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  1. Replies
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    Re: Warhammer III announced.

    Hmmm...I like how they were implemented. Gives a little more variety when going up against enemies. Now with the Cathay reveal, I think that they will be the first race that I'll play when Wh 3 comes...
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    Sticky: Re: Rome II Mod Questions & Recommendations

    I used the submod, but I couldn't find Judah.
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    Sticky: Re: Rome II Mod Questions & Recommendations

    Okay, thanks.
  4. Sticky: Re: Download Link - Features & Credits

    Okay, no problem. Thanks again. I have downloaded it and got it working now. Can't wait to play it. I'll keep my eyes on this mod. Hope you have a great day.
  5. Sticky: Re: Download Link - Features & Credits

    I'll still give it a go. Are there plans on adding them?
  6. Sticky: Re: Download Link - Features & Credits

    I meant the native American nations. Cool thanks! Downloading it now.
  7. Sticky: Re: Download Link - Features & Credits

    Is there a plane to make the First nations in America playable? This mod looks really good and I'll definitely give it a try. Keep up the good work.
  8. Replies
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    Sticky: Re: Rome II Mod Questions & Recommendations

    What mod would recommend for someone who wants to play Judea? I have been wanting to play that faction but not sure what the mod fleshes it out the most. Thanks for the help.
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    Sticky: Re: Rome II Mod Questions & Recommendations

    Cool, thanks. I'll give it a try.
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    Sticky: Re: Rome II Mod Questions & Recommendations

    What is a good mod that lets me recruits Named Roman Legions?
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    [Beta] Re: Tribes of Indians

    Will we be able to add these units to the vanilla game?
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    Re: SSHIP - General Discussion

    okay thanks.
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    Re: SSHIP - General Discussion

    What is the differents in Difficulty between H/H and VH/VH? I planning on starting a Byzantine campaign soon and wanted to know the best difficulty setting to have it on. Thanks.
  14. Sticky: Re: Total Bananas - 1099 - 1.0 Release - Over the Edge

    I just came across this mod and it looked fun. I am having a blast with it. It has become one of my favorites. Good work! Do you have any future plans for this mod?
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    [Beta] Re: Tribes of Indians

    Can you make a make a unit pack for vanilla? These units look great.
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    [Tutorial] Re: Sebidee's Complete Guide to Unit Creation

    I want to add text to the encyclopedia at the bottom and I would like to know how I should go about doing that? Thanks.
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    Re: Broken Crescent Invita

    Did you fix the forever end turn bug? When I last played vanilla BC,It would take forever for the end turn to finish. It usually got stuck when the Byzantines doing their turn.
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    Re: Bugs Reports & Technical Help

    Okay thanks. Keep up the good work with the mod! It's really fun to play. It has become my favorite historical mod for Medieval 2.
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    Re: Bugs Reports & Technical Help

    So I don't need to reinstate everything?
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    Re: Bugs Reports & Technical Help

    Should I reinstall SS and SSHIP?
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    Re: Bugs Reports & Technical Help

    No
  22. Replies
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    Re: Bugs Reports & Technical Help

    Campaign map
  23. Replies
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    Re: Bugs Reports & Technical Help

    Early era. I was playing the Byzantines and looking around the map when it gave the message. I didn't even press the end turn button.
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    Re: Bugs Reports & Technical Help

    How do I fix this: you have run into a unspecific problem and the game will close. That was the message that I got.
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    Re: SSHIP - General Discussion

    Okay thanks.
  26. Replies
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    Re: SSHIP - General Discussion

    Were the fixes for the titles add to the main mod or do I still need to download it separately?
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    Sticky: Re: Attila Mod Questions & Recommendations

    What is the best Theme of Sicily mod? There are two that I'm looking at but am not sure which to play. They are The Byzantine Expedition by Moon hoplite and Sebidee's Charlemagne expanded. They are...
  28. Sticky: Re: Medieval Kingdoms Total War: Credits and Team Members

    Do you guys need any help with anything? I just learning to mod, but I'm willing to learn.
  29. Re: Adding a culture to a new building chain?

    Okay thanks.
  30. Re: Adding a culture to a new building chain?

    I mean in the Imperator Augustus campaign. There a minor faction called Judea.
    https://www.honga.net/totalwar/rome2/faction.php?l=en&v=rome2&f=emp_judea
    I would like to make them playable. I...
  31. Re: Adding a culture to a new building chain?

    Okay. I want to make a little mod for DEI that makes it so Judah spreads it's own culture and not hellenic.
  32. Adding a culture to a new building chain?

    Hello everyone, I'm not sure if this is the place to post this. I was hoping to learn how to add a newly created culture to a building. I'm using a I would like to give Judah there own culture so...
  33. How to add kingdom events for unlocked factions?

    Can someone please point where I can learn how to add Kingdom events to unlocked factions? I'm working on a personal mod and would like to add kingdom events. Thanks.
  34. Re: What faction has in your opinion the coolest looking roster?

    For me, all this mod needs is playable Judah in the the IA campaign and a Numbered Roman Legions mod. Keep up the good work.
  35. Re: What faction has in your opinion the coolest looking roster?

    I mean they would be cool to play in the IA campaign. From what I read in the book The Army of Herod the Great, they would have had an interesting mix of units. They even had Thracian guards.
  36. Re: What faction has in your opinion the coolest looking roster?

    My favourites are Rome,Sparta, Baktria and if possibly add Judah. They would have an interesting roster.
  37. [Tutorial] Re: Unlock non-playable factions with Assembly Kit and PFM

    It is the same in the version you sent me. I need to rename the bodyguard unit? why are these two factions affected but not Sicily? Their offices system work.
  38. [Tutorial] Re: Unlock non-playable factions with Assembly Kit and PFM

    The two factions that were unlocked with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=662116630&searchtext=
    Munster and Bohemia were unlocked but the offices for them don't work....
  39. [Tutorial] Re: Unlock non-playable factions with Assembly Kit and PFM

    There is a mod I like using but 2 of the new factions that are unlocked don't have offices. How can I fix this?
  40. Re: Editing Starter pros mods with Assembly kit?

    okay thanks.
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