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  1. Replies
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    Re: SSHIP - General Discussion

    Somebody please correct me if I am wrong, but I believe the start date for the SSHIP early campaign (so really the only SSHIP campaign) is 1132 AD. Between 1018 and 1184, Bulgaria was a part of the...
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    Re: SSHIP - General Discussion

    I agree. Total War recruitment has always been a very general abstraction anyway. Recruitment in Western Europe doesn’t really reflect the feudal nature of armies at the time. A ruler would have...
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    Re: SSHIP - General Discussion

    I think Elendil 03 is talking about knightly and Gendarme retinues. For example (at least according to Wikipedia) a Gendarme company had 1 coutillier, 1 page, and 3 mounted infantry archers for every...
  4. Re: Editing Fame Tables Mid Game - not changing in game

    I appreciate the compliment, but I can’t take credit for making that spreadsheet. I found that in the DeI subforum for manuals and guides.
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    Re: Region/Provincial Bonuses

    This should help with your notepad document:

    https://docs.google.com/spreadsheets/d/1-BVtX2dfUzeThZqir5QzW_p-m62JzaT1nhfhtbTr8zY/htmlview
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    Re: Looking For A Challenge

    It’s true - searching “DEI realism” in the steam workshop takes you right to it.
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    Re: Issue with unit stats

    Hmm are Cohors Evocata facing the javelins being thrown at them? Also are you using any mods besides just the 3 parts of DeI? What’s your battle difficulty set at?
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    Re: Issue with unit stats

    That’s ranged damage, not ranged attack. You’ll notice that melee damage (called weapon damage) is actually fairly similar to ranged damage. Melee attack and defense stats influence the chance for an...
  9. Re: I love, love, love armored horse archers, but...

    I’ve never made it far into a Getae campaign but I believe they are the only non-nomadic barbarian faction that gets horse-archers in their roster.
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    Re: Critical sabotage with a Spy

    I don’t think the personality traits (I.e. magnanimous, hot-headed) have been changed for Agents to reflect the new abilities they have and the old abilities they don’t have. For example, spies no...
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    Re: Carthage Campaign: Stuck!

    Thrace I think?
  12. Re: Hannibal vs Alexander the Great - Who would win?

    You right my bad :thumbsup2
  13. Re: Hannibal vs Alexander the Great - Who would win?

    I 100% support this. According to Wikipedia, for what it’s worth, Hannibal’s army after Cannae and Alexander’s after Gaugamela had similar numbers, about 44,000 men. As has been stated above though,...
  14. Re: Hannibal vs Alexander the Great - Who would win?

    I believe Plutarch was a contemporary of Scipio and a client of his family. Of course that’s what he would write about the affair.
  15. Re: "Buying" politicians for other factions should be cheaper

    Off the top of my head, I’d recommend getting all generals from other parties married, and then going ham with the politics minigame. Unfortunately, I think the key to this is making sure that the...
  16. Sticky: Re: Assessment of the current shape of the SSHIP (0.9.2)

    This is a fantastic review, thank you for sharing! One thought I had on a minor point of yours is on the reputation loss for taking towns. I agree that it seems weird, but I think it is a base MTW2...
  17. Re: Routed units are extremely frustrating to finish off after a battle.

    Someone correct me if I’m wrong but I think this only happens when cavalry chase units with expert charge defense.
  18. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Oct 27)

    Awesome!!! Quick question: Do temple economic effects like +% maritime commerce affect the whole province or just the region? If it affects (effects???) the whole province, it seems like the logical...
  19. Re: Your favourite sub-mods that work with the beta patch 1.2.3f

    Is DeI realism compatible with the current beta?
  20. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    I find naval battles in Rome 2 to be a mix of exciting and infuriating. Kind of like Empire and Napoleon Total War, Naval battles in Rome 2 are one of the only situations in which the AI might be...
  21. Re: Your favourite sub-mods that work with the beta patch 1.2.3f

    I kinda doubt the mod creator knew this much about Latin. Really seems like a typo that can’t be fixed :(
  22. Re: Your favourite sub-mods that work with the beta patch 1.2.3f

    Weird question: Is Cultural Tensio a typo for Cultural Tension, or is Tensio a Latin word that was intended?
  23. Re: What is your favorite Roman recruitment province?

    To add to what's already been said, recruitment centers aren't very helpful if you don't have the population in a province to take advantage of it. Being able to recruit troops from nearly...
  24. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    Good to know! How easy would it be for a transport fleet to slip past said Trireme fleet? I've heard that transports became super sluggish with the CA update that brought Empire Divided.
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    Re: Just my impressions

    A truer statement has never been made :tongue:
  26. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    True - this begs an interesting question. How useful is naval power in DeI? Can you realistically repel any invasion of Rhodes with a capable enough fleet. I remember there was one guy on this forum...
  27. Re: How do you upgrade units equipment after researching Carthaginian thureos and thorax reform tech advances?

    Oof Homie I highly recommend your read the guides stickied to this forum. DeI has a lot of complicated(ish) systems that take some research to figure out. You’ve got supply scripts, population...
  28. Re: The State of Roma in 1.2.3f: Approaching Perfection

    No worries! I was definitely asking a question only slightly relevant to the topic, my justification being that this topic is a draw for Rome campaigners who seemed qualified to give their opinion on...
  29. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    @ Geffalrus As a long time reader of the DeI forum before I made a TWC account, I can unequivocally say that you’ve been one of my favorite regular writers here. I’ve always appreciated your educated...
  30. Re: What is your favorite Roman recruitment province?

    Whoah really? If I build the weapon smith in say Egypt, it’ll upgrade the damage of troops I recruit in any province on the map? I don’t remember seeing that in the building effect.
  31. Re: What is your favorite Roman recruitment province?

    Provinces with Iron or Copper are ideal because you can build shield (armor?) makers/weapon smiths there for armor/weapon damage bonuses respectively. Also for awesome cavalry Aquitania is great...
  32. Re: The State of Roma in 1.2.3f: Approaching Perfection

    Hate to be that guy, but just wanted to bump this. If I’m breaching forum rules or common decency let me know.
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    Re: I quit this mod. Reputation mechanic doesnt work for a proper gameplay.

    The AI's behavior makes perfect sense to me, and I don't think it should be changed. Consider this: If the AI only has one foe (you) and you've indicated that you will not take land from them, what...
  34. Re: The State of Roma in 1.2.3f: Approaching Perfection

    When you guys play Rome do you use the appropriate Historical Family submod or do you prefer not to use it since the family tree update?
  35. Re: [Preview] Hellenic Overhaul - Infantry of Macedon & Epirus

    @Kam thank you so much for posting those pics from Secunda’s book. Now I’m really curious: What does Secunda write about the Leukaspides in the Antigonid army? Is he your inspiration for the Thracian...
  36. Re: What is your favorite Hellenistic faction?

    I like Egypt's roster a lot actually, and the way it interacts with the population mechanics. Egypt has the easiest early game, and by extension, the easiest campaign, of any faction I can think of....
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    Re: any update to dlc Aurelian?

    Are you recommending a DeI subreddit? :tongue:
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    Re: Ver Sacrum not working?

    I think it is meant to simulate an important ritual gathering of tribes and instilling in them a war frenzy, thus recruiting an army very quickly. The warriors are payed of course, hence the 3500...
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    Re: Some Questions About Raiding

    When is it ever worth it to just loot a settlement as opposed to sacking the settlement and then looting it immediately afterwards? The only example I can think of is if you use up all of your...
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    Re: Is the Population Growth System Broken?

    I think that part is relatively simple actually. The key thing to note, and somebody please correct me if I’m wrong, is that when a building says it increases a certain population class by an x%...
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