This worked perfectly. Thank you.
Type: Posts; User: Rora Lion; Keyword(s):
This worked perfectly. Thank you.
Hi all. I've been absent from the forums for a long time and from this submod since 4.9 came out I think. I'm glad to see that Leo has kept stacking more and more content on what was one of my...
If it's true, it doesn't surprise me at all. Maybe they prefer to create cool units to sell you piecemeal ....
That's why I am not bothering to buy the game in the first place.
Just a small question pal ... :whistling
Is there any plan to implement this for vanilla 3.2? So that us using Leo's unofficial pathces can enjoy it as well? I don'think that's compatible with MOS.
Thank you monsieur :thumbsup2
Great work monsieur! Armour improvements are a great visual opportunity that Kingdoms engine offers us and I think they are still under used. These of yours are of an impressive quality!
If I can...
Hi Leo thank you for your 4.8 release! :) :thumbsup2
Speaking of custom tiles .. In case you missed it, your Argonath were nominee for competing for Picture of the year prize....
Correct. I don't know if it is an issue you're interested in dealing with, tough.
Next time I shall try to make myself clearer (sorry, I'm not English speaking).
Hi Leo! I was wondering if you've ever considered to change the HE standard bearer to match Louis Lux's new models (introduced back in 3.0). As of now it looks pretty ugly in comparison. Since you...
I'm glad to see that this great mod is still alive and growing :thumbsup2
It might be added that current (KK's) Dol Guldur is higly more fitting as a "fortress", the one in the movies being a bunch of ruins, and more practical to fight in. Plus, if I remember correctly Dol...
Long live the King!
The general idea of the navy update seems very good and is in fact welcomed. The fact that the AI can handle it correctly is another thing tough. Just one question: does anyone know the criteria on...
Yes Rome II has awesome graphics, naval battles, an interesting setting in History, but nothing beats TATW, not even gets close to it.
Tough I don't completely agree with OP, the campaign map of this expansion is waay too small in my opinion too. Apparently Ca can't find the right compromise between a detailed and a comprehensive...
I don't know if it's [patch 15/Emperor-edition] related, but the Seleucids now have Roman-style voices on the campaign map. "It is an honor, to DIE for Rome!" and that kind of stuff ...
Diplomacy in particular definitely needs some improvement. Meaningful client states and trading regions being the first of the line in my opinion.
First of all, let me thank you CA for the dedication in bringing Rome 2 on par with its predecessors. Upon release state it was just ... a big occasion missed. This patch seems very promising.
A...
With all due respect, I think that the irrational thing is to give them more credit than they deserve. With all their work and their patches and their free LC and their giving away things for free,...
I fixed it by uninstalling the mod, uninstalling kingdoms, uninstalling med; then reinstalling everything but outside the Program files folder, as suggested by Bovi.
After doing this, but only...
This is good news, because i'ts due to people that have a game installed on their pc to be able to play with the elements of the game itself without paying an additional (astonishing) 15 € to use...
After the release of Europa barbarorum II, if they had still not fixed key elements of the game like the politics system, I would feel ashamed being in their shoes.
Anyway, a political overhaul,...
After reading this I followed your advice and went straigth for a reinstall. I did get the 'windowed' bug tough, but only on first launch. From second launch onwards, it was the shared_txt bug (this...
Apart from the usual HUGE EB scope, historical detail and research ...
I almost couldn't believe to my eyes when enemy cavalry cherged my infantry's back, disengaged and then charged again! The...
Pherhaps i am less clever than I tought, but I couldn't solve the Shared_txt issue using the fix provided by Alin
Deep congratulations to the team from a committed fan! you Deserve it!
The faction will be destroyed when all their armies/navies are destroyed (you don't need to kill all the agents tough), in battle or via attrition. In order to speed up the process, I suggest you to...
In fact I wonder why such obvious a question hasn't been answered up to now.
How can one disagree with this? Thank you so much Leo !!!
If eight months ago someone would have told to me that Rome 2 was going to end that way, I wolud've punched him in his face.
What do you mean exactly?
Let's hope that Beast of War was just a promotional DLC made to spice up the competition with CoH2 and they're working on some real things now ...
My compliments to you BullGod, you should really join Juniorgeneral.org!
Now we can easy figure why CA felt it was about time to finally give us african elephants - to prevent people from sayng that a game with bee onagers didn't even had proper elephants in it.
If you can't program such a complex AI, you don't claim you are doing it by downgrading its work. Or better, if you can't program such a complex Ai, you don't make games this scale and complexity.
I think that's precisely the direction they've taken in Rome 2 when confronted with Ai problems. Rather than improve Ai, they choose to simplify the task.
Espana makes a good point I think. From an historical and gameplay perspective, it would be appropriate. I remember wondering why it wasn't included in the game (as older games have it), and not...
Link please :laughter::laughter::laughter: