Hi, you should add 'GPU utiliziation' to your in-game Afterburner stats. This way u can figure out in which game situations u have a CPU or GPU bottleneck (e.g. camera hovering closely over a lot of...
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Hi, you should add 'GPU utiliziation' to your in-game Afterburner stats. This way u can figure out in which game situations u have a CPU or GPU bottleneck (e.g. camera hovering closely over a lot of...
If you want lower CPU utilization you actually have to raise and not lower your graphics settings :) That's because most graphics settings (except 'unit size', 'blood', 'shadows' to some degree and...
Until recently TW games were best served with an overclocked Intel CPU e.g. 7700K@5Ghz (only 4 cores + HT needed due to bad multi-threading support in TW games) since it offered the best single core...
What VanZandt said. You have to trigger the game engine to use the current 'random' number somewhere else in the game. After that you have a 95% chance that the next 'random' number is 95 or lower.
@ndm659 Epic movie!!!
Can't imagine the amount of work which must have gone into those 10 minutes of video when I already spend hours taking single shots, lol.
Beautiful shots! I hope u will post your cinematic when it's done.
I still haven't advanced in the campaign because I am busy experimenting with Reshade, especially the global...
Maybe you unchecked it when u installed Reshade.
But u can download any Reshade shader from the git repository: https://github.com/crosire/reshade-shaders/tree/master/Shaders
Simply download the...
Beautiful shots! I like the 4th one with the flags in the foreground most I think.
Btw, the Deband filter in Reshade can be quite useful in getting rid of the banding/posterization in the sky (only...
Great, it worked. I quite like preset. Will hopefully upload some sample images soon. I have also experimtend with new global illumination filter (PPFXSSDO) in Reshade which looks fantastic but is...
You should be able to attach it to your post, you just need to add '.txt' to the file extension.
I attached my current Reshade profile. It's a more 'glorious' style. U did the gritty style already...
System: 6850K@4.4Ghz HT on, 1080Ti FE@1950Mhz, DDR4-3000@CL13-12-12-32-1T
Battle 1080p:
Med: 180.9 (125-245) fps
High:130.2 (96-158) fps
Ultra: 94.4 (81-116) fps
...
Some really great shots here! And yes, the game is beautiful.
@juancfp Which Reshade version do u use? I would be interested in your settings (they look pretty similar to what I am trying to...
https://photos.smugmug.com/photos/i-PGtnRhW/0/bb5e7b29/O/i-PGtnRhW.jpg
https://photos.smugmug.com/photos/i-zZ6dPGm/0/20d0e1ed/O/i-zZ6dPGm.jpg
https://photos.smugmug.com/photos/i-hWm4JGk/0/8e7de8b8/O/i-hWm4JGk.jpg
XCOM-2
Actually, it's just like a paint app, u open a .png or .bmp file and then u can adjust the parameters with the help of a GPU accelerated preview window. If u are happy with the settings u can save...
Through the reshade forum I came upon a great free art filter app for applying a 'Kuwahara filter' to images. It gives a great 'artistic' look imho. Since the app uses the GPU to process the image,...
https://photos.smugmug.com/Games/TW-WH2/Kuwahara/i-z55ZWh8/0/1a18509c/O/Warhammer2_2017_11_12_00_07_58_854-out17.jpg
...
I would recommend Reshade which has a cheap SMAA filter:
https://reshade.me/ (for Rome2 installation select 32 bit executable and DX11 API)
Make sure u reset all AA mode overrides in the driver...
I managed to change the unit detail following the instructions above for the current version. Unfortunately, using 1 for the highest LOD for all units, creates severe performance issues, even on my...
https://photos.smugmug.com/photos/i-QZFZfDK/0/e3278801/O/i-QZFZfDK.jpg
I am mostly using a modified Imperators Reshade 3.0 preset but also dryrains.
Here is a before/after comparison:
https://photos.smugmug.com/photos/i-MJcFVSQ/1/f37c30cf/X3/i-MJcFVSQ-X3.jpg...
For everyone affected, I would recommend getting MSI-Afterburner.
With that tool u can perform various possibly helpful tasks:
1) Configure it to show GPU- and CPU (for each CPU core) utilization...
There is a possibility that WHII has some optimization issues with certain configurations since I have seen similar reports on the totalwar forums.
Besides that, posting your preferences.script.txt...
Great, that was one of my essential mods to get.
Try 'verify installation' from the Steam game menu.
Try
- unit size (obvious because less men = less CPU load)
- shadow detail (shadows were always a CPU hog in previous TW games, especially when zoomed in on a lot of units)
- unit detail (=less...
When u have problems with crashes in DX12, try to disable/close everything related to video output (e.g. Steam overlay, MSI-Afterburner, any Internet browser, ...).
After some initial crashes at...
@SeniorBatavianHorse
There was a misunderstanding. alQamar asked u to check in the driver (or possibly some other GPU tool u use) whether VSynch is enabled somewhere. Because in the original max...
Here is a very good review of the DX12 benchmark. It's finally a review which shows exactly that the CPU bottleneck still exists. In their extreme test scene they get 11-16 fps on their i7-4930K CPU...
VRAM bandwidth, while not unimportant usually doesn't have such a big impact on performance. Only when u go really high on resolution, 4K or higher, or high MSAA it starts to impact performance more....
If optimized correctly, the DX12 version should have the same speed as the DX11 version, even without Asynch Compute. Because DX11 has no Asynch Compute and it is also just an optional component in...
I haven't tested under Win10+DX12 yet so I still use Afterburner.
OBS apparently works with DX12 but I don't know much about it's features:
https://obsproject.com/
All NVIDIA cards show less performance in DX12.
AMD cards gain between 5-40%, in parts due to the lack of optimization in AMD DX11 drivers (lower draw call limit compared to NVIDIA) and in parts to...
Despite the boring benchmark, I did run it:
1920x1080, Ultra, no blood, 115.1 FPS (min 97, max 137), Win7, Driver 361.91, 2x970@1500Mhz@3860Mhz, 4770K@4.3Ghz, 32GB DDR3 2400Mhz@CL10
Note: I...
Benchmark sequence is pretty much garbage:
- No closeups at all
- No vegetation
- No bigger special effects, dust, etc
- Not really a lot of units visible.
The Attila benchmark was much...
Yes, it is to be expected that developers need some time to eclipse the performance of well optimized DX11 drivers because they have to re-implement a lot of mechanics themselves in DX12 (e.g....
First results from TotalWar forums:
https://forums.totalwar.com/discussion/179306/report-your-dx12-performance-gains-here#latest
show worse performance for all NVIDIA cards, even in CPU limited...
DLC is out, costs Eur 2.49
Actually NVIDIA cards are also supported (9x and 10x series only because older cards lack DX12 driver support).
What's not supported on NVIDIA cards is the Async Compute feature which can lead to...
I wouldn't wait for the drivers but the patch goes only live tomorrow: 2PM BST (3PM CEST, 9AM EDT, 6AM PDT) on 30 June
I updated my post from above accordingly.