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  1. Replies
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    Re: (Idea) New Unit Pack

    Plenty of them already here Sir - http://www.twcenter.net/forums/showthread.php?654122-Official-Submod-Radious-TWH-Unit-Pack-%28Released-22-7-2014%29

    But i agree some of those factions (probably...
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    Sticky: Re: Sand Empires Unit Pack (Released - 26.7.2014)

    Many thanks to Kaisa88 for excelent machinina trailer for Sand Empires Unit Pack. Enjoy all.

    9stKfJxoCZU?list=UU_aaO5W-EuPDhToQtJoJtqw
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    Sticky: Re: Radious Total War Mod (Updated 28.7.2014)

    Yes thats the way to please you :-)
  4. Sticky: Re: [Official Submod] Radious Playable Factions (Updated 29.5.2014)

    Most probably yes, few more will be included in next update.
  5. Replies
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    Sticky: Re: Radious Total War Mod (Updated 28.7.2014)

    Mod Updated:

    Changelog - http://www.twcenter.net/forums/showthread.php?622431-Changelogs-%28Updated-26-7-2014%29/page6

    Enjoy.
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    Sticky: Re: Changelogs (Updated 28.7.2014)

    Mods Updated - 28.7.2014:

    Radious Economy and Research Mod:

    Iberian temples got minor happines bonus.
    Additional economy tweaks.

    Radious Unit Pack 2:

    Several fixes for last Etruscan...
  7. Sticky: Re: Radious and Farsovereign Unit Pack 3 - Eastern Eclipse (Updated 28.7.2014)

    Mod Updated:

    35 new units made by The Gravemind. Excelent and high quality units. All fully adapted to Radious mod style with unique unit stats, abilities, unit cards and requirements. All ...
  8. Sticky: Re: Radious Unit Pack 1 - Barbarian Invasion (Updated 28.7.2014)

    Mod Updated:

    21 new units made by The Gravemind. Excelent and high quality units. All fully adapted to Radious mod style with unique unit stats, abilities, unit cards and requirements. All...
  9. Sticky: Re: Radious Unit Pack 2 - Rise of an Empire (Updated - 28.7.2014)

    Mod Updated:

    Several fixes for last Etruscan update.
    Additional unit rebalancing.

    Enjoy.
  10. Sticky: Re: Radious Economy and Research Mod (Updated 28.7.2014)

    Mod Updated:

    Iberian tempples got minor happines bonus.
    Additional economy tweaks.

    Enjoy.
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    Re: Spanish Factions + Getae

    Several Iberian temples will be reworked. But mainp urpose is to keep temples unique, some provid efood, some cultural conversion, some more happiness, some other bonuses, all from level 3 provide...
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    Sticky: Re: Sand Empires Unit Pack (Released - 26.7.2014)

    Workshop version uploaded - http://steamcommunity.com/sharedfiles/filedetails/?id=291624978

    PonySlaystation: Yes plenty new stuff.

    toniiiii: I love you too :D

    ziodaddy888: You are welcome...
  13. Re: Little summary + huge Thank You to all for great support !!!!

    Its here everyone, time to enjoy it - http://www.twcenter.net/forums/showthread.php?660319-Sand-Empires-Unit-Pack-%28Released-26-7-2014%29

    Have fun, this one was really difficult to make, but coop...
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    Sticky: Re: Radious Total War Mod (Updated 26.7.2014)

    Mod Updated:

    Changelog - http://www.twcenter.net/forums/showthread.php?622431-Changelogs-%28Updated-22-7-2014%29/page6

    Enjoy.
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    Sticky: Re: Changelogs (Updated 26.7.2014)

    New mod Released - 26.7.2014 - Sand Empires Unit Pack

    Mod Updated - 26.7.2014 - Radious Total War - includes now Sand Empires Unit Pack
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    Sticky: Sand Empires Unit Pack (Released - 26.7.2014)

    http://i60.tinypic.com/28hes10.png


    Sand Empires Unit Pack


    9stKfJxoCZU?list=UU_aaO5W-EuPDhToQtJoJtqw


    Hello everyone. Its finally the right time to present you latest TW community...
  17. Replies
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    Sticky: Re: Radious Battle Mod (Updated 22.7.2014)

    No till AI will be able to switch this stance when its needed.
  18. Sticky: Re: [Official Submod] Radious Kaziels Romans (Updated 22.7.2014)

    Most probably changing some unit stats - 2 db tables must not be used by other mods - land_units and main_units
  19. Re: Little summary + huge Thank You to all for great support !!!!

    Zavior This weekend sounds like a good idea to release something :D If all goes well ofcourse, still few details msut be taken care of!
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    Sticky: Re: Feedback, Suggestions and Requests

    Ahrad: There were no changes to agents in patch 14. Jsut small AI changes, so mabye it behaves with them better. But all their skills and changes i made to them remain the same. I will look further...
  21. Re: Little summary + huge Thank You to all for great support !!!!

    PonySlaystation: Very very soon you will see and maybe even play it!
  22. Re: Any innovations for the campaign on this mod? (question to Radious)

    Most garrisons were already reworked to add much more different units per almost all cultures and subcultures. Also better and stronger units appear from level 3-4 buildings. Units from unit packs...
  23. Re: Any innovations for the campaign on this mod? (question to Radious)

    Which stuff you have on your mind Sir?
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    Sticky: Re: Bug Reports & Technical Issues

    zonks40: this is one of the well known custom battle crash issues since game release. With mods switching from land to naval can cause several crashes when you use unit addons. Nothing modders can do...
  25. Sticky: Re: Submod for Radious Total War Mod - Additional Units Mod - Rome (AUM-ROM) 1.8 - updated 08.05.14

    Yes, tested and no issues were found.
  26. Replies
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    Sticky: Re: Radious Battle Mod (Updated 22.7.2014)

    No Giants in any of my mods Sir :-)
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    Sticky: Re: Radious Campaign Features Mod (Updated 22.7.2014)

    kenjori: Submods will be always shown as outdated cause they are not on workshop. Dont worry, they are all updated and working fine.
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    Sticky: Re: Radious Campaign Features Mod (Updated 22.7.2014)

    Those icons are nice, but making those cards take a long time, doubt there will be anyone who would want to make over 500 cards for all my units.
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    Sticky: Re: Radious Campaign Features Mod (Updated 22.7.2014)

    kenjori : All my units have alread ymade cards in original gam style. Beta Patch 14 was released today, make sure you updated your game!
  30. Sticky: Re: [Official Submod] Radious TWH Unit Pack (Released 22.7.2014)

    Mod Updated:

    Adaptations for Patch 14.
    Several bug fixes.
    Additinal balancing and improvements.

    Enjoy.
  31. Sticky: Re: [Official Submod] Radious Pergamonium + Knossos/Rhodos (Updated 22.7.2014)

    Mod Updated:

    Adaptations for Patch 14.
    Several bug fixes.
    Additinal balancing and improvements.

    Enjoy.
  32. Sticky: Re: [Official Submod] Radious Kaziels Romans (Updated 22.7.2014)

    Mod Updated:

    Adaptations for Patch 14.
    Several bug fixes.
    Additinal balancing and improvements.

    Enjoy.
  33. Sticky: Re: [Official Submod] Radious Playable Factions (Updated 29.5.2014)

    Mod is fully compatible with Patch 14.
  34. Sticky: Re: [Official Submod] Radious Traits, Talents and Toadies (TTT) - Character Overhaul (Updated 29.5.2014)

    Mod is fully compatible with Patch 14.
  35. Re: Little summary + huge Thank You to all for great support !!!!

    Patch 14 is finally here. Dont forget to get it right now. Contains excelent fixes and improvements!

    All mods are now fully updated for it, all additinal changes, updates and fixes also released....
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    Re: Patch 14 - Beta

    All mods fully updated on workshop and TWC - enjyo!
  37. Replies
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    Sticky: Re: Radious Total War Mod (Updated 22.7.2014)

    Mod Updated:

    Changelog - http://www.twcenter.net/forums/showthread.php?622431-Changelogs-%28Updated-22-7-2014%29/page6

    Enjoy.
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    Sticky: Re: Changelogs (Updated 22.7.2014)

    Mods Updated - 22.7.2014:

    Radious AI Mod:

    Adaptations for Patch 14.
    Several Diplomacy tweaks and improvement.
    Additinal AI recruitment improvements.
    Several bug fixes.

    Radious Campaign...
  39. Sticky: Re: Radious Unit Pack 2 - Rise of an Empire (Updated - 22.7.2014)

    Mod Updated:

    Adaptations for Patch 14.
    Additional unit balancing.
    Several bug fixes.
    Recruitment changes.

    14 new units made by The Gravemind. Excelent and high quality units. All fully...
  40. Sticky: Re: Radious and Farsovereign Unit Pack 3 - Eastern Eclipse (Updated 22.7.2014)

    Mod Updated:

    Adaptations for Patch 14.
    Additional unit balancing.
    Several bug fixes.
    Recruitment changes.

    Enjoy.
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