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  1. Replies
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    Re: Ladders and siege towers too small

    Correct. I compared both files and nothing seems off. It seems to be a slippery one.
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    Re: Ladders and siege towers too small

    There also seems to be something wrong with towers for Large Stone Walls in Bare Geomod. No tower upgrades seem to come into effect for them.

    In campaign, Ballista Tower upgrades don't come into...
  3. CA Dev explains Rome II's Battlefield Generation System

    b8-PRhz1UU4

    Interesting how he says they managed to "ship just in time".

    One thing I don't like is how everything that isn't in the immediate proximity of a city is basically wilderness, with...
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    Re: ''Mod out or not play'' controversy

    I suspect people here don't know that you are 100% in control of who gets to be a General or not in the game.

    It's like they are taking the rumours spread from that far-right site 2 days ago and...
  5. The Architecture behind Rome II's Campaign AI

    AI and Games made a video dealing about the AI system used in Rome II and the fact that it was a completely new system, compared to its predecessors.
    The system was groundbreaking, but it had little...
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    Re: Concerning Athens and Sparta

    I guess it depends upon which faction you're playing. In my Odryssian Kingdom campaign, Macedon is extremely resilient and can count on the loyalty of Sparta and Athens pretty consistently. Only if I...
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    Poll: Re: Take Your Pick of 3 Free ROME II DLCs!

    I already have 2 of those 3, guess it's not a hard choice then.
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    Re: Rome 2 Expansion incoming??

    Nice to know the main game is getting an update. Hope it makes some UI and graphic improvements and fixes. Also fix some of the typos in the code.

    One thing that makes me worried is the mods that...
  9. Re: Rome II Ultimate graphics issues and missing features thread!!! (Updated 2017)

    I remember that post. EE did a lot of great things, but sadly many things broke as well and CA didn't look back to fix them even for patch 17. Their "fixed internally" response makes me even more...
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    Re: Possible expansion soon?

    No programming work for Attila or Rome II in the future, unfortunately, as that isn't Lusted's team's purpose.
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    Re: How they get to patrol the ships in TW 2?

    The patrol stance doesn't actually make them move in the campaign map. It gives some bonuses, but it would be annoying having to see your fleet moving pointlessly during each end turn.
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    Re: Possible expansion soon?

    Something within me wishes they release content with an optional patch for the existing game. The game is still in serious need of QoL and script fixes.
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    [Resource] Re: Creating a World - Bare Geomod

    It seems the mounts were indeed unused. Deleting them made no change, and it seems there were no missing model variants after all. No more error messages in the log. I hope I don't run into more...
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    [Resource] Re: Creating a World - Bare Geomod

    I replaced the descr_projectiles and that got rid of the first set of error messages and got rid of the CTD. I can launch the game now.

    Unfortunately, I can't seem to find retrofit's...
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    [Resource] Re: Creating a World - Bare Geomod

    It seems you are correct. I found this:

    22:47:58.023 [script.err] [error] Script Error in mods/Bare_Geomod/data/export_descr_unit.txt, at line 1722, column 25stat_pri statistic refers to...
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    [Resource] Re: Creating a World - Bare Geomod

    I've been using notepad. I tried replacing the contents with those of another mod (retrofit, to be precise) that simply changed stats and troop numbers for some vanilla units, but it seems something...
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    [Resource] Re: Creating a World - Bare Geomod

    Just started using this mod. Not planning to do anything big with it in terms of modding, but I noticed that the export_descr_unit file doesn't have the recruit_priority_offset line for each unit....
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    Re: Steam reviews gave me a lethal dose of cancer

    The problem is that a bunch of people couldn't launch the game and started foaming at the mouth instead of looking for workarounds, some as simple as going into Steam's offline mode.
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    Re: First impressions.

    If anyone is having problems with the way the game looks, you can try lowering your Gamma in the meantime. Seems to make things look better for some people.
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    Re: Steam reviews gave me a lethal dose of cancer

    That, and a lot of the negative ones seem to have been to downvoted to oblivion as "useless", and many of them actually were.
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    Re: Steam reviews gave me a lethal dose of cancer

    Oh well. The Steam reviews are out, the negative reviews are close to 40%, and most of them will remain unupdated to confuse future potential buyers even after the issue is fixed. Abusive messages...
  22. Re: Total War: Warhammer Reviews and Videos (NDA lifted)

    Haven't seen anyone reach the endgame yet, but Darren suggested there would be an "endgame boss" of sorts.
  23. Re: Total War: Warhammer Reviews and Videos (NDA lifted)

    Yes, but there is a narrative reason for having the same advisor "working" for the 4 races. "Change" is the keyword here and may tie in with the endgame, at least that's what the theories seem to...
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    Re: Where's the hype?

    Interesting observation. Indeed, seems Reddit has become much more prominent when it comes to community interaction than forums. But if you ask the people in here, chances are they will simply say...
  25. Re: A Question about modding and Total War : Warhammer and other very known game policies

    The game will be moddable to a certain extent. However, you won't be able to mod other IPs into TW: Warhammer, and the mod will be taken down if you do.
  26. Re: Total War: Warhammer Reviews and Videos (NDA lifted)

    Not if you pay attention.




    I wonder how many of the critics of charge impact have witnessed cavalry in real action. Kinda makes sense for Warhammer to be over the top, though.
  27. Re: Total War: Warhammer Reviews and Videos (NDA lifted)

    Also, Legend of Total War. He is known to find and expose the cracks in the game's designs, since he actively looks for exploits and points them out. He does the job a QA tester is supposed to do.
    ...
  28. Re: Total War: WARHAMMER - Chaos Warriors Campaign Walkthrough

    One thing that bothers me is how the attrition from 2 infighting chaos armies will be dealt with by the AI. I hope they dont make that mechanic only apply to the player, I'm tired of having the AI...
  29. Re: Total War: WARHAMMER - Chaos Warriors Campaign Walkthrough

    Just a placeholder, then.
  30. Replies
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    Re: Modding support for TW:Warhammer confirmed

    Great news. I hope this benefits CA in more than just PR, to encourage more decisions like this in future titles.
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    Re: Can I run Rome 2 on max settings?

    Let him be the judge after trying things out by himself.
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    Re: Richard Beddow's music, not bad!

    Raising the dead is only ok when you're a Vampire Count. Might as well have started a new thread.

    And yes, music for this time period needs more drumming.
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    Re: Can I run Rome 2 on max settings?

    How can you waste any money if you already bought Rome II? I suggest you try it by yourself.
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    Re: Roman Garrisons are INSANE

    Rome 1 starts in 270 BC.
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    Re: Delayed release ?

    A lot more bugfixing can be done if the game isn't launched yet. Rome II had a bunch of patches in its first month, and I presume they could have contained more fixes if the launch had been delayed 1...
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    Re: Delayed release ?

    Correct, Empire was delayed to make it the "most accomplished and epic of the Total War series".
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    Re: Azhag quest battle video released

    One thing about the Bretonnian screenshot: CA said they won't be making a video centered on them, since they aren't playable.
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    Re: Azhag quest battle video released

    Well, surely when people complain about why the game looks different on their PCs from what is shown in promotional material, they will not use this video as a reference for comparison, but the Black...
  39. Re: URGENT REQUEST BATTLE WEATHER EFFECTS ALWAYS CLOUDY OR RAINY OR RED SKIES.

    I wonder how you didn't notice the harpies flying around.
  40. Re: LOD increase, no soldier fading, and other graphic tweak (add "arrows stay forever")

    Thanks for the pictures! Some youtubers could find these tweaks useful, since they usually have beastly enough computers to handle them. But this thread is relatively obscure.
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