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  1. Replies
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    Re: SSHIP - General Discussion

    i believe its part of the "unfair" buffs to AI to make them more dangerous to the player. i would often see prodigies and geniuses for enemy generals. you would think the whole medieval world was...
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    Re: SSHIP - General Discussion

    daaaaaaamn that's got to be a badge of honor, to have your campaign destroyed by assassins. i know its extremely frustrating for you, but i personally think that's really cool, you would never see...
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    Re: SSHIP - General Discussion

    Jurand the dev has mentioned that the spoils mechanic doesn't work yet. just decline it. you need every bit of money you can get as you know

    witches are :wub: for sure, have to shut that down...
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    Re: SSHIP - General Discussion

    good data vovery. even though the mod is meant for the player, the game can't help but be designed around the AI. we know we can't improve the AI to play like a human. therefore, the only real way is...
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    Re: Quick question about devastation

    make sure you're actually clear, easy to tell in flat open land, but in wild country with lots of mountains/forests its very easy for a small rebel army to hide for years, and hard to find them

    in...
  6. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    @Jurand long ago you linked me to the page with completed SSHIP 098 campaigns. where can i upload my save file?
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    Re: Bugs Reports & Technical Help

    try turks or seljuks. i was confused too on what to write for selected factions, but it seems the game kept with very easy one word core names
  8. Re: finished scotland campaign for anyone who wants it

    XD

    https://i.imgur.com/JX1hmEJ.jpeg
  9. Re: finished scotland campaign for anyone who wants it

    wtf. im playing to 0 turns left to see what happens. 8 turns left, and there's "advanced matchlock" event happening. im shocked that bothered to even put that in the game, nobody will ever see it. as...
  10. finished scotland campaign for anyone who wants it

    here is my completed save file for anyone who wants to mess with it, explore, experiment with etc. note that the save is at the final battle, because after i won that city, the game ends and forces...
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    Re: SSHIP - General Discussion

    elephants are insane...i finally get to recruit them as mercenaries once i reached the east edge of the map. i used one to help take a rebel persian city Merv. almost every casualty was from the...
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    Re: Bugs Reports & Technical Help

    this is when marrakech revolted and the moroccans revived as a faction. i'm surprised they spawned in spain though; i know at early era, granada is probably their capital in iberia right? whenever...
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    Re: loyalty doesn't seem to matter

    i've finished my campaign. in more than 800+ turns, i've only had desertions (besides above) at the very end. i stopped caring about excommunication because i was about to conquer the world anyway,...
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    Re: Cuman-Kipchaks

    btw total war center forum's interface is very antiquated...it took me 4 tries to successfully embed that youtube video. if anyone is wondering how to post videos, look at these links:
    ...
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    Cuman-Kipchaks

    great video by kings and generals, just recently uploaded. for a faction that probably doesn't get too much love for most M2TW players. i always thought how fascinating these people were, for me,...
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    Re: SSHIP - General Discussion

    turn 837, 1550 AD! "the rise of shot" cool to see another event this close to the end. unfortunately, i can't really see any difference, it may just be flavor text. could be that scotland just...
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    Re: Bugs Reports & Technical Help

    i just began my attack on Ray. you can see the rebel Ahdath archer unit. in fact, i think i've faced this unit already in the past with 0 issue. i didn't replace any file. for whatever reason, my...
  18. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    AI gets 100k in reserve each turn?! even at the beginning of the game? that's insane. meanwhile you're trying to set up some dirt farm with potatoes and make some loose change, maybe in 3 turns you...
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    Re: Bugs Reports & Technical Help

    no i haven't yet. but i moved the army away with console commands like i said, and somehow i was able to continue the turn?? strange. eventually, i will siege Ray myself, and i will probably...
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    Re: Bugs Reports & Technical Help

    yes! the buggy icons and text window textures is a regular issue for me. i've managed to get through it and live with it. mostly happens when there's way too many retrained unit notices, i think. if...
  21. Re: [DOWNLOAD] SSHIP ver. 0.98 - August 10th, 2023

    edofcan, i feel like you should post in the general discussion thread. you'll find a lot more traction there for your posts. i feel like not many people read the "download" thread, its more for...
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    Re: Bugs Reports & Technical Help

    so it appears its not the regular factions causing it. i've tried eliminating egypt, jerusalem, both, even papal states (0 effect). the only problem is when the turn is finishing the rebel's last...
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    Re: Bugs Reports & Technical Help

    wtf have i done hahahahttps://i.imgur.com/wEkFaUF.jpeg
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    Re: Bugs Reports & Technical Help

    the only factions are me, crusader states, papal states (0 regions), and egypt (revived by rioting from crusader states)

    if i have to surrender_region crusader states then the game is over :(
    ...
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    Re: Bugs Reports & Technical Help

    oh no....this may be the end of my campaign. everytime i press end turn, and it finishes each faction, my game closes immediately at the end. no message, no crash, just close. it comes right after...
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    familial/national grief mechanics?

    i've been able to kill almost all factions without any general losses. they're all standard fighting styles, you can win by having better cavalry. however, the crusader states are HARD. every single...
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    Re: Bugs Reports & Technical Help

    369865
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    Re: SSHIP - General Discussion

    is there any of the old SS 6.4 climate traits present? back then, it would say if your men were used to hot or cold weather, and it would affect their stamina. i know we don't see those traits in...
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    Re: Bugs Reports & Technical Help

    north of coimbra, in portugal, there are two bridges leading to northern spain. on the right bridge, there is a rebel leader with an army, and i sent a governor to deal with him. however, every auto...
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    Re: SSHIP - General Discussion

    actually i was thinking about embezzlement problems today too. i've gotten so used to money, that i had nearly 2 million florins, i recruited what i wanted and had stacks of captain-led armies moving...
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    troop weariness

    i like how no matter what alien territory you find yourself in, or how far away from home you are, you can win great victories and make your armies eager for glory so they don't slow down. a real...
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    Re: SSHIP - General Discussion

    a shame because so much happens past the simple early era. plate armor, for one. it should excite players to move onto a new era where most of their troops start to wear plate. guns, as bad as they...
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    Re: SSHIP - General Discussion

    what if late-game units were scaled up in stats, so that it would be pointless to use obsolete older units? i could see balance issues, plus they would tear through obsolete units like paper in a few...
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    Re: SSHIP - General Discussion

    YES! i've also brought this up before. this may only be true for scotland late-game, but many of my units are weaker, more expensive, higher upkeep, and die to nothing in one fight. but my landowner...
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    Re: SSHIP - General Discussion

    turn 819, 1541 AD. all of a sudden, all of my units can retrain another tier of upgrades, i'm assuming its armor. i didn't see any notice. i moused over halberds, and it showed next upgrade as...
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    Re: SSHIP - General Discussion

    jurand has mentioned this is a bug, and should be fixed in the next version
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    Re: Bugs Reports & Technical Help

    damn it, another witch has popped up in this SAME SPOT. something needs to be done about the terrain there, witches love to spawn protected
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    Re: Bugs Reports & Technical Help

    since im in empire mode and cities mean nothing to me now, i've worked out a cookie-cutter way to keep conquering and moving:

    1. always exterminate. you can't run an empire being nice, good...
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    Re: Bugs Reports & Technical Help

    i was content to let some witches live in their caves, until they gave leprosy to 2-3 of my generals and ruined their careers (massive movement penalty), and i see that they can cause far more heresy...
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    Re: Bugs Reports & Technical Help

    i was content to let some witches live in their caves, until they gave leprosy to 2-3 of my generals and ruined their careers (massive movement penalty), and i see that they can cause far more heresy...
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