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    Sticky: Re: The Great War 5.1 | Screenshots & Videos

    Great stuff man :D + rep
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    Re: Bran Mac Born's Campaign AI for The Great War

    We removed them because they would spawn vanilla troops but fear not, we have completely fixed the rebels in every single region in 5.2. When empire capitals revolt the become a new form of...
  3. Sticky: Re: The Great War 5.1 | General Suggestions and Questions Thread

    Did you destroy the building that was there and build a university or was the university there from the start? i dont recall what the starting buildings are atm.
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    Re: Bran Mac Born's Campaign AI for The Great War

    This is an issue with TGW mod in general. I thought we had fixed it already but what is basically happening is unrest causes rebel armies to spawn but we've removed those armies so they dont...
  5. Sticky: Re: The Great War 5.1 | General Suggestions and Questions Thread

    We wrote a script that give Serbia a larger starting army if you play as them or Austria-Hungary or any of the Balkan factions. If you play as any of the other Entente faction they have a small...
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    Re: Update 5.2 - In Progress - More Info Soon

    Its hard to tell actually, some weeks much more work gets done than others. Also what started out as simply adding correct equipment has flourished into a complete reskin of pretty much all units....
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    Re: Can I disable the autonomy 'buildings'?

    They have been removed in 5.2, im not sure how to disable them in the current version of the mod tho.
  8. Re: The next Battlefield game is set in World War I.

    Here is an excellent breakdown of the trailer by the Great War Channel:


    pvzEZ1Sq4tI
  9. Thread: Longer campaign

    by B-DizL
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    Re: Longer campaign

    I tend to turtle too actually, my preferred gameplay style anyway. In the new update though this will be helped a few different ways; one, having those extra couple turns at the beginning, two, much...
  10. Men stole 1-ton WWI cannon in California with pickup truck

    So this happened...


    Heres the cannon itself:
    ...
  11. Thread: Longer campaign

    by B-DizL
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    615

    Re: Longer campaign

    The only thing that gets messed up with adding more turns per year is the seasons get out of sync. For some reason the seasons are hard coded to the default turns per year so they will continue to...
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    Sticky: Re: The Great War 5.1 | Models

    People have been asking for it for a while, including a member of our team, so here you go, the Mosin–Nagant:

    http://www.twcenter.net/forums/attachment.php?attachmentid=336893&d=1460064476...
  13. Re: The next Battlefield game is set in World War I.

    Its going to have a full single player campaign spanning many fronts and different characters, Im really really excited for this game!
  14. Re: The next Battlefield game is set in World War I.

    You beat me to it!!

    Yeah this is a really big deal as far as general interest in the WW1 era.

    I do think this will give CA a nudge like you say, obviously interest is on the rise for WW1, not...
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    Sticky: Re: The Great War 5.1 | Screenshots & Videos

    I see youre playing as Austria this time, prepare for a fun and challenging campaign! Austria is my favorite :D
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    Sticky: Re: The Great War 5.1 | Screenshots & Videos

    Holy crap thats epic!!!
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    WW1 - Epic History

    I found these videos on youtube the other day, they give a quick but thorough look at the whole war. The channel is called Epic History and they have a ton of great videos.


    PART 1 - 1914
    ...
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    Re: British Balancing

    Actually,

    1. We are trying to fix the voices issue, its very annoying and breaks immersion (also, people here can be rather short with people sometimes)
    2. Im not sure if this is being reworked...
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    Re: i need help about patches for gw mod

    As far as we know there is only one place to download our mod, the link in my sig is for the site we host our files at. http://www.moddb.com/mods/the-great-war-mod/downloads

    All you need to...
  20. Re: Irish revolutionary period & Irish War of Independence Let us not forget! 1919 -1921

    You should ask Panzerschreck about how to make maps. He made all of ours.
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    Re: Update 5.2 - Phase 3 Launched : Need Moar Testers

    Thats just the launcher version, the full 5.2 files arent finished yet.
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    Re: Update 5.2 - Phase 3 Launched : Need Moar Testers

    Ok sounds good, we can just replace Russia with Mongolia, i dont see any issues there :surprise:

    1. I believe some work is going in to the AI, side issue was fixed that could help alot tho= roads...
  23. Re: Irish revolutionary period & Irish War of Independence Let us not forget! 1919 -1921

    We've heavily updated Russia for the new update.
  24. Re: Irish revolutionary period & Irish War of Independence Let us not forget! 1919 -1921

    Ireland is there as an emergent of course, so i guess you could edit the map to make them playable and change the starting year to 1919. Other than that there isnt much to do campaign map wise for a...
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    Sticky: Re: The Great War 5.1 | Screenshots & Videos

    Nice! +rep :D
  26. Re: A Chinese guy had profit from TGW , hope you guys can stop him .

    I like this idea, take the wind out of his sail so to speak.
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    Re: about the NTW model .

    Yes comparing your models to vanilla NTW models is a must.

    I used to not understand the whole low poly model thing until i got a good look at NTW models, also basically learned how to UV map...
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    Re: The German Empire...is hard

    Wow thats looks like a fun campaign :D
  29. Re: A Chinese guy had profit from TGW , hope you guys can stop him .

    Hedge is right, it would be hard to stop him. All of this kind of works on the honor system, basically.

    Im thinking of registering to the website and trolling the guy tho, i wonder if i have to be...
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    Re: Update 5.2 - Phase 3 Launched : Need Moar Testers

    I see you have a very strong opinion on this, understand tho that this decision was made without any consideration of the events you mention, who was stronger than who, who saved whos butt etc....
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    Re: 40 units per army.

    Possibly, worth a shot i guess tho.
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    Re: 40 units per army.

    Thats because the game starts on turn 15. In order to get the start date right, july 1914 we had to modify the startpos to start on turn 15. All of our scripting has to be changed to account for this...
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    Re: about the NTW model .

    A Crimean war mod would be awesome. Are you planning on doing it as a sub mod or a totally new mod?
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    Re: 40 units per army.

    Im gonna give this a try after 5.2 comes out.
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    Re: about the NTW model .

    Awesome man, im glad you got it sorted out :D
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    Re: about the NTW model .

    Then it must be the color mask, this is what tells the texture to display with different colors depending on which faction the unit is for. It lets them use one texture over and over by just changing...
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    Re: about the NTW model .

    For some reason i still cant download the file, the site just spins and never loads, im in the US and using chrome, not sure what the deal is.

    But im pretty sure its a UV map issue, when you...
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    Re: about the NTW model .

    Glad you got some help harry :D
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    Re: Update 5.2 - Phase 3 Launched : Need Moar Testers

    Hey guys, so we're working on adding new equipment right now so unfortunately there wont be anymore play testing until we get it all in which may take a bit of time. I'll keep track of who has posted...
  40. Re: This method Fixed All but one Crashing Problems for me

    Thanks for posting this :) + rep
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