Search:

Type: Posts; User: BiggBudd; Keyword(s):

Page 1 of 3 1 2 3

Search: Search took 0.37 seconds.

  1. Replies
    1
    Views
    3,091

    Re: Shimazu Lets Play

    Awesome job!
  2. Replies
    2
    Views
    2,780

    Re: the mod can be played in full screen?

    Yes, just match the game settings with your desktop. BTW do not patch to 2.6 or 2.8, have found a bug, am currantly sorting it, just use RNJ 2.0
  3. Thread: Script error

    by BiggBudd
    Replies
    1
    Views
    2,251

    Re: Script error

    Install 2.6 first. Infact 2.8 is bugged, and being redone. So recommend you you just patch to 2.6.
  4. Replies
    9
    Views
    6,669

    New stable version

    Have recently download Rome gold on steam, and reinstalled RNJ. Am working on a new more stable version, if there's any interest ill post it up, mod works a treat now on modern faster pc's, was great...
  5. Replies
    7
    Views
    3,619

    Re: 2.8 installation problems

    the bi directory.
  6. Replies
    7
    Views
    3,619

    Re: 2.8 installation problems

    Am soz 2 hear of your problems, sounds like you have installed one of the mods in the wrong directory. However it appears 2.8 has a bug in it ATM, am trying to track down the replacement file, will...
  7. Replies
    1
    Views
    2,556

    Re: CTD every game

    Sorry for delay, yes i do believe I have found the problem before release, but was assured it was fixed when i added it to the mod, I have an old file on an older machine that does not include said...
  8. Thread: Something New

    by BiggBudd
    Replies
    8
    Views
    4,481

    Re: Something New

    Tis true in campaign mode only.
  9. Replies
    11
    Views
    4,679

    Re: (The Wise Coffin) Otomo Let's Play!

    There is another version without the all the minor clans which was fully tested, it looks as if the addition of the minor clans may cause corrupt save games. It was supplied by a fan and added in an...
  10. Replies
    11
    Views
    4,679

    Re: (The Wise Coffin) Otomo Let's Play!

    By building the gambling house at Moji the Yakuza have taken over one of your characters, you will see one has an yakuza ancillary, this has a 2 fold effect, 1 this character has much lower security,...
  11. Replies
    11
    Views
    4,679

    Re: (The Wise Coffin) Otomo Let's Play!

    Great video, has brought back many good memories, thanks for sharing.
    BTW the game is balanced to play with huge units only, you may get population problems by using smaller units.
    The Ronin are...
  12. Replies
    11
    Views
    4,679

    Re: (The Wise COffin) Otomo Let's Play!

    2 days and no news?
  13. Replies
    14
    Views
    10,742

    Sticky: Re: Post your screenshots here!

    Hmm, nice find, will look into it.
  14. Replies
    14
    Views
    10,742

    Sticky: Re: Post your screenshots here!

    Hmm, nice find, will look into it.
  15. Replies
    2
    Views
    2,504

    Re: Teppo units CTD

    The teppo units work fine, have you edited any f the sound files?
  16. Thread: RNJ 2.8 patch

    by BiggBudd
    Replies
    44
    Views
    20,513

    Sticky: Re: RNJ 2.8 patch

    Remember to delete the map.rwm file, its bi/shogun2/data/world/campaign/barbarian_invasion
  17. Replies
    260
    Views
    62,050

    Sticky: Re: RNJ General Discussions/Questions/Errors

    Yep 2 turns per year.
  18. Thread: RNJ 2.0

    by BiggBudd
    Replies
    84
    Views
    59,568

    Sticky: Re: RNJ 2.0

    Not sure, sorry can't be more helpfull.
  19. Replies
    260
    Views
    62,050

    Sticky: Re: RNJ General Discussions/Questions/Errors

    Sounds like its corrupted, do you have an earlier save game?
  20. Thread: CTD

    by BiggBudd
    Replies
    1
    Views
    1,483

    Re: CTD

    Sounds like a corrupted campaign, sorry. Do you have an earlier save game?
  21. Replies
    260
    Views
    62,050

    Sticky: Re: RNJ General Discussions/Questions/Errors

    Try auto resolve the battle, sucks I know.
  22. Replies
    260
    Views
    62,050

    Sticky: Re: RNJ General Discussions/Questions/Errors

    http://www.twcenter.net/forums/showthread.php?586124-A-little-help-starting-the-game-please

    try this
  23. Replies
    260
    Views
    62,050

    Sticky: Re: RNJ General Discussions/Questions/Errors

    Sorry I have not responded quicker. There is a more stable version, but its on an old pc, and it will need an installer made for it, again software on older pc. Will look at getting it sorted, give...
  24. Replies
    2
    Views
    2,145

    Re: Crash to Desktop.

    Remember to delete the map.rwm file, its bi/shogun2/data/world/campaign/barbarian_invasion?
  25. Replies
    6
    Views
    2,454

    Re: RNJ2 compatible with RTW 1.5 patches

    Many thx
  26. Thread: Something New

    by BiggBudd
    Replies
    8
    Views
    4,481

    Re: Something New

    We need a bigger map, with Korea and china, already have the Korean units done.
    And we could add some more units but need new skeletons and skins for them.
    So if you can do any of the above pm me.
  27. Thread: Something New

    by BiggBudd
    Replies
    8
    Views
    4,481

    Re: Something New

    Better buildings tree, musket units, longer battles, better graphics, good dynamic campaign.
  28. Thread: Something New

    by BiggBudd
    Replies
    8
    Views
    4,481

    Re: Something New

    Cant make a proper comparison as I haven't played s2tw, but I can say RNJ is made to be as historic as possible, and if you "turtle" as Satomi clan you should find the clans expand historicly.
  29. Replies
    6
    Views
    2,454

    Re: RNJ2 compatible with RTW 1.5 patches

    Hi, pm your email, ill send a zip.
  30. Thread: RNJ 2.0

    by BiggBudd
    Replies
    84
    Views
    59,568

    Sticky: Re: RNJ 2.0

    Phew, been trying to work out what to say, enjoy m8.
  31. Replies
    14
    Views
    10,742

    Sticky: Re: Post your screenshots here!

    Nice pics, shame you had to reduce unit size, the game is balanced for huge sizes.
    BTW you not alone, a few peeps have reported campaign crashes, I have a more stable version without the full list...
  32. Thread: RNJ 2.0

    by BiggBudd
    Replies
    84
    Views
    59,568

    Sticky: RNJ 2.0

    The Ran No Jidai team is happy to announce the release of Ran No Jidai 2.0. This version builds upon the foundations of Sengoku period samurai warfare set out in RNJ 1.0, which followed in the...
  33. Replies
    16
    Views
    1,440

    Why shouldnt u put forts nr bridges?

    Have seen a few posts recommending never to put a fort near a bridge as it causes ai grief? Or even useing forts as choke points? Can anyone plz explain why u shouldnt? In my campaign the ai attacks...
  34. Thread: Lilybeon CTD

    by BiggBudd
    Replies
    6
    Views
    564

    Re: Lilybeon CTD

    Try using auto battle, i know it sucks but it will prob work, has happened to me several times, got so fed up with refighting the battle i use it to get round ctd's.
  35. Replies
    21
    Views
    3,616

    Re: RTR Gold vs. SPQR Review

    Well ive played both, RTR platuim and SPQR. Ive also tryed modding both to get the "game" i like. RTR works with 0 time recuitment, ive tryed it, modded the units to be 0 time recuitment, some of...
  36. Replies
    8
    Views
    1,173

    My beloved Triarii

    Goto luv the marian reforms, except the extra running costs. Better arty, named legions, but dont u miss them triarii ? When the battle gets tuff, and you send in the big boys to sort the mess out [...
  37. Replies
    6
    Views
    699

    Re: HI! and questions.

    I find shield wall effective against charges, so only use against barbarians or cav. However as romans you have less men per unit than the enemy, it is important therefore to be able to flank and...
  38. Replies
    5
    Views
    639

    Re: CTD when I try to take Thessalonica

    How many times? Even with SPQR u get the occassional ctd, I take it you have tryed several times with a ctd each time?
    If it always ctd as same point, u can always try an auto calc to take...
  39. Replies
    7
    Views
    808

    Re: Rebelling cities in 6.4

    I suppose u could remove the roman rebels from the available factions in the strat file.
    You could edit the character traits file, search for loyalty traits, or edit a ancilliary to give a loyalty...
  40. Thread: AI Arty

    by BiggBudd
    Replies
    2
    Views
    476

    AI Arty

    Have had two battles with the greeks, both had ballistas in their stacks, posistioned at the rear, never once in either battle did they fire at me!
    Firstly had any1 been attacked sucessfully by any...
Results 1 to 40 of 111
Page 1 of 3 1 2 3