Type: Posts; User: A_B; Keyword(s):
Search: Search took 0.06 seconds.
November 15, 2015, 11:30 AM
In my modded version of 2.3, I found that if a building allowed too many different unit types to be recruited, the game would crash. It wouldn't do it right away, but only after that building was...
There is a limit to the amount of units you can have at each level of the barracks in the EDB. I haven't counted the max amounts at each level, but it is relatively low for the first two levels, and...
June 17, 2014, 09:29 PM
40 units on this mod would be great. Forty units seems much more epic, and this was an epic period. I've been using forty unit in Darthmod, and it would be hard to go back to twenty.
Can anyone else confirm that 40 unit armies are working?
and, double size units?
I was crashing twenty or thirty turn in, but that was back at patch 3/4 time frame.
Anyone have any clearer...
I'm going to purchase and download Blood & Gore. I'd like to support CA, even though they bungled the release of RTW2. I haven't liked a vanilla release from CA since the original MTW, but have...
Sticky: Re: Bran Mac Born DMN Mod Edits
This mod finally makes the game a challenge. Playing as Britain, I lost Scotland fairly early, and nearly lost Ireland. I have the Islands under control, but this requires a fair amount of...
September 25, 2013, 10:35 PM
Ditto. I'm using Magnar's mod, and crashing in 261. If I reload a few saves back, I can get passed the crash turn, only to crash a turn or two later. Always crashes on the same AI faction, but the...