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  1. Re: What Affects The Amount Of Healed Units After A Battle?

    EB is for R, not M2.
  2. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    Mounted longbowmen were longbowmen who rode on horses and dismounted for battle. They didn't shoot from horseback.

    Does Management give any bonuses and have its own mechanics, or did you just...
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    Re: Proposals for a more proper name for this mod?

    "What Rome 2 should have been"

    There's nothing wrong with the current name.
  4. Thread: Swiss faction?

    by k/t
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    Re: Swiss faction?

    Yes, it would, if you remove another faction.

    Ask Ichon about his 1390 campaign mod.
  5. Thread: So......Whats Up??

    by k/t
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    Re: So......Whats Up??

    It must have changed with 6.3.
  6. Thread: So......Whats Up??

    by k/t
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    Re: So......Whats Up??

    Nothing contains RC 2 right now. SS 7 was supposed to, I think, but that's not being done, and the newest version of the Compilation is not out yet either.

    What version is on Honga...?
  7. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Info from that site is not outdated. The version of RR/RC used in SS 6.4 is what's outdated.

    http://www.twcenter.net/forums/showthread.php?t=464736

    "Pavise crossbowmen actually only have their...
  8. Thread: So......Whats Up??

    by k/t
    Replies
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    Re: So......Whats Up??

    http://www.twcenter.net/forums/showthread.php?612912-Download-Link
  9. Thread: Download link?

    by k/t
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    Re: Download link?

    http://www.twcenter.net/forums/showthread.php?612912-Download-Link
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    Re: RR/RC for The Last Kingdom (released)

    I will try these out. Thanks, Derfel.
  11. Thread: This

    by k/t
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    Re: This

    I live in the second biggest country in the world and I still lived with my parents while going to university, which was a one hour bike ride away.

    We'll finish this mod eventually. If you pedal...
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    Re: RR/RC for Broken Crescent - RELEASED

    1) I noticed that too. I will have to ask Jedi Knight to fix that.

    2) Soomro appears several times in Vanilla BC too. Jagirdar Horse Archers did too. There is no difference in the campaign,...
  13. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    Tax Income Bonus doesn't work. The building will display it, but the city's income will not change.

    What kind of skirmishing cavalry? Javelin or bow? Western Europeans weren't much for mounted...
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    Re: Sacrifice: Total War [WIP]

    Bows don't threaten heavily armoured troops.

    It sounds like you're basing each faction on a real "faction". Try to get a different flavour for each then. You can talk to Eothese (he's written a...
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    Re: how to add this modle into ss6.2???

    Do you have the model or are you asking where to get it?
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    Re: Effectiveness of Super Heavy cav like Grivpanvar

    You did make a mistake. "However, heavy cavalry really got its edge when stirrups became available."

    It's more like the infantry got crappier rather than that the cavalry got much better in the...
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    Re: I like Lorica Segmentata (LS) ...

    And you will be making those skins? Or just coming here to have the same idea 300 other people have had over the past few years?
  18. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    The date should be shown as years above the radar map and as turns next to the End Turn button, that way you have all the information you need.

    I was talking about the advisor that pops out and...
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    Re: Please Continue to Supprt this MOD

    What bug is that?
  20. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    It's not save-game compatible.

    "why do they take 3-4 turns to make"

    Because they're Late Professional units.

    http://www.twcenter.net/forums/showthread.php?399166-Update/page46 - post 903
  21. Thread: This

    by k/t
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    Re: This

    I am using a modified version of Point Blank's Real Combat 2 system as a guide.

    Here's the latest version: http://www.twcenter.net/forums/showthread.php?524961-Latest-RC2-0-files/page4

    RC...
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    Re: I like Lorica Segmentata (LS) ...

    http://www.twcenter.net/forums/showthread.php?t=478633

    It would offer better protection at the cost of a lot of weight, heat and impaired movement, as well as higher...cost. You can make armour 1...
  23. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    "The useless and insipid adviser will be SHUT UP"

    If you use G5's AI, the adviser is already shut up, as it is used to trigger battle scripts.
  24. Thread: help 0.8A

    by k/t
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    Re: help 0.8A

    http://www.twcenter.net/forums/showthread.php?122269-Das-Heilige-R%F6mische-Reich-Bug-Reports-PLEASE-READ-POST-1!

    Thanks for not being lazy and bothering to read.
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    Re: Mass Spawns ruin the mod ...

    No, I am not confused. I do not have this mod so I gave you the file path of another mod as an example. I thought it would be obvious it was an example.

    "Make sure you know what you're doing to...
  26. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    "it can take a while to recover from large battles"

    That's the point.
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    Re: How did romans deal with the composite bow?

    "fact of the mater is at '10 metre' neither long bow or composite is at their full strength when fired"

    How do you figure? The arrow picks up speed as it goes? The shorter the range, the more...
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    Re: Editing unit abilites

    I don't know, since I wisely stuck with Windows XP.

    People are being told not to disable UAC because the advice-givers assume them to be retards who can't do anything. It seems to be one of those...
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    Re: Mass Spawns ruin the mod ...

    D:\SEGA\Medieval 2 Total War\mods\Stainless_Steel_6\data\world\maps\campaign\imperial_campaign -> campaign_script.txt

    Find the spawn events and delete them. Not save-game compatible.
  30. Re: Blood & Roses; A Campaign Mod for the War of the Roses Era

    "French will speak French, German will speak German"

    Are you talking about accents? Or did you somehow get sound files in other languages?
  31. Thread: Can_Swim Attribute

    by k/t
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    Re: Can_Swim Attribute

    Apparently it should be given to units with range of 160 or more. I think it might make the unit information card say "very long range missiles". This is easily tested (I haven't, though). How...
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    Re: A question about the mod and its future.

    No, the DOWNLOADS thread is just there to tease people.

    If you're talking about "the Isle of England" in the mod description, that should be "the Isle of Britain", yes.
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    Re: Editing unit abilites

    www.startpage.com
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    Re: Generals need more Hit Points!!!

    "charging regular archers and being one of the first to get killed"

    Do the units have officers? I find officers to be a great idea since they shield the general and he's no longer in the first row.
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    Re: Editing unit abilites

    You didn't save the file or you didn't disable Virtual Store.
  36. Thread: Ley arrows

    by k/t
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    281

    Re: Ley arrows

    I wasn't thinking of the cost. My pricing scheme was a rough outline.

    RR/RC was adapted for TATW, so there's no reason why it couldn't be adapted for your mod. I am using it for Tsardoms now...
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    Re: A question about the mod and its future.

    Probably danova, but he hasn't been here for a while. Maybe there's an email address in his profile. If you're not going to release the mod, you don't need permission.
  38. Thread: Ley arrows

    by k/t
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    Re: Ley arrows

    I feel like I've asked this before, but how will you be assigning unit stats? Or how have you done it until now?
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    Re: How did romans deal with the composite bow?

    "as far as i know from what ive read and seen etc they could punch through mail no question, probably shields too depending on the shield quality, at what range i dont know
    also as a point of...
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    Re: A question about the mod and its future.

    The maker of this mod has retired (at least for now). No further work is being done.
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