Type: Posts; User: AnthoniusII; Keyword(s):
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1st on javelinears.
I think that CA left unit ballance for future patches. I can not explain otherwise how very heavily horsemen do not smash totaly unarmored units!
Javelin as a weapon must be a...
Today, 11:01 AM
What title says.
Strangely i have limmited options in my politic panel and seames empty unless i am missing something.
No your tone was not agressive.
And yea i talk about siege escalation that makes no logical, sientific or physical sence exept to help incapable AI to take a city!
Yes horses are my...
Sticky: Re: Official Bug Report Thread
Varius number of javelinears have their javelins disapear when they are ready to launch them!
Why recomend mods when vanilla game REQUIRES fixes?
As modder my self i know what mods can or can not offer.
But this is not the issue here!
I ask a better game not a mod collection.The game still...
Today, 08:20 AM
Melee, range, fatique, armor, spesial abillities all...
I want to remind you our Lombard archers example:
They will have a realy leathal bow in long range (the best archers in the...
Question to CA.
Why Eastern Roman Empire building tree has no guarison fasillities for minor settlements?
How do you assasinate politicians of your court?
My options panel has not that option!
Also my panel has only governors and offices choice. The third button with the head is totaly INACTIVE.
So , with the 25% discount i finally bought Attila to have a first hand expirience and not critise without first hand knowlege of the game.
I have found a number of positive points comparing to...
Today, 06:26 AM
TGC will be unique in almost all feature including unit stats!
Absinthia, Matthaeus and finally Koultouras searched deaply in stats creations and came along with a spesialised logic of unit stats....
April 25, 2015, 08:55 AM
I will try to sugest tiny changes to ERE roster (that may be apllied to WRE as well) ussing basic material from the vanilla game.
1st NO PIKES!
So no Menaulatoi pikemen PLEASE!!!!!!
April 25, 2015, 07:33 AM
I want to say that this recruitment system is very very close to accuracy!
I wonder if you would try an expanded and more complicated version of it.
1st: Bigger diferences between unit...
April 10, 2015, 10:13 AM
While work with models and new textures proceeds smoothly, I find the opportunity to add missing work also.
For example Siphonatores did not have a title in the Unit Choice pool and nore an UI card....
April 09, 2015, 02:40 AM
Bulgarians have a "Rebel" Bulgarian Faction.. We could add Bogomilism as a triger to apear and rebel against the legitimate Bulgarian Authority.
We will see!
April 08, 2015, 03:21 AM
Every province of our map has 2-4 PSFs...They represent cities that existed in that spesific region (each province).
So we intend to replace PSFs battlemap models with cities ones.
April 07, 2015, 11:09 AM
My personal taste...is closer to Herculiani et Ioviani , consept. Same shape shields, same patern with diferent colors supposed to show the battalions of the same large unit.
Other units may have...
April 07, 2015, 10:55 AM
Finally some REAL FRANKS!!!
Did you make the frangiska axes through animation your self?
Can you add Wedge formation to Frankish infantry?
April 07, 2015, 10:49 AM
dvk901 ...I will kidnape you to work for my mod! :laughter:
April 07, 2015, 06:38 AM
Arabs used straight blade swords untill 10th century atleast!
April 07, 2015, 06:12 AM
I must admit that in the end we must separate PSFs to actuall forts and cities......
April 05, 2015, 11:31 AM
Nice skins...I could find the creator in the credits list...or simply i...
Open your model and go to groups.
Check your weapons comments:
lets supose that you use two diferent crossbows.
The comments should be:
April 04, 2015, 03:23 PM
Thank you my friend.
I hope that soon enough everything will be ok for my health.
In the meanwhile i work a bit what i should work a year ago.
This is the main consept of Cavalarii tier 2 .
April 04, 2015, 01:22 PM
I do not know how many times I must appologise for my upsence -health is a nusty issue for more than 13 months now-!
Finally i finallised the armored 3d bodies of Romans (that can be used by the...
April 04, 2015, 01:12 PM
Sticky: Re: >> The Great Conflicts map.
Damn ...I miss the best news!
April 04, 2015, 12:27 PM
Arn and MageFX have sent us some tracks few years ago plus the MTW-1 ones!
March 26, 2015, 08:32 AM
Scripts and campaign codding are some of the most crussial features that make a mod unique. Lets supose that we go on public with only our unit packs.
This wont be a mod in any way...Even if we...
March 25, 2015, 04:17 AM
But that is the point...Belisarius had Sassanid troops under his command as war captives and faught as separate units ( sassanid units).
The common thing was to use captive troops away from their...
March 24, 2015, 09:35 AM
Sticky: Re: Western Unit Overhaul v3.0
Sandy do you need those Order Horses as well?
March 24, 2015, 07:30 AM
So..let me understand.
You capture Sassanid cataphracts and with them you can replenish your troops (roman cataphracts)?
Can you have that unit as part of your army?
That is what i am talking...
March 24, 2015, 07:14 AM
Can you script anything related to war captives?
Captives excange. This was a common practice in that timeframe.
When in peace with a faction (Romans vs Sassanids) after a conflict. A...
March 24, 2015, 07:11 AM
Since you are creating something as accurate as you can here is my sugestion to add more realism.
Can you script anything related to war captives?
Captives excange. This was a common...
March 24, 2015, 06:32 AM
My friend those units are not in Magyar Mod. They are part of TGC mod and believe me you will be able to play with them as you like!
This right momment our great members _Tartaros_ and Miquel-80 are...
March 23, 2015, 06:52 AM
Stirrups are nothing compared to historical "crimes" CA made in Attila!
Where to start?
Greek Fire for everyone?
Artilery pieces for barbarians?
Cataphract horsemen for Franks and Vikings?...
March 23, 2015, 06:45 AM
Rusichi mod can offer you extensive material for your work. MARKA team is incative but you can use their material simply by mention them in your Credits list.
Just post some request in the threads...
March 23, 2015, 06:38 AM
Greece is EU's human depot...The Segen treaty is clear...Greece and Italy have the OBLIGATION to keep imigrants away from the rest of the EU countries.
The problem is that the rest of EU do not give...
I wonder IF anyone ever willing to try this...
March 23, 2015, 04:42 AM
I agree 1000%!
March 23, 2015, 04:22 AM
Yes...Great artists like Leif Erikson, Sumskilz , Absinthia and Koultouras gave a real boost in what Rusichi/MARKA team started 4 years ago!
TGC has two major kind of faces, those like you see above...
March 22, 2015, 11:10 AM
I used original creations from entire TGC fellowship.
Helmets by our former member (4 years ago) Slash-5
Helmet and scabbard textures and original body reconstruction from Rusichi mod, by...