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    Re: Climate Change Mod

    This mod does not seem to work properly for me. The fertility levels are doubled, but the buildings still produce the same bonus per fertility level as before. The city information screen seems to...
  2. Re: Building Slots in Some Cities Still Bugged

    I check back in here periodically to see if anyone has a solution for this. It is disappointing that this is still not fixed.

    I don't really care if the saves break - I just want to have all...
  3. Re: Building Slots in Some Cities Still Bugged

    Can anyone point me in the direction of a mod that addresses this or an explanation of what to mod to fix this? I would rather not have to do it myself, but it seems like nobody really cares about...
  4. Re: Building Slots in Some Cities Still Bugged

    Honestly, I don't really believe that explanation. If it relates to that, the issue is probably not that saves will break, but rather that it will take more work than they want to do to make the fix...
  5. Building Slots in Some Cities Still Bugged

    The Grand Campaign settlements Ancyra (city), Nova Trajana Bostra (city), Caesarea Eusebia (city), and Argentoratum (town) are still missing their last building slot, and have been since release. The...
  6. Re: [Request] Fix building slots for bugged cities

    In reference to this issue, I discovered this post on the Creative Assembly forum:
    ...
  7. [Request] Fix building slots for bugged cities

    In the Grand Campaign, Caesarea Eusebia, Nova Trajana Bostra, Ancyra, and Argentoratum are missing a building slot. These cities are permanently weakened because of this. Would you be able and...
  8. [Request] Fix building slots for bugged cities

    (Grand Campaign) Caesarea Eusebia (city), Nova Trajana Bostra (city), Ancyra (city), and Argentoratum (town) are missing one building slot. This permanently weakens these cities. It perhaps hurts...
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