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Search Results - Total War Center Forums

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  1. Replies
    13
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    Re: Opening the Blogs

    Now, you know what you need to do to get that 'privilege' back :D
  2. Replies
    4,715
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    Re: SSHIP - General Discussion

    For the period covered by SSHIP and for most of the factions represented (to not say all), sword was pretty common among those who could afford a minimum of equipment as Deskhatres said. Of course,...
  3. Replies
    39
    Views
    683

    Re: Server Updates

    Don' t know if related but on my mobile phone, therd's a big black space on top of the page each time I'm opening a thread. By zooming on it, it seems that there's lines if code hidden behind it....
  4. Replies
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    198,021

    Sticky: Re: Bugs Reports & Technical Help

    'Archers' bug', I'll be on it soon ;)
  5. Replies
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    82,290

    Sticky: Re: Screenshots / Empires' Maps Thread

    Crusader States ;)
  6. Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Guys, I' ve just made some cleaning on this page. I remind you to stay civil and on topic. Further infringement will be sanctionned without further notice.
  7. Replies
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    4,953

    Re: Renaissance Pike and Shot submod for SSHIP

    :rofls:
    I honestly don't mind. That's really up to you ;)
  8. Replies
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    82,290

    Sticky: Re: Screenshots / Empires' Maps Thread

    Quite surprising to see the CS surviving that long :D
  9. Re: The Old Cheese Picture thread! (You couldn't get more Cheezy)

    Basically, you can call it the Dionysism :D
  10. Re: The Old Cheese Picture thread! (You couldn't get more Cheezy)

    They have definitively some strange habbits down there :tongue:
  11. Re: The Old Cheese Picture thread! (You couldn't get more Cheezy)

    It looks similar to the Casu Marzu from Sardaigna, made on the same principle :tongue2:

    https://i2.wp.com/beurk.com/wp-content/uploads/2011/09/casuMazuArticle.jpg?resize=650%2C338
    Edit: it seems...
  12. Replies
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    Re: Renaissance Pike and Shot submod for SSHIP

    If it is just a texture improvement, I can do it ;)
    Just let me know that the permission is granted for modification and what you'd like to have for that unit ;)
  13. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    @ kostic, no worries. I was just explaining my approach ;)

    @ havocdrake, thanks for your kind words but note that v1.0.0 won't be release before several weeks earliest, even if I'm trying to do it...
  14. Replies
    6,439
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    Sticky: Re: Townhall - Curial Commentary and Chat

    Which part of the following sentence don't you understand???

    I've boldered the most important parts for a better understanding for those who don't get the point. Hope it helps ;)
  15. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    To be honest, I really don't care about the accuracy of the pic for these screens. I'm more into the aesthetic side and the 'atmosphere' coming from the pic rather than on the historic side. Be...
  16. Replies
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    Re: SSHIP - General Discussion

    As long as it doesn't create conflict with your stuff JoC. If it doesn't, then I can just amend the text (in game) for that feature to inform the player about the consequence if he chooses it. If it...
  17. Replies
    4,715
    Views
    402,805

    Re: SSHIP - General Discussion

    While starting to work on the next version, I'm wondering if it is worth to keep the 'Next Heir' feature or not. To be short, in the current version, if a player choose that option, then the JoC's...
  18. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    SSHIP v1.0.0. preview...

    Just some cosmetic changes, for warming up ;)

    https://i.imgur.com/fsolsuA.jpg
    Splash Screen

    https://i.imgur.com/ktLtaNK.jpg
    _m2_border Screen
  19. Replies
    2,302
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    198,021

    Sticky: Re: Bugs Reports & Technical Help

    Do you have gremlins at home? :D
    Will give it a try when time permitting ;)
  20. Replies
    2,302
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    198,021

    Sticky: Re: Bugs Reports & Technical Help

    @ kostic, can you confirm that you're using the last version of SSHIP without any submod installed?
  21. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    Possibly but that's their choice. But look at it from the bright side: that's a good soure of information :D
  22. Replies
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    Sticky: Re: Townhall - Curial Commentary and Chat

    @ Quintus, I wasn't referring to your post but to these...



    ... which I've found quite disrespectful considering the time spent by Katsumoto to make them ; something that some citizens seem...
  23. Replies
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    Sticky: Re: Townhall - Curial Commentary and Chat

    ^^ this is hopeless :doh:
    May be by reading Greek Strategos and Maedros posts on this page, you'll get it. For my part, I'm done.
  24. Replies
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    Sticky: Re: Townhall - Curial Commentary and Chat

    ^^ You missed the point... again.
  25. Replies
    6,439
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    647,650

    Sticky: Re: Townhall - Curial Commentary and Chat

    My point is not to oblige everybody to like the new badges. But people, and especially modders, should know how to express their disagreement with a minimum of respect for the one who did the job and...
  26. Replies
    6,439
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    Sticky: Re: Townhall - Curial Commentary and Chat

    You had what... 10 weeks to react. The 1st round took 4 weeks and the 2nd one 2 more weeks, not to mention the 2 weeks of duration for the poll after each round. There have been announcements every...
  27. Replies
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    Sticky: Re: Townhall - Curial Commentary and Chat

    :whistling


    https://media.tenor.com/images/0dc6e7125b3a6b93c754a331783d0169/tenor.gif...

    ;)
  28. Replies
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    Re: [Award] QuintusSertorius for Opifex

    :rofls:
    A no brainer again - I'd say :D
    Support.
  29. Replies
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    Sticky: Re: Townhall - Curial Commentary and Chat

    Not possible as we're not allowed to have bigger badges. What I suggested above is basically how the former one were made (from my understanding).
    In any case, that's up to Katsumoto but for my...
  30. Replies
    657
    Views
    125,933

    Re: modding campaign map

    Thanks Sara :bow:

    By TAW converters, do you refer to these? Do I need all of them?

    Edit: Nvm, I've found out with this thread ;)
  31. Replies
    2,115
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    Re: The Workshop of Cedric37

    :lime:
    You may need to use several layers with different settings to achieve the desired effect ;)
  32. Replies
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    Re: The Workshop of Cedric37

    Not necessary. By increasing the contrast, I was meaning on the elf layer only ;)
    As it is now, the elf really appears as something external added to the pic. The idea is to make it fully integrated...
  33. Replies
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    Sticky: Re: Townhall - Curial Commentary and Chat

    The easiest way would be to reduce the height of the pic and to leave an empty transparent part on it, on top or on bottom or on both.
  34. Replies
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    Re: The Workshop of Cedric37

    The elf appears slightly too bright compare to the general darkness of the pic :hmm:
    I'd try to increase the contrast and see how it works ;)
  35. Replies
    657
    Views
    125,933

    Re: modding campaign map

    Sorry for necroposting this thread. I'm totally new in Shogun 2 and I'd like to know what do I need (tools, tutorial, info, etc...) if I want to look on how to mod that campaign map. As mentioned...
  36. Replies
    22
    Views
    756

    Re: [Award] Louis Lux for Opifex

    That's a no brainer here. Support.
  37. Replies
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    1,088

    [MOVED TO VOTE] Re: [Amendment] Curial Overhaul Cleanup Bill

    Support
  38. Replies
    60
    Views
    2,013

    Re: [Decision] Certification Program

    As mentionned several times already, there are other ways to promote modding than creating such blingbling committee (or whatever you want to name it). Modders aren't little kids happy to receive a...
  39. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    I have to check ;)
  40. Replies
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    [MOVED TO VOTE] Re: [Amendment] Curial Overhaul Cleanup Bill

    ^^ :rofls: that's a funny one.
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