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    Re: what are you thoughts on artillary

    With one lithobolos unit in an army, it is virtually impossible to loose a battle. That's why i limit myself to only one unit per campaign. It is very easy to rack up 2000 plus kills with it.
  2. Re: Politics and Civil War mechanics are changing!!!

    Yes you cannot opt out of updates, the only way to avoid this is to only play steam in offline mode. Be careful because once an update is released, if you log on to (online) steam, you will have to...
  3. Thread: Concept Art

    by Post Hoc
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    Re: Concept Art

    open DEI with pack file manager. UI ---> loading_ui ---> load images. right click "load images" and click extract.
  4. Re: Great mod, but would like to change the unit cap if possible.

    DB ---> Script ---> _lib ---> lib_armycaps_main.lua
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    Sticky: Re: [Tech] Bug Reports 0.95 Version

    Not sure if this is a bug or intended. I had two generals/armies who had the night battle ancillary, when i clicked night battle the reinforcing army was greyed out. Tried this several times with...
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    Re: How to edit global caps

    DB -> Main_units_tables -> All global caps are here.
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    Re: Where to edit civil war triggers?

    DB -> Campaign variables -> Dres2_campaign_variables
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    Re: Rome reforms when?

    First reform imperium level 3, turn 40
    Second reform imperium level, turn 100
    Last reform imperium level 7, turn 210
  9. Re: How to remove "recruited the maximum number of this unit"?

    Even auxillia? Almost every Aux unit has a campaign cap, and a few other units in the other tables.
  10. Thread: Governor Cap

    by Post Hoc
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    664

    Re: Governor Cap

    Off topic but they do, you just have to have 25 posts to be allowed to do certain things.

    Thanks for the hotfix dresden.
  11. Thread: Governor Cap

    by Post Hoc
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    664

    Re: Governor Cap

    I'm also stuck on 5 governors as well.
  12. Re: Where can i found the nice DeI Loading Screens/ Main Menu Screen?

    http://www.twcenter.net/forums/showthread.php?661277-Answered-is-there-a-way-to-get-the-new-loading-pictures-(get-yours-now!)

    cheers
  13. Re: is there a way to get the new loading pictures?

    open DEI with PFM -> UI -> Loading_ui -> load images. right click load images and extract selected to where ever you want them.
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    Re: Having huge squalor issues

    Public Order System and Army Stances


    ​In order to add more dynamic army placement and prevent the monotony of the "take a city, sit army in city, take a city" campaign flow, we have changed how...
  15. Sticky: Re: [Download] Divide et Impera - Download link (version 0.95d, updated 01/08/14)

    keep up the good work.
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    Re: Testing Siege AI in Campaign...

    Attack a town from the sea, land one unit on the edge of the battle field and have the rest of your ships waiting in the water. Every single enemy unit will chase that one unit that landed. This...
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.4)

    I can't get this working on Windows 8.1 (using the Win 8.1 compatible download)

    gives me a MSVCP110.dll missing error when I try to run the game?


    I had the same error message a awhile back,...
  18. Re: The issue of minor settlement battles (screenshots included)

    I believe the chance of the enemy sallying forth is at 80%, you could always mod this yourself to whatever you choose. Would take less than a minute to do.
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    Re: Screenshot Thread

    You have to "go advanced", its in the bottom row and looks like a white and red exclamation point. or type out PICTURE HERE [​/SPOILER]. just unbold the / and there you have it.
    Like this...
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    Re: Screenshot Thread

    Awesome pics but please use spoilers, i have really good internet and it still takes a long time to load all of these images. I can only imagine what other people have to go through.
  21. Re: Parthia.Main Rome's rival.Pay more attention to Parthia please

    All in due time. They will get to the Parthians eventually just give them time.
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    Re: Why do navies move so slowly?

    .
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    Re: Why do navies move so slowly?

    Its really simple to edit the ship movement range (not transports), i could do it really quick (double, triple ,quadruple ,etc).

    Or if you want to tackle it yourself: Open DEI with the PFM -> DB...
  24. Thread: Lighting mod

    by Post Hoc
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    548

    Re: Lighting mod

    http://www.twcenter.net/forums/showthread.php?635639-Workshop-Aztec-s-New-Environment-and-Lighting

    Cant imagine playing without it. Last version was release in February but i believe Aztec has...
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    Re: Recruitment Bug

    Need more information, are they greyed out, missing, restricted for prologue?
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    Re: R2:TW GEM - Graphic Enhancement Mod (Version 5.4)

    That game was over 30 minutes in! Deutschland über alles.
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    Re: Why do navies move so slowly?

    If we were going to be realistic as possible, in one turn you should be able to march from Brundisium to the tip of Denmark. I've always understood the standard legion could march 20 miles a day. 30...
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    Re: Training fields?

    You can only build them in provincial capitals.
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    Re: Question about Frame Rates.

    this is the location. C:\Users\(your computer name)\AppData\Roaming\The Creative Assembly\Rome2\scripts.

    You must enable hidden folders in windows. Just type in "show hidden files and folders"...
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    Re: Reforms not working properly?

    List the mods that you use with DEI.
  31. Re: How much interest for Normal style unit cards in DEI?

    A lot of work but they look great 10/10.
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    Has anyone played...

    Rome II in 3D? I just ordered Nvidia's 3D kit, was wondering if people have tried it out yet. By the way, i have never seen a 3D movie or game before.
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    Sticky: Poll: Re: How does DeI and Radious currently play?

    DEI has submods, one of them increases kill rates. I haven't personally used it as battles usually last around 20 minutes for me. Heres a link...
  34. Re: Which are the requirements for DEI (DLCrequirements)

    Blood dlc is a must, at least for me.
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    Re: Is artillery worth it?

    It is worth it, but it's very gamey so I no longer use them except for knocking down walls.
    http://i.imgur.com/XTby7D9.png
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    Re: Is artillery worth it?

    You could hold a fort or city with one ballista, 4-6 heavy inf, and a general against almost anything.
  37. Re: Legionaries can't hold a crossing against barbarians?

    To be fair his opponent was terrible.
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    Re: [Tech] Bug Reports

    Disregard.
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    Re: 0.9 estimated time of arrival

    Can't wait.
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    Re: Waiting for .09

    I only played for a few minutes but it seems rather good. I intend on buying it when i have the time to play it. It has some very cool features that i wish were in ROME total war.
    ...
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