I went ahead and created a new faction with a fresh assembly_kit, documenting the whole process step-by-step with screenshots.
As those are quite big and quite a few, I opted to create a imgur...
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I went ahead and created a new faction with a fresh assembly_kit, documenting the whole process step-by-step with screenshots.
As those are quite big and quite a few, I opted to create a imgur...
One example would be Miguel80's Faction Unlock Guide.
He's got everything nicely laid out with pictures etc.
I didn't see a reason to reinvent the wheel. But you are right, I should have linked to...
I finally managed to compile the startpos with a completely new additional faction, not a conversion of an existing faction.
First the usual stuff, I edited:
-factions...
Does I have to change anything else except for the path in factions-table? Because the faction flag is changed ingame but not on the main menu....
looked in several *.pack files of mods that...
Assembly Kit --> TWeak --> Dave.
You'll need to edit: start_pos_regions and start_pos_character_to_settlements.
Just change the ownership in start_pos_regions and if there is an army (or any...
Because I did only change it in the political_parties-table and did not create a .loc file....
Thank You!
Anybody any idea? Does not need to be easy....
The Rome II Tutorial does not work - BOB won't process the start_pos.
There are some mods out there that got completely new factions (harakleios...
Could anyone tell me how to change the Faction Name displayed in the family tree?
I already did change the name in political_parties to no effect.
Does not work for me. I'm trying to create a custom faction from scratch.
So I included the edits for "factions", "political_parties" and "faction_political_parties_junctions" in the data.pack....