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  1. Thread: Naval Combat

    by caprera
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    3
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    1,164

    Re: Naval Combat

    So we're doomed to spam puny Hermiolas for Minigun'speed of automatic ramming ? Not a rant I'm sure you had a look into it but I'd like to know.
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    858

    Re: I need some management help

    Ok I totally missed that from the equation.... Thanks for the info, I'll keep experimenting waiting for the update and then start over :)

    Anyway, my compliemnts for the work behind this mod.
  3. Replies
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    858

    Re: I need some management help

    I assigned 4 Governors ATM, all with ratings of 4 or more and from the following turn the Province Management costs have gone to almost 16K. I haven't built anything and raising a third legion with a...
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    858

    I need some management help

    I'm wondering about the financial part of the mod. Everything else is fine, very good actually. I'm enjoying the difficulty and the AI very much, it was agood idea to build it on top of AttilaTW.
    ...
  5. Replies
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    41,734

    Re: [PREVIEW] New Roman Roster Overhaul

    So happy I'm gonna cancel my holidays :DD
  6. Re: New Roman Recruitment Expansion in the works

    Can't wait.

    P.s.

    Aren't you the guy from the other sub-forum who were told to take a vacation :D ?
  7. Re: [Download] Divide et Impera - Download link (version 0.95e, updated 02/08/14)

    Is it savegame compatible ?


    P.s.
    Thanks for your dedication but really you guys need serious relax now.
  8. Replies
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    4,012

    Re: Next Update (0.95d) Preview

    Sure that was a cosmetic suggestion ;)
  9. Replies
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    4,012

    Re: Next Update (0.95d) Preview

    This stance thing seems a little "unreasonable", at least said like that. It's not something you would have seen easily at the time. Unless you guys want to go all the way to the reforms and give us...
  10. Thread: Some news...

    by caprera
    Replies
    13
    Views
    2,439

    Re: Some news...

    I find it more "streamlined" in battle and more competitive. Gives its best when playing smaller factions (that actually become greater as my Insubres just took Rome).

    What I haven't understood is...
  11. Sticky: Re: Constantine: Rise of Christianity - Future Plans, Previews and Historical Discussions

    To me these are the coolest Roman armies evar
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    Re: [Feedback] Suggestions, Critiques & Requests

    The mod is great and good looking, really there's a bright future ahead. here' what I think you could have another look at.

    I've experienced some strange effects of morale on some units here and...
  13. Sticky: Re: Constantine: Rise of Christianity - Future Plans, Previews and Historical Discussions

    Roman warfare discussion is as good as waiting for this mod :3
  14. Replies
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    4,228

    Re: roman soldier from Constantine era, artwork

    I am really looking forward to this. What you are going to do here is very much needed both aesthetically and educationally speaking, if you forgive the grave choice of words.
    It is amongst the...
  15. Re: Cataphract legions only 1 pilum, marian legions less hp than principes

    "Everyday" is the part that is overstated but the point is that a rich man can train when he wants, a commoner has to make treasure of the little to none free time that he can spare.

    If you look...
  16. Re: Cataphract legions only 1 pilum, marian legions less hp than principes

    This is a bit too modern interpretation of the "Professional Roman soldiers". Legionaries were "worse" as you could say on the average because they were trained to be good standard soldiers with good...
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    Re: All Factions playable ?

    If needed i think this can be closed now. I just solved the "issue".
  18. Replies
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    1,546

    Re: All Factions playable ?

    Not the point as i'm not runnin steam along with the game. :) No need for legal jokes, i just turn it on for patches, otherwise it sleeps along with the Rome exe.
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    1,546

    Re: All Factions playable ?

    Oh so is that ? No i don't i promised myself to wait on DLCs for the game to get stable and running.

    I'm sorry fellas, i had no idea.
  20. Replies
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    Re: Capturing a City - Choice Balance

    Right but if there is no downside... Economically the city should be dead as well and become again a center of trade in a long time. That and the possible diplomatic effect, which could be also...
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    Re: All Factions playable ?

    But i see only Makedonia and Egypt
  22. Replies
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    1,546

    Re: All Factions playable ?

    But where is it then ? Not in Eastern empires...
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    Re: Capturing a City - Choice Balance

    I could loot it because i need the money and i can spare an army to be left there.

    I just suggested an option to the normal Loot where you inevitably provoke inhabitants that could otherwise be...
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    Re: Capturing a City - Choice Balance

    Definitely right, these options need a better look in DEI as well.

    I mostly agree on Raze as well as Occupy but Loot is unreasonable.You enter the city, you loot houses and temples: you keep it...
  25. Replies
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    Sticky: [Tool] Re: Mod Manager [Updated 23/12/13]

    Thanks it worked perfectly.

    Sorry if i missed it from the OP and thanks for the program :)
  26. Replies
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    All Factions playable ?

    Since i'd like a campaign with Baktria and Insubres so much here i am :)

    Is there a working All factions playable set or there will be an update of DEI ?

    I tried to put in the MM the Mresources...
  27. Replies
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    1,221,344

    Sticky: [Tool] Re: Mod Manager [Updated 23/12/13]

    I'm experiencing a weird problem with the mod manager that didn't show up until a couple days ago, despite using it since November.

    I made a desktop link for it and i used to launch the game from...
  28. Sticky: Re: Tetrarchy: Civil Wars 311 A.D. v0.3 (New Campaign Overhaul Scenario)

    Maybe you should've checked before... good idea indeed but if you can't make it so then you should follow advice and go for a previous date that some reskin would make possible
  29. Sticky: Re: Tetrarchy: Civil Wars 311 A.D. v0.3 (New Campaign Overhaul Scenario)

    Dresden but are you able to introduce new models/textures to "update" the Legions and other factions ?
  30. Re: Alternative Colours For Rome 2

    Oh this is so going to be a "must-have" for Rome II...
  31. Re: TTT - Hellbent's Traits, Talents, and Toadies: A Character Mod Overhaul v.1.4 (Updated Oct. 14TH - Governors Gain Experience + Barbarian Ancillary Spam Fix)

    Thank you very much for all this :)
  32. Replies
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    Re: Non-superhuman soldiers

    You guys are right but to a certain degree. OP has definitely a point saying physically fit doesn't mean Rambos and starting from the Celtic tribes this is way exaggerated.

    Bodies like rugby...
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    Re: New Etruscan Mod !

    Those shields deserve to be used for some proper Italian mercenary units, the Carthaginian said :)
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    Re: New Etruscan Mod !

    So we are going to have the Etruscan armies look more Italian and less Greek ? Nice :)
  35. Re: Question for the future about units and their weapons

    So we still can't...
  36. Question for the future about units and their weapons

    I'm interested to know if it's possible in ROME II to create units that in-game use and consequently behave, with different weapons.

    For example to have an infantry units that uses javelins as...
  37. Replies
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    Re: (Updated 19/09/2013 - New Marian Legionaries) LAVRENTIVS ROMAN UNIT RE-SKINS

    Great work indeed but why so many Celtic mail armors in the legionaries ranks ? Wouldn't be better to switch for something less characteristic ?
  38. Replies
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    Re: New Etruscan Mod !

    very good work indeed :)

    http://www.karwansaraypublishers.com/cms/karwansaray/ancient-warfare/about/readmore-aw/13-ancient-warfare/ancient-warfare-issues/46-ancient-warfare-iv-1.html
  39. Replies
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    Sticky: [Tool] Re: Mod Manager

    Sorry for breaking in but what are the possibilities if launching R2 with the mod manager freezes the process and i have to ctrl+alt back to the desktop ?
  40. Replies
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    Re: (Updated 15/09/2013) Lavrentivs Re-Skins, Make-Shift Transverse Crest Centurions, N/Italian Socii, Imperial Auxilia, Roman Officers, Marian Legionaries

    Question about the Socii: isn't all that mail armour too much for them ? Apart from the fact that i doubt it to be so common in Italian armies but shouldn't it be still expensive ? I mean, a couple...
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