I would love to see you propose this theory on this discord: https://discord.gg/gAeuCxx2XF
Type: Posts; User: Athos187; Keyword(s):
I would love to see you propose this theory on this discord: https://discord.gg/gAeuCxx2XF
Latest wip of our Norman knights. You can check out more of our progress on our discord: https://discord.gg/azGCtTwJHp
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Thanks Hrobatos!
Here is a preview of our latest settlement and unit models:
69MdY7jvuEY
Yep, we are going to have custom settlements for the southern european settlements
Appreciate the interest guys, if you want to talk about the mod though I recommend joining our Discord channel https://discord.gg/ggwCc9sYk8. It is just so much easier to talk on there.
Thanks and...
Please feel free to join our official Discord Channel here:
https://discord.gg/ggwCc9sYk8
You can also check out our mod on Moddb now:
https://www.moddb.com/mods/anno-domini-1051
Latest wood and plaster Keep model:
https://cdn.discordapp.com/attachments/787002739388973126/790125514508861460/20201220025427_1.jpg
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Just created a Moddb page:
https://www.moddb.com/mods/anno-domini-1051
Ya this here is a link that will never expire: https://discord.gg/ggwCc9sYk8
Yep! This is our discord link: https://discord.gg/MZuSRtrA
Dont ask me how but Tim also managed to import all the Thrones of Britannia lighting, terrain, buildings and vegetation into Attila where they replace all the vanilla assets. So now we get those...
Ya Tim is working on that adding in that stuff now. Personally I know nothing about it but apparently he is in contact with the Rise of Mordor team who are also adding in lots of custom maps and...
He is actually working on making a custom settlement for the western europeans, instead of the tired old run down roman town we always see in AOC the plan is try and have this motte and bailey...
Its all still just WIP.
Think your referring to the long chainmaille hauberk? The one above is just a placeholder till we make a nice coifless one. For 9th century we will be mostly going with...
Ya thats the name I found. Always up for changing stuff if you all can provide good evidence.
As part of the Anno Domini Project we will be completing several mods in different time periods. So...
Only definitive information I've gotten is that the Varangian guard and Maniakalatai were heavily involved with Byzantine field armies in Italy during this time period.
The Maniakalatai were like...
Ya there is a pretty big difference between the Byzantines and the Germans at this time.
Byzantine military strength in Italy was mostly based on Imperial Regiments from the Tagmata. Their...
Yes, Byzantines had pretty advanced chain maille technology at this time and we will be giving them full hauberks and chausses in addition to a variant with chain maille mittens like in this pic:
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Full Grand Campaign map overhaul? If so its going to take quite a long time to finish this baby.
Wish you guys good luck and endurance to finish this! :thumbsup2
Meant to be mid 11th century equipment made according to the various academic and reenactment sources of Magister Militum Flavius Aetius.
Yes the Byzantines will be fully playable on the campaign.
We have a new Byzantine arming cap now:
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WIP Raqada type helm for Byzantines. Also you can see gilded klivanion for use by Tagma:
https://cdn.discordapp.com/attachments/651189685640626179/768554251688345640/Screenshot_1415.png
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WIP new Novorossijsk helmet and Gnezdovo helmet for the Byzantines. Also in pic you can see updated klivanion and scale armour from Latiki Preslav:
Novorossijsk helmet
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Wip of a Varangian, were going to be overhauling all the byzantine equipment using latest research provided by the one and only Magister Militum Flavius Aetius:
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Ya this all the work of our modeller Succititim6, dude is a modding machine
Hey guys!
Here are a bunch of new wip stuff:
https://cdn.discordapp.com/attachments/651189685640626179/759615868337389568/Screenshot_1366.png
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They will probably the use the same as the carolingians
We havent done any modding with the settlements yet, when we get to that there are a couple different options we are going to look into.
How much of the settlements are modded really just depends...
Its a possibility, were working on the campaign and producing all the assets for the units at the same time so they will both probably be done at the same time
Its really not that hard, we'll just be replacing certain buildings in the settlements. For the most part they look alright
Probably sometime in 2021, cant even say when lol
We want the whole thing to just be very polished and finished product.
Right now we're adding in 26 playable factions with full family trees...
it worked! Thank you for helping me with that Miguel :thumbsup2
Our modeler is on a tunic making spree, these tunics are meant to represent the type we see in art from Bohemia in the mid 11th century:
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Imperial Splendour definitely does the most to make the game as historically accurate as possible. The other one's are more put together and complete feeling but this one does the best at making you...
Here are some more wip pics, our modeller is working on introducing lots of historical and geographically based tunic patterns to our units (he also made some norman boots and baldric with saxon...
Ok thank you! I will try this out :thumbsup2
I meant more where do I make this precise change, "Making a copy of "...\campaigns\cha_attila" folder with the name of "...\campaigns\main_attila".
Some new WIP pics:
https://cdn.discordapp.com/attachments/651189685640626179/745832432200188002/nbew.PNG
https://cdn.discordapp.com/attachments/651189685640626179/745834078401724516/neww.PNG...
Ok wow, thanks for the quick response!
Where exactly do I make that change though? Is it in the Assembly kit?
Hey could you point me in the direction of a tutorial or something that explains how you managed to have all the factions for AOC available in the menu from the Grand Campaign?
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