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    China did not influence anything culturally in...

    China did not influence anything culturally in Southeast Asia?

    I'm not talkin India... I am talking Southeast Asia...

    if thats your belief then you are flawed. I don't like to offend people,...
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    Re: Yucatan:Total War

    I would greatly appreciate any help...
    and are you kidding me? Are we recruiting? OF COURSE :tongue:
    Welcome aboard!

    I too love mesoamerican history though I am not of that region, being...
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    Re: Yucatan:Total War

    though so far its lookin pretty good... though the flags need fixing... they should have the faction icon and feathers around 'em... but jungle terrain is provided... and it seems many buildings are...
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    Re: Yucatan:Total War

    BADASS general units though ;)

    LuBu, our mods won't be easy, I suggest you get a map
    Yucatan : Total War has a map, now we need to continue planning and await Kingdoms expansion to see what still...
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    Re: Yucatan:Total War

    not sure where monkeyman's been....

    but anyhow here is the semi-final faction list, divided up into groups for organization's sake... may be tweaked slightly in the future but this is the plan for...
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    Re: How about a Southeast Asia - Total War?

    i meant culturally... I think you definitely have to agree culturally (but also economically, they go hand in hand) India and China have greatly influenced Southeast Asia :yes:
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    Re: 3 Kingdoms : Total War

    if you plan to remake post-Han China... thats a total conversion... thats a LOT of work....

    if I plan to make Classic Yucatan... thats a total conversion.... that is definitely LOTS of work...
    ...
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    Re: How about a Southeast Asia - Total War?

    I wouldn't say hordes but the Timurids did come through the Hindu Kush and invade India... thats pretty much an invasion of an Islamic 'horde'

    as for a minimal amount of China I think that's a...
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    Re: How about a Southeast Asia - Total War?

    if they want this mod to fly you'd think there'd be more posts and planning going on... not sure what's happened.... I have a feeling its been abandoned...
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    Re: 3 Kingdoms : Total War

    as ours are both pretty much total conversions... there's a hell of a lot of work to do... for starters a bajillion models to make... well, more like about 500 or a little more or something like...
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    Re: How about a Southeast Asia - Total War?

    maybe, though I can't help but feel that European invaders should be like the Mongolian invasion... its about the rivalries and politics of southeast asia, with India and China's influence being the...
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    Re: How about a Southeast Asia - Total War?

    this is one awesome idea... is it still alive by any chance?:(
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    Re: 3 Kingdoms : Total War

    LuBu, don't let DongZhwou manipulate you, he's just a big fatty ;)

    I feel that it would be wise to consider either the Three Kingdoms or the Ming dynasty, both have some very nice stuff going...
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    Re: The Seven Years' War

    I must say that to me at least the 'French and Indian War' part was the most interesting because of the irregular tactics required in the American wilderness between French and British colonies... ...
  15. Re: The Spartans & Trojans, were they of Jewish Ancestry?

    I don't believe this...

    the most plausible explanation for Spartans and Trojans would be Spartans being Greek/Dorian people of Sparta and Trojans being semi-Hellenic Anatolians... but hey people...
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    Re: Yucatan:Total War

    a thought occurred to me... generals are represented by male members of the royal family.... now how would we manage that on the battlefield?
    because they are often carried into battle on palanquins...
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    Re: Yucatan:Total War

    my idea of types of conquests

    The first two, Chuka and Sahal involve taking the city by force and then choosing (on a menu) either Chuka or Sahal, each has its perks... capturing allowing you to...
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    Re: Yucatan:Total War

    I am working on planning out tech-trees and units for all the factions but since we are in the finalizing stages of the factions I'm not going too indepth yet. As for finding a modeler and skinner,...
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    Re: Yucatan:Total War

    i see... anyhow I am going on a 5 day Kung Fu camp... intense conditioning and fighting everyday so I will be exhausted, happy and gone for almost a week...

    you can feel free to discuss thing,...
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    Re: Yucatan:Total War

    well this isn't medieval Europe... there wasn't much of inquisition in Classic Mayan civilization... and since everyone has a similar religion... just with varying Mexican influences and such... with...
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    Re: Yucatan:Total War

    some ideas for 'Agent' characters, tell me what you guys think...

    Merchant

    Having a merchant in another (neutral/allied) city will generate a small amount of revenue, and improve the...
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    Re: Yucatan:Total War

    good point... cacao IS a resource giving trade bonuses... hmmm

    In Yucatec Maya

    abundance = ya'ab
    price = tohol


    nice, be sure to refer people to this then :D
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    Re: Yucatan:Total War

    it's ok, help of any sort is extremely welcome :thumbsup2
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    Re: Yucatan:Total War

    hehehe

    hmm, so Jade is rare, cacao is valuable, and corn kernals are common... maize is the main crop of the Mayans...

    but is there one word we can use to just say "I will give you 500 __ for...
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    Re: Yucatan:Total War

    ah, not plentiful enough... Mayans, like Chinese loved Jade and Jade-like stones, and both used it extensively... but if it was plentiful enough to be money they would've used it but that fact it was...
  26. Thread: LOTR mod.

    by KuKulzA
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    Re: LOTR mod.

    this will be one hell of a hard mod to make unless you got lots of time, and a group of very dedicated people... I love lord of the rings, but... good luck:thumbsup2
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    Re: Yucatan:Total War

    by the way, before i present stuff that I have planned along with the faction list me and monkeyman have been working on...

    anyone got ideas for the monetary system? as there was no actual...
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    Re: EB July Map and Features Preview

    abou's right...

    for some reason my units sometimes have pin-legs... they don't have feet... :thumbsdow

    thats my only unhappiness with Europa Barbarorum, but that could just be a crap computer...
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    Re: Yucatan:Total War

    so 1.5 years as in 333 turns for 500 years...
    sounds good, though I can't help but think that it'd be a lot more accurate to make the turns based on seasons... with the drier season being less...
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    Re: Yucatan:Total War

    that funny.... I have heard the Toltec's capitol referred to as Tula and often also said to be Teotihuacan... though both were very important... also the Toltecs weren't exactly the same people...
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    Re: Yucatan:Total War

    alright so as for the Toltec invasions we need to time it right and have global announcements and all of that sort, that can be worked out later... but they will be VERY hard to resist, sorta like...
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    Re: Yucatan:Total War

    There's some controversy as to what the Itza really were.... the best theory i could find is that they were Toltec-ish Mayans who were a minority and different from the other Mayans so that while the...
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    Re: Yucatan:Total War

    Don't worry about it Tommyknocker... I like it... its good to have space for to have invading Toltec/Itza/Zapotec folks in the west and Lencas and jungle tribes in the east... just to really show...
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    Re: Yucatan:Total War

    hmmm, some of those cities don't quite correspond to the cities on the map I use.... or is this ALL settlements and not a specific time period?

    I have PMed the link to the maps I use haven't I?...
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    Re: Yucatan:Total War

    then i have no more to say, many thanks :thumbsup2
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    Re: Yucatan:Total War

    I understand, ships really aren't a high priority thing.

    As for the map i feel it is great, however if you could make it bigger (we need to fit many many regions within it) and allow access to the...
  37. Re: The Fourth Age: Total War - The New Shadow Trailer Released!

    it's beautiful :thumbsup2
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    Re: Yucatan:Total War

    hmmm.... :(

    anyone got a genius idea of a loophole or script we can use to sorta... sneak that AWESOME IDEA in? :)
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    Re: Yucatan:Total War

    WHOA! super idea!

    what if we had real-time ship-battles?!

    since its going to be canoes of varying style and sizes... what if we basically set a map with all sea.. and had it being 'walked on'...
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    Re: Yucatan:Total War

    The Mayan political world on the eve of the Spanish conquest was radically different...
    instead of superpowers like Kalak'mul or Tik'al or the later Mayapan, Chich'en Itza, and southern Ajawob......
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