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  1. Thread: Han hun

    by uanime5
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    Han hun

    Regarding the Chinese Han hun mod I permitted them to use assets from Morning Sun. I also made the campaign map for them.
    ...
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    Sticky: Re: Download Morning Sun Version 3.3

    As the factions are displayed on one line the more I add the more they overlap. If all were playable it would be impossible to click on any of them.
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    Sticky: Re: Download Morning Sun Version 3.3

    Can you provide a link to this information as according to my regions.esf I have 255 settlements and 310 regions (including seas and no go areas). I just want to know how much I might need to cut to...
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    Sticky: Re: Download Morning Sun Version 3.3

    Unfortunately I don't know why this is happening. If might be due to a lua file but I don't know how to fix this.




    Due to an error Uesugi was removed. I'll add it back as soon as I can.
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    Sticky: Re: Download Morning Sun Version 3.3

    We'll look into those suggestions but as I'm not making the ship models I don't know if those changes will be possible.

    Changing the icons shouldn't be too difficult.

    The Chongtong and the...
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    Sticky: Morning Sun Version 4.0

    Recently I've been working with ParkSteve and bigwavek to make the Korean faction more accurate; including an updated unit roster and some changes to the building trees. As this update is nearly...
  7. [Tool] Re: Shogun 2 Converter for Esf, Db , Loc and Unit_Variant files.....(Last update 30/03)

    For those wishing to download this tool it's on Taw's Github page:
    https://github.com/taw/etwng/tree/master/esfxml
  8. Re: Unpacking the "campaign.tree_list" with TAW-tools?

    It's written like an esf file, so it can be unpacked like an esf file.
  9. Replies
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    Sticky: Re: Download Morning Sun Version 3.2

    That's odd as the only change in the 3.0 version was making more factions playable.



    Yes. I made new naval cannons so they fire correctly.
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    Sticky: Re: Download Morning Sun Version 3.2

    I think it's something more than that as the names of the settlements don't appear and the radar doesn't work correctly. Though rivers, roads, and borders do work even though they're rigid_splines....
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    Sticky: Re: Download Morning Sun Version 3.2

    It's awaiting authorisation:
    https://www.moddb.com/mods/morning-sun-version-32/downloads/morning-sun-version-32



    I've tried remaking the links so they should work.
  12. Replies
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    Sticky: Re: Download Morning Sun Version 3.2

    Making the map 1280 by 1280 didn't fix this problem. Though it is interesting to know that I can make the map this large.

    I have no plans to increase the size of the map in this mod as due to the...
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    Sticky: Re: Download Morning Sun Version 3.1

    3.2 update: I remade the map files so that when any faction sieges Ganghwa-yusubu in Korea the mod won't crash. Also the trade routes now work. This update is NOT save game compatible.

    For those...
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    [Tool] Reading crash files

    After Shogun2 crashes an mdmp file is created in the "total war shogun 2" folder.

    Using this website you can read what this file says and hopefully learn why your mod has crashed....
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    Sticky: Re: Download Morning Sun Version 3.1

    3.1 update (11th June 2021)
    Added in a line of code in a DB table so that the Jurchen Siege Workshop now appears, allowing them to recruit gun units.

    To get this fix redownload the ming.pack.
  16. Replies
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    Sticky: Re: Download Morning Sun Version 3.0

    https://steamuserimages-a.akamaihd.net/ugc/1740052200546791243/3D4539D7D468819306A4D440709D5989B1EEA1E2/

    Thank to Sara Temer discovering how to make more factions playable it is now possible to...
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    Re: Additional playable factions Morning Sun

    I guess I could use factions that aren't too close to playable regions. Though most of the nomadic factions are generic because I never expected them to be playable. It would be helpful to know...
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    Additional playable factions Expanded Japan

    According to this thread it is now possible to make more factions playable....
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    Additional playable factions Morning Sun

    According to this thread it is now possible to make more factions playable....
  20. [Tutorial] Re: How to add a new faction

    I added a guide for adding buildings.
  21. Replies
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    Sticky: Re: Download Morning Sun Version 2.8

    Here's a guide:
    http://www.twcenter.net/forums/showthread.php?480831-Making-Minor-Clans-Playable
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    Sticky: Re: Download Morning Sun Version 2.8

    Library / tools / TWS2
  23. Replies
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    Sticky: Re: Download Morning Sun Version 2.8

    Then open my mod with Pack File Manager,, find the DB tables in the guide, and edit them.
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    Sticky: Re: Download Morning Sun Version 2.8

    Try reading this guide:
    http://www.twcenter.net/forums/showthread.php?601197-How-to-add-a-new-faction-and-modify-existing-ones
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    Sticky: Re: Download Morning Sun Version 2.8

    I can provide you with a guide that explains how to rename a faction.
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    Sticky: Re: Download Morning Sun Version 2.8

    If you want a mod with Takeda then you'll need to make it.
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    Sticky: Re: Download Morning Sun Version 2.8

    That clan was detroyed in 1582 by Oda Nobunaga and this mod is set after Oda Nobunaga died at Honnō-ji. So Takeda cannot be included.
  28. [Tutorial] Re: How to add a new faction and modify existing ones

    Each agent uses a different attribute associated with them, for example Monk's use zeal. It's possible that you can't use other agent's abilities without the right attribute.



    Did you update...
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    Re: Help me with the faction uniforms color...

    Try editing the DB table uniform_to_faction_colours. This will allow you to change the faction colour for just this unit.
  30. Replies
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    Sticky: Re: Download Morning Sun Version 2.8

    This mod conflicts with a lot of other mods. Try playing it without any other mods.
  31. Replies
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    Sticky: Re: Download Morning Sun Version 2.8

    In theory you can use it but you'd need to completely remake the startpos to change which factions control where.
  32. Replies
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    Sticky: Re: Download Morning Sun Version 2.8

    That's due to a flaw in the early versions of the ming.pack, not a conflict with the other packs. So the old versions of the other two packs won't fix this.

    I could try uploading a later version...
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    Sticky: Re: Download Morning Sun Version 2.8

    All those packs are the correct size. Is something specific missing from this mod?



    Unit parts are in the Ming units pack and the new land is in the Ming map pack. Have you selected all 3 pack...
  34. Thread: Bug thread

    by uanime5
    Replies
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    15,173

    Sticky: Re: Bug thread

    I thought ticking the box that said "can_trade" would fix this issue but for some reason it doesn't. Not sure what is causing this issue since everything seems to be correct.



    Trade nodes are...
  35. Replies
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    Sticky: Re: Download Morning Sun Version 2.8

    Do you have alll 3 parts? The third part adds new land.
  36. Thread: Bug thread

    by uanime5
    Replies
    42
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    15,173

    Sticky: Re: Bug thread

    I did fix the DB table but forgot to included the latest version of this mod. I've updated the ming.pack to include the fixed version.
  37. Thread: Bug thread

    by uanime5
    Replies
    42
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    15,173

    Sticky: Re: Bug thread

    I'm not sure why the trade routes aren't working. I thought I fixed the DB table that controls which ships are trade ships. I'll have to check it.
  38. Re: Removal of campaign shroud while maintaining fog of war

    I'll have to check it out.
  39. Re: Mountains.CS2 causing crash when creating startpos in BOB

    Have you tried renaming the mountain to Mountain01? It can cause problem if you have a mountain called Mountain91 but don't have 90 other mountains.
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    Sticky: Re: Download Morning Sun Version 2.8

    I don't know if it's compatible with Mac.
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