Search:

Type: Posts; User: The Last Imperator; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.07 seconds.

  1. Re: [Submod] Alternative Economy (Updated 01.22.19)

    Compatible with the latest update?
  2. Re: [Submod] Greek Champion Agent Reskin

    Can anyone re-upload the mod?
  3. Re: UPDATE CHANGELOG PART 1 - "January Update" on the 15th

    Is it possible to change the tiles or floor of a settlement back to black instead of white for the civlized factions??
  4. Re: Sights of War - A Particle Effect Mod Merging Mech_Donald's S.E.E.N. and Monkeeyo's Mighty Effects plus my own Tweaks

    New Version can be found on Reddit

    https://www.reddit.com/r/totalwar/comments/9fx3e2/sights_of_war_v20_particle_mod/
  5. Replies
    7,555
    Views
    1,200,859

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Will you be including Roman Models Extravaganza into the mod?
  6. Re: Sights of War - A Particle Effect Mod Merging Mech_Donald's S.E.E.N. and Monkeeyo's Mighty Effects plus my own Tweaks

    Loving the mod but is it possible to make a version without the dust effects, my computer can't handle it that well
  7. Re: [Submod] Movie Events + Campaign Intro Video Mod

    Is this compatible with the new update?
  8. Replies
    1,542
    Views
    270,949

    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Game crashes when I select the Roman Empire for the AI in custom battle also where can I find the @e_001_ancient_empires_master_Pack1 and @e_002_ancient_empires_models_Pack1 because I can't find...
  9. Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    Will you guys try to import Medieval 2 music to the game now that Ancient empires mod was able to bring Rome 1 music to their mod?
  10. Replies
    2,546
    Views
    642,657

    Sticky: Re: Screenshot Thread

    What graphics mod are you using Charlie? It looks good, would you mind sharing your preset?
  11. Replies
    7,555
    Views
    1,200,859

    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Will there be an update to make 3D building icons for the mod? I have seen Benjin's 3D Icons but I'm pretty sure it only covers the vanilla icons.
  12. Replies
    64
    Views
    24,013

    Sticky: Re: FIRST LATE-STAGE CAMPAIGN PREVIEW

    Beautiful! :thumbsup2
  13. Re: Beta Test 1.2.2h - Animation Overhaul, Supply System Changes, New Models and more!

    Is anyone else having problems opening the main units table in the fix pack using PFM? Opening other tables works fine though.
  14. Replies
    23
    Views
    8,178

    Re: My redone units

    When can we download this?
  15. Replies
    23
    Views
    8,178

    Re: My redone units

    Amazing! :thumbsup2
  16. Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    Stop complaining and wait like the rest of us.
  17. Replies
    1
    Views
    1,151

    Grand Campaign map

    Is it possible to create a submod where the grand campaign uses the original grand campaign map instead of the IA map?
  18. Replies
    2,546
    Views
    642,657

    Sticky: Re: Screenshot Thread

    Jim Riley could you share your reshade preset?
  19. Sticky: Re: [Submod] Historical Family System (Rome & Carthage)

    Is it possible to create a version for 2tpy?
  20. Sticky: Re: Master Of Strategy Sengoku (MoSS) (2018/01/02)

    Will you eventually work on a version for Rise of the Samurai?
  21. Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    Will this mod include an Area of Recruitment system for units?
  22. Replies
    2,546
    Views
    642,657

    Sticky: Re: Screenshot Thread

    Can someone make Jim Riley's screenshots into loading screens?
  23. Re: [Submod]True Legions for True Romans / Final Update

    Thanks Dardo :thumbsup2
  24. Re: [Submod]True Legions for True Romans / Final Update

    Antony's Rome, Pompey's Rome, and Lepidus' Rome still look like the standard DEI legionnaires but Octavian's Rome and the normal Rome are reskinned, is this a bug?
  25. Re: [Submod] Vae Victis-ized DEI Battle +@

    Needs an Update
  26. Replies
    7,555
    Views
    1,200,859

    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Is it possible to change the Seleucid Empire capital to Seleucia, I'm no history expert but wasn't it the capital of the Seleucid Empire during the starting date of the grand campaign
  27. Replies
    15
    Views
    2,269

    Re: Non aggressive AI?

    Would it also be possible to change the percentage of the AI liberating settlements, they usually liberate instead of occupying.
  28. Re: [Submod] Vae Victis-ized DEI Battle +@

    Is it possible to create a version with weaker elephants as they are extremely overpowered, other than that I am really enjoying this submod
  29. Replies
    7,194
    Views
    1,343,040

    independent sovereignties have faction names

    Hi, I was wondering if SSHIP will be planning to put actual faction names to independent sovereignties, so they won't have names such as Arab rebels, English rebels or Seljuk rebels but actual...
  30. Replies
    12
    Views
    2,842

    Re: Radious Graphics Mod

    It should since it is only a graphics mod but you should load DEI in front of the graphics mod
  31. Re: Late Roman Legionaries (lorica segmentata) submod for EB II v. 2.1b

    Can you pls update this mod, I would like to try those legions with the latest update
  32. Replies
    2
    Views
    1,360

    Catapults

    Hi, I was just wondering if you guys are planning to reskin the onagers to make them look more like the medieval catapults
  33. Rebalancing naval units and the last roman units

    Hi everyone, I was wondering if anyone could rebalance the naval units in the game and the last Roman units, as their stats make them fairly op. I also wanted to know if you could use the reskins in...
  34. Replies
    7,194
    Views
    1,343,040

    AI question

    Why can't you use gracul ai when playing SSHIP?
  35. Replies
    1
    Views
    1,074

    Need some help!

    Hi, I bought Rome total war recently, steam sale. I downloaded the game with Roma Surrectum II and III, I went to start a campaign and then I experienced some graphical glitches, the map stretches...
  36. Replies
    4
    Views
    1,094

    Re: Need some help

    Thanks Dresden
  37. Replies
    4
    Views
    1,094

    Need some help

    Hi DEI team I like the mod but I was wondering how to remove the Attila style campaign style map to the normal Imperator Augustus style map, I tried removing it using PFM but it causes it to crash....
  38. Re: Late Roman Legionaries (lorica segmentata) submod for EB II v. 2.1b

    Does this work with the EBII latest update 2.2q?
  39. Sticky: Re: [DOWNLOAD] Ancient Empires: Total War Attila *Custom Battles Only* - Updated 22/10/2016

    Pls upload the part 1 of the custom battle release to google drive pls
  40. Re: Better Aggresive CAI for Rome 2 V 3.5 Official Release - Patch 17

    When will the new version for DEI 1.2 released?
Results 1 to 40 of 47
Page 1 of 2 1 2