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  1. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Pd. On another note, I also noticed that dwarven halberdiers animation is bugged. I had to add pike animations for them to make them work correctly in my game.
    In which way they are bugged?. They...
  2. Re: DCI: Last Alliance Total War - Menu music preview 17th Dec

    Well well, so this is the great master piece of the Lord of the Ferrit... astonishing and promising submod.
  3. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Mike, as always, thank you very much for such work you are doing to improve this marvelous mod.
  4. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Well done proximusj!. Thank you very much, the Team will take note of this.
  5. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Lovely Mike!.
  6. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Beautiful Mike.
    Regarding the new unit or units... be patient. By now be happy with the Dwarven reskins and new units!.
  7. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    No my friend Greymane, i just stated that the East Blight (in the scroll shown by Mike) has powerful units for Dale.
    Regarding new units... perhaps something new for Arnor and the Reunited...
  8. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Yes Vet... that island settlement was not correctly managed by the AI. The new region will be interesting for Dale... it seems to have several strong units recruitable there.
  9. Poll: Re: [25/OCT/14]The Reunited Kingdom submod for MOS 1.62 v1.3 RELEASED!

    Excellent idea the one of creating a new region. Tol Fuin was never well managed by the AI. The East Blight is a human settlement or elven one?.
  10. Re: Divide and Conquer: Campaign Map, Remade for 3.2 - v2.1!

    Glad to see you back FF!
  11. Replies
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    Sticky: Re: Screenshots

    Charming units. Are you thinking of adding them to a submod.... perhaps Reunited Kingdom is the answer.
  12. Re: [OSP] [WIP Release 0.8.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Very well done!. Thanks Taro_M
  13. Re: [OSP] [WIP Release 0.8.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Congratulations, fantastic unit.
  14. Re: [OSP] [WIP Release 0.8.5] New Units for Gondor REBORN work thread (1st post image heavy)

    Glad to see you back Taro_M!. Charming new jewel for the gondorian crown...
  15. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    Incredible Mike + Rep.
  16. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    It is possible, the Team is very open- minded.
  17. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    Mike, when will it be released?.
  18. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    9 EDUs... Thanks for your continuous effort improving this piece of art.
  19. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    That frightening Black Guard of Barad-Dûr will have the "shield wall" ability?.
  20. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    It´s excellent to know that the custom settlements issues are being corrected. Astonishing work as always!
  21. Poll: Re: [30/SEP/14]The Reunited Kingdom submod for MOS 1.62 v1.2.3 RELEASED!

    As always, great work Mike + Team!.
  22. Re: Amon Hen and Undertowers Custom Tiles RELEASED (DaC Map)

    Great work, well done.
  23. Poll: Re: [09.01.2014]The Reunited Kingdom submod for MOS 1.62 v1.2.2 RELEASED!

    Sauron IS present in RK, it is only not recruitable in custom battles (as well as the Balrog). As Jox25 states, it is a 3 units Sauron.
  24. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    Fantastic work as always!
  25. Re: Enhanced Ancillary UIs for MOS RK Edition for MOS 1.62, dIRECTORS CUT, & Reunited Kingdom Submods

    Beautiful Mike, + Rep.
  26. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    Vet, remember that Mount Gundabad is a custom settlement where you fight outside of it, as Leo himself stated (take a look at his thread, it has images of all his custom settlements).
  27. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    That unique building IS brilliant, as well as the bonus it provides. I (love) you!
  28. Re: TATW Big Unit Submod (version 1.0)

    This is astonishing, i´m having a heart attack!
  29. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2.1 RELEASED!

    Charming work MG.
  30. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    The next release will be astonishing. Great work!. With each new ancillary, we gain a little more of immersion.
    I´ve never seen those settlements (northern european culture castle) by Leo, are they...
  31. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    Mike, nice preview. After dinner, i´ll try to finish a little mod i made for MOS 1.62 (approved by Stylix before he had left us for the known health problems, and it was suppossed to be part of MOS...
  32. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    Excellent work Jox + MG. Just wondering, are you planning to add Leo´s charming textures to the elven and dwarven siege engines and artillery?.
  33. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    Astonishing work + Rep. By the way, is Devil Advocate´s Bree custom settlement included here?. And forgive my anxiety, but which is the problem with Leo´s new Moria (so as not to be included in a...
  34. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    What can we expect?. I pray for Leo´s settlements, at least as a fisrt step, the generic ones. Then one by one and with time, the rest of the unique ones.
    Hope Stylix recovers soon. I´ve got a...
  35. Re: [RELEASED] Multi-Faction Armour Upgrade /Aesthetic Overhaul/Balance Patch submod for MOS 1.6.1

    Well done!. What about Rhûn?
  36. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Forumer Agamemnon is trying to implement them in Mos, based on dIRECTOR´s latest update (http://www.twcenter.net/forums/showthread.php?564038-dIRECTOR-s-Cut-for-MOS-1-6-2/page48).
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    Re: 4.4 Alternative patch [RELEASED]

    I´m not sure since i have been using MOS for a long time... but the basic TATW do not use the "building health" tree. Please take a look at that tree.
  38. Re: Info Building Mod for MOS 1.62 (and others with some work)

    Just a humble suggestion for, perhaps, a future submod: it would be great if you use some of the thousands of images you have already searched for this charming submod to create new "Unique...
  39. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    dIRECTOR, you got mail!. Please, read them.
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    Re: 4.4 Alternative patch [RELEASED]

    Enjoy your stuff Leo, you deserve it, + Rep (once i gave some more to other modders because the system is not allowing me to give Rep to you right now, droga).
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