.png


    If you are a modder but got no time to join Rise of Mordor team or you are still learning 3d arts or other kind of arts but still wanna contribute to the mod then...
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    Re: RoM public resources & release date hint

    It's all here http://www.twcenter.net/forums/showthread.php?654594-The-Development-Team-and-Credits
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    Re: RoM public resources & release date hint

    We don't mind if anyone puts our faction on the campaign map even if it's europe.
    But obviously there isn't much to put there yet.
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    RoM public resources & release date hint

    http://i.imgur.com/q4VYj8j.png


    Earlier we've shared our discord server which can be accessed by:
    GO TO DISCORD

    Now, we're proud to announce our trello board with all faction rosters coming...
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    Poll: Re: Rate RoM Gondor units

    Thank you for the feedback but Gondor roster was finished and we're not going to spend our time resources on making each individual unit look like how different ppl want it to look.
    Besides that as...
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    [Tool] Re: RMV2 Converter v1.1

    WH2 is not yet supported in currently released version. (fixed in new)
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    [Tool] Re: RMV2 Converter v1.1

    Hey, thanks for informing.

    I'm afraid some software can indicate this converter as malware just because it's release by a non-organisation.
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    Welcome to our public discord server

    http://i.imgur.com/q4VYj8j.png




    As we get closer to the release, we're proud to announce our discord server, now publicly available to everyone.
    Join our discord community and stay in touch...
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    [Tool] Re: RMV2 Converter v1.1

    The problem here, I'm afraid is lack of understand RMV2 format itself.
    I have enough knowledge to extract all mesh and texture data I need however there are far more binary records I have no idea of...
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    [Tool] Re: RMV2 Converter v1.1

    How would adding a feature dae->rmv2 ease your work?
    You'd still have to open dae somewhere to make those adjustments (3ds max, blender) and then convert it to rmv2.
    If you say it's minor...
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    Re: [Discussion] Suggestions / Ideas

    No. We're at the point when we do not consider any movements to any games.
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    [Tool] Re: RMV2 Converter v1.1

    Not entirely sure why you get an error in 3ds max. Usually you get warnings about skeletal data and that's all.
    Can you try opening different files? All give u same issue?
    As for temporary fix you...
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