Search:

Type: Posts; User: AnthoniusII; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.24 seconds.

  1. Replies
    12
    Views
    299

    Re: A small -first hand - review.

    1st on javelinears.
    I think that CA left unit ballance for future patches. I can not explain otherwise how very heavily horsemen do not smash totaly unarmored units!
    Javelin as a weapon must be a...
  2. Is there a guide for politics and how they work in game?

    What title says.
    Strangely i have limmited options in my politic panel and seames empty unless i am missing something.
  3. Replies
    12
    Views
    299

    Re: A small -first hand - review.

    No your tone was not agressive.
    And yea i talk about siege escalation that makes no logical, sientific or physical sence exept to help incapable AI to take a city!

    I will..

    Yes horses are my...
  4. Replies
    82
    Views
    6,005

    Sticky: Re: Official Bug Report Thread

    Varius number of javelinears have their javelins disapear when they are ready to launch them!
  5. Replies
    12
    Views
    299

    Re: A small -first hand - review.

    Why recomend mods when vanilla game REQUIRES fixes?
    As modder my self i know what mods can or can not offer.
    But this is not the issue here!
    I ask a better game not a mod collection.The game still...
  6. Sticky: Re: The Great Conflicts: Videos [Magyars promo video released].

    Everything...
    Melee, range, fatique, armor, spesial abillities all...
    I want to remind you our Lombard archers example:
    They will have a realy leathal bow in long range (the best archers in the...
  7. Replies
    12
    Views
    299

    Re: A small -first hand - review.

    List updated.
    Question to CA.
    Why Eastern Roman Empire building tree has no guarison fasillities for minor settlements?
  8. Replies
    4
    Views
    130

    Re: Political assassinations never work

    How do you assasinate politicians of your court?
    My options panel has not that option!
    Also my panel has only governors and offices choice. The third button with the head is totaly INACTIVE.
  9. Replies
    12
    Views
    299

    A small -first hand - review.

    So , with the 25% discount i finally bought Attila to have a first hand expirience and not critise without first hand knowlege of the game.
    I have found a number of positive points comparing to...
  10. Sticky: Re: The Great Conflicts: Videos [Magyars promo video released].

    TGC will be unique in almost all feature including unit stats!
    Absinthia, Matthaeus and finally Koultouras searched deaply in stats creations and came along with a spesialised logic of unit stats....
  11. [Request] East Roman Empire Roster ussing vanilla material.

    I will try to sugest tiny changes to ERE roster (that may be apllied to WRE as well) ussing basic material from the vanilla game.
    1st NO PIKES!
    So no Menaulatoi pikemen PLEASE!!!!!!
    Lets start:...
  12. Re: No more unit replacement - Updated to Celtic Factions and Garrison Fix

    I want to say that this recruitment system is very very close to accuracy!
    Bravo!
    I wonder if you would try an expanded and more complicated version of it.
    1st: Bigger diferences between unit...
  13. Re: The Great Conflicts main discussion thread. Please post here!

    While work with models and new textures proceeds smoothly, I find the opportunity to add missing work also.
    For example Siphonatores did not have a title in the Unit Choice pool and nore an UI card....
  14. Re: The Great Conflicts main discussion thread. Please post here!

    Bulgarians have a "Rebel" Bulgarian Faction.. We could add Bogomilism as a triger to apear and rebel against the legitimate Bulgarian Authority.
    We will see!
  15. Sticky: Re: ITWE tool experts see here what we ask for if you want to help us.

    Every province of our map has 2-4 PSFs...They represent cities that existed in that spesific region (each province).
    So we intend to replace PSFs battlemap models with cities ones.
  16. Replies
    508
    Views
    75,961

    Sticky: Re: Fall of the Eagles Features and Overview

    My personal taste...is closer to Herculiani et Ioviani , consept. Same shape shields, same patern with diferent colors supposed to show the battalions of the same large unit.
    Other units may have...
  17. Re: [Upd. 28.03] Avetis' reskin compilation. Germans, Northmen, Alans and Celts

    Finally some REAL FRANKS!!!
    Did you make the frangiska axes through animation your self?
    Can you add Wedge formation to Frankish infantry?
  18. Sticky: Re: DVK901's work on custom settlements,THE PICTURES

    dvk901 ...I will kidnape you to work for my mod! :laughter:
  19. Replies
    67
    Views
    10,131

    Re: [PREVIEW] Sassanid & Arab Units - RELEASED!

    Arabs used straight blade swords untill 10th century atleast!
    http://www.vikingsword.com/vb/attachment.php?attachmentid=130690&stc=1
  20. Sticky: Re: ITWE tool experts see here what we ask for if you want to help us.

    I must admit that in the end we must separate PSFs to actuall forts and cities......
  21. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    http://cloud-4.steamusercontent.com/ugc/529507501954628793/C8525EC06FB8D288E3EA5859F5B880D658F06643/1024x576.resizedimage
    Nice skins...I could find the creator in the credits list...or simply i...
  22. Replies
    13
    Views
    289

    Re: Resizng unit's texture

    Open your model and go to groups.
    Check your weapons comments:
    lets supose that you use two diferent crossbows.
    The comments should be:


    primaryactive0
    crossbow_01
    0
  23. Re: The Great Conflicts main discussion thread. Please post here!

    Thank you my friend.
    I hope that soon enough everything will be ok for my health.
    In the meanwhile i work a bit what i should work a year ago.
    This is the main consept of Cavalarii tier 2 .
    We...
  24. Re: The Great Conflicts main discussion thread. Please post here!

    I do not know how many times I must appologise for my upsence -health is a nusty issue for more than 13 months now-!
    Finally i finallised the armored 3d bodies of Romans (that can be used by the...
  25. Replies
    225
    Views
    45,665

    Sticky: Re: >> The Great Conflicts map.

    Damn ...I miss the best news!
  26. Re: [Research] Bulgarian, Croat and Serbian Musik in 872-1071

    Arn and MageFX have sent us some tracks few years ago plus the MTW-1 ones!
  27. Re: The Great Conflicts main discussion thread. Please post here!

    Scripts and campaign codding are some of the most crussial features that make a mod unique. Lets supose that we go on public with only our unit packs.
    This wont be a mod in any way...Even if we...
  28. Re: CA developers please add this feature in the game.

    But that is the point...Belisarius had Sassanid troops under his command as war captives and faught as separate units ( sassanid units).
    The common thing was to use captive troops away from their...
  29. Replies
    230
    Views
    31,585

    Sticky: Re: Western Unit Overhaul v3.0

    Sandy do you need those Order Horses as well?
  30. Re: CA developers please add this feature in the game.

    So..let me understand.
    You capture Sassanid cataphracts and with them you can replenish your troops (roman cataphracts)?
    Can you have that unit as part of your army?
    That is what i am talking...
  31. CA developers please add this feature in the game.

    Can you script anything related to war captives?
    Option 1:
    Captives excange. This was a common practice in that timeframe.
    When in peace with a faction (Romans vs Sassanids) after a conflict. A...
  32. Something worth adding in this wonderfull mod.

    Since you are creating something as accurate as you can here is my sugestion to add more realism.
    Can you script anything related to war captives?
    Option 1:
    Captives excange. This was a common...
  33. Re: The Great Conflicts main discussion thread. Please post here!

    My friend those units are not in Magyar Mod. They are part of TGC mod and believe me you will be able to play with them as you like!
    This right momment our great members _Tartaros_ and Miquel-80 are...
  34. Re: Justinian campaign might be the big DLC coming this year

    Stirrups are nothing compared to historical "crimes" CA made in Attila!
    Where to start?
    Greek Fire for everyone?
    Artilery pieces for barbarians?
    Cataphract horsemen for Franks and Vikings?...
  35. Re: Are there any models/resources I can use?

    Rusichi mod can offer you extensive material for your work. MARKA team is incative but you can use their material simply by mention them in your Credits list.
    Just post some request in the threads...
  36. Re: Greece threaten to send jihadists to Western Europe!

    Greece is EU's human depot...The Segen treaty is clear...Greece and Italy have the OBLIGATION to keep imigrants away from the rest of the EU countries.
    The problem is that the rest of EU do not give...
  37. Replies
    14
    Views
    971

    Re: Rome 2 Horses

    I wonder IF anyone ever willing to try this...
  38. Replies
    99
    Views
    5,231

    Re: On today of all days, a Celtic Invasion!

    I agree 1000%!
  39. Re: The Great Conflicts main discussion thread. Please post here!

    Yes...Great artists like Leif Erikson, Sumskilz , Absinthia and Koultouras gave a real boost in what Rusichi/MARKA team started 4 years ago!
    TGC has two major kind of faces, those like you see above...
  40. Re: The Great Conflicts main discussion thread. Please post here!

    I used original creations from entire TGC fellowship.
    Example:
    Helmets by our former member (4 years ago) Slash-5
    Helmet and scabbard textures and original body reconstruction from Rusichi mod, by...
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4