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  1. Replies
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    Re: Thera Submod is coming!

    I've been playing this submod a bit now. Now I only played the Dracule and Constanti Imperium and I noticed some weird stuff.

    With the Dracule, the recruitable general bodyguards are the Gunpowder...
  2. Re: Liberal immigration policies: Rapper sings ''I :wub: France, I burn France'' while strangling white woman in video

    30.10.2021, video is still up and last video posted was 3 months ago
  3. Re: Supreme Court upholds Texas Abortion Ban after 6-weeks of pregnancy.

    On the arguments that this law created. I won't go a lot or much at all into the legal ramifications of the state dictating that it's citizens must or are forbidden from carrying out a medical...
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    Re: Italy 1050 (complete mod)

    The muslim pirates are mongol... and can horde.
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    Re: Bronze Age Empires (BA TW campaign conversion)

    If getting money is easy, increase the upkeep of the elite units and the price of buildings slightly, that should help. Money are usually used on units so upping the upkeep should counterbalance the...
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    Re: New submon for Thera

    Redux is not new, albeit it's just gotten updated.
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    Still only having one direction to defend from is a pretty big deal. Economic problems can be solved by the players making the most out of the troops they're given on the campaign map and thus not...
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    These look pretty interesting. I can't wait to try this mod when it comes out.

    I'm also curious of the clan in the east of the map. It might make sense historically to have it alone there but all...
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    Re: Plus Ultra (A better Americas campaign)

    Will it be possible in future updates to get gunpowder units as the aztecs without accepting chrstianity?
  10. Sticky: Re: Rise of Persia V3.0 - Custom Battle Edition (Release)

    Any news on a campaign for this nice mod?
  11. Re: Instructions on Installing Rise of Persia on Steam

    Yes, and the same as any other mod.
  12. Replies
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    Re: Plus Ultra (A better Americas campaign)

    then perhaps replace them with christian priests if you'll have them change religion? Not like there isn't a precedent of christian priests going into battle.
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    Re: Plus Ultra (A better Americas campaign)

    I think coyote priests should be kept. They're not really much use as troops themselves, not when compared to their chanting ability which actually makes the aztec roster particularly scary.

    I...
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    Re: Americas Grand Campaign

    Great mod, the spanish text is a bit meh but I eagerly await further updates(and hopefully a translation).
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    Re: Nation, Empire - War

    Thank you.
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    Re: Nation, Empire - War

    Sassanid terminators, the sassanod swordsmen with 70+ def is OP. 1 of those things is worth almost 4 Legionary Herculane( or close enough in name) the best 2 hp unit in the ERE roster.
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    Re: Applying mod to EB II

    I'm not sure you got the right mod, EBII is a standalone mod with little to no links with Stainless Steel. I think you're trying to treat it as a submod but it's not.

    Maybe you're speaking of an...
  18. Thread: anybody home

    by Virian
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    1,608

    Re: anybody home

    If you're looking for a challenge go with the paynal, their roster is pretty damn basic and they're surrounded by enemies. The romuli are also pretty hard with their price, forcing you to either...
  19. Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    Making great Empire IS easy indeed, the problem is that the AI doesn't use this feature anywhere as well as it should.

    In one of my campaigns as the Aztecs the only other nation to have a...
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    Sticky: Mesoamerican mods.

    I've been lately fascinated by the Americas expansion and the gameplay it offers (however short) this period. As such I've been wondering if there are any mods (or games if you guys know any) that...
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    Re: Aurei Imperii (mod set at 150 BC)

    Moddb, and I ran the mod as I received it, haven't messed around at the graphics or other settings.
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    Re: Aurei Imperii (mod set at 150 BC)

    it is in full screen mode already, I only play like that.
  23. Replies
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    Re: Aurei Imperii (mod set at 150 BC)

    I've been playing mods for some time, this is the first time I've had this error consistently... My Med 2 install is also ok as I haven't had problem with it before.
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    Re: Aurei Imperii (mod set at 150 BC)

    downloaded again, same result, no message just a sudden case of CTD when trying to open a campaign( the campaign starts charging but once the line is fully red it just shuts down)

    tried to delete...
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    Re: Aurei Imperii (mod set at 150 BC)

    Got the steam version .

    -Already renamed it to kingdoms before I installed it. So that's out.

    -tried, what you said with the cfg file, all it did was repeat that there's a problem at that line...
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    Re: Aurei Imperii (mod set at 150 BC)

    Hey I've been trying to start a campaign but whenever I do it just CTD's .

    here's the log I got, please help?
    360869360870

    I looked over the log and it said that there's a problem with...
  27. Thread: info much ?

    by Virian
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    Re: info much ?

    this is an old mod, version 2.0 is a technically unnoficial version of the mod as Gigantus is not the maker, instead he polished the mod so that it has an easier install and with less bugs.
    As for...
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    3.3 GOOGLE DRIVE LINK

    As we've known for a long, long time links to external sites tend to get dead after a while. Of the newest 2 mirrors only 1 is still alive and I have little hope for the last to not die any time...
  29. Thread: Starting to Mod

    by Virian
    Replies
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    1,820

    Re: Starting to Mod

    Never played with Valiente to be honest, they just rub me the wrong and I could never start a campaign.

    As for that gladiators? quite frankly in the early game as the romuli I'm pretty much on a...
  30. Thread: Starting to Mod

    by Virian
    Replies
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    1,820

    Re: Starting to Mod

    Hmm, try and test the units with and without javelins and see how they do... as for what units should be removed... well you could do without some of fausts, let's say extra gunner units that nobody...
  31. Thread: Starting to Mod

    by Virian
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    1,820

    Re: Starting to Mod

    2 and 3, the kukulcan are suposed to have arts of the other 2 faction's rosters but I doubt having 90% of their roster is normal
    4. I don't think sono, it might be because I'm playing romuli with...
  32. Thread: Starting to Mod

    by Virian
    Replies
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    1,820

    Re: Starting to Mod

    1)I would like to propose that you do something about the Calypso priests of the Uruks... those things hit WAY ABOVE what their 100 denari price in custom battles would imply.

    2)Also the...
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    Re: Kingdoms Grand Campaign Mod 5.0 - Steam compatible

    This is normal and meant to stop players from pretty much curbstomping the AI (who needs the help badly). By itself it wouldn't be so bad if the troops spawned made sense and they got mercenaries or ...
  34. Thread: anybody home

    by Virian
    Replies
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    1,608

    Re: anybody home

    I usually play the Romuli, the Dracule, the Faustain reach and I tried my hands once or twice with the Povos o Hispania but quite frankly I prefer a heavy infantry orientated roster.
  35. Thread: anybody home

    by Virian
    Replies
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    Views
    1,608

    Re: anybody home

    Yes and it's still awesome.
  36. Re: Lands to Conquer: Random maps v3 ! Now with a Video!

    The link to the mod (when I press Download) leads me to a 404 Gamefront page... Could you reupload it?
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    Re: Total Campaign Generator 1.0

    Your mod in the signature does not work, the link is dead.
  38. Sticky: Re: Clouds across Europe 2.0 - Kingdoms and Steam compatible

    Wallachia is the most op faction in this mod ... free units :))
  39. Sticky: Re: Thera V4 Download link -Fully Patched with 4.001c (Floating Settlement Bug Fixed)

    That's weird.... It works for me just fine. Have you also tried to see if it works with Launch options?
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    Re: Thera Submod is coming!

    Also is there a downloadable version of this? I'd like to try it if there is.
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