I have recently created a new little Ork mace model on hearing that there is a way to get custom models into the Warhammer games. Now I can't convert it as my 3ds Max 2014 license ran out. If anyone...
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I have recently created a new little Ork mace model on hearing that there is a way to get custom models into the Warhammer games. Now I can't convert it as my 3ds Max 2014 license ran out. If anyone...
Ah Judex Rex! Beautiful helmets! He knows what he is doing. We need more people like that, most of the other good artists are working on fantasy mods :)
That mesh looks really good, who is that guy?
I am involved in many projects at the moment so I can't work at full capacity but I definitely want to continue with Attila so count me in.
I'd advice you to just use PFM for that. You might only need the AK for taking a look at how the models you want to use are called. So in PFM you go to New, Right Click, Add from Pack and choose the...
Looks great on those units, glad I could help!
Quickly did another Mauryan shield variant:
https://i.imgur.com/k8PjCOw.png
Thanks guys! Another resource pack released, this time a pectoral armour (https://www.artstation.com/embed/7662626). OP is updated.
Thanks, appreciate it! I think I even started to work on the bronze shield once, though forgot about it. I'll definitely still do that one at some point!
Thanks! And hehe the helmets... yeah for them helmets I'd need a bit more peace and time I think if I am doing them properly. Not feeling quite ready to do those, at the moment. Here another...
Here the new wip Mauryan shield model:
http://i.imgur.com/t1HnWPr.png
Just made that for fun, could it be of any use, maybe a new Numidian tunic?:
http://i.imgur.com/NbIB06s.png
http://i.imgur.com/PnSIbkV.png
https://www.youtube.com/watch?v=3vCVID_3twE
Size okay?
http://i.imgur.com/kcCVUuL.jpg
On that picture I can't see how and where the straps which hold it go. I guess it it supposed to fit over a tunic model, but which one, what is the model called?
Thanks guys!
I think I will leave it at this now, here the high poly and the textured low poly with baked normals:
http://i.imgur.com/wCyjJCF.png
http://i.imgur.com/wAGPYwK.png
Now how...
Working on the Thracian pectoral right now:
http://i.imgur.com/hIqUNNI.png
Edit: Some more progress on the HP:
http://i.imgur.com/g137agc.png
Could more closely resemble the original...
Yes it is. I have been very busy the last months, but for the rest of the year I should have a lot more time, all the final exams are done by now! Currently I am redoing a few models.
It might be helpful if you could post the code of the variantmeshdefinition here so someone could take a look and see what's wrong with it.
Again, very great work!
Hi! I thought I would finally do somehting for VV again and so I gave the requested Gallic spear insignia a try. I didn't have enough time to get into more detail and it's not finished as for now. I...
Oh, I don't remember this thread anymore, nor do I think that I still have that file. Though for the case that I will come across that file at some point I will remember to upload it and post it here.
New Resource Pack released, OP updated.
http://imgur.com/X7kspTG.png[/img
https://cdnb.artstation.com/p/assets/images/images/005/454/785/large/bela-csampai-s4h-tunica-01-render-ao-mt-07.jpg?1491153646
...
I had a lot of fun finishing my first garment with Marvelous Designer. I have got it into the game and now made it available on Steam Workshop. For the case that I will continue doing similar...
I made the new Spatha and another late Roman shield game-ready and they are now available to download on Steam Workshop.
http://www.twcenter.net/forums/showthread.php?750834-Model-Resource-Packs
...
I just wanted to add that the models are fully textured with 2k size texture maps included and already rigged (in case of the scabbard) and converted into rigidmodel_v2 and also allow to be tinted...
I have recently created a late Roman shield model and a 400 AD Spatha model which I have made available on Steam Workshop. For the case that I will continue doing similar Resource Packs, I will add...
Finally baked and textured, it's not perfect but I still defintely do like the result:
https://steamuserimages-a.akamaihd.net/ugc/159156190300851868/524611F1F97646EE2331A92E2EB451374A58DB63/
New Spatha Model WIP:
https://steamuserimages-a.akamaihd.net/ugc/159156190295114008/87988EF043DA2E6C7B907A13FFA37BF9054586E0/
This is the high poly version. I will bake the details down onto...
Yes, the decorations will have to wait a bit, before texturing I'll first have to some other clothing and garment variations before the Marvelous Designer Test Version runs out and then I can do the...
Finally any better now?:
http://i.imgur.com/A78ELqg.png
Ah then I have mistaken that with the mail which I think you once mentioned was split on the front and back instead of the sides.
http://i.imgur.com/u0no41w.png
Tried to recreate this process now.
http://i.imgur.com/SrjZJyG.png
It should only be split up in the front I think? So I will have to fix that. Or was it only mail?
Working on new tunics (Sleeves not done yet):
http://i.imgur.com/V2QWMHn.png
I didn't check this thread for some time now and I have to say I am impressed! How did I not know this was already in progress? Nice work on the models, especially since you only started a few months...
I have just tried the att_bel_tunic_game_basic_big and the generic_elite_cloak_02 (using the Autodesk import preset configuration) and had no problems. 3ds Max 2014 as well.
Again, great work!
You do not need to rig weapon models. Any weapons and shields do not need to be rigged.
I'd suggest you to take a look at this tutorial:...
You do not need to rig a spear model. Any weapons and shields do not need to be rigged.
Here is a nice tutorial regarding the topic:...