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  1. Re: [SUBMOD] Celtic Overhaul for DeI (beta)

    Playing the Scordisci, I noticed the man count for spear nobles is lower for your starting general (200) than any hired after (300). I have noticed this bug with other factions without this mod...
  2. Re: [SUBMOD] Celtic Overhaul for DeI (beta)

    The various barbarian factions have always been my favorite in RTW II so I can't wait to see this incorporated into the main mod. Keep up the good work!
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    Sticky: Re: [Support] 1.2 Bug Reports

    Alright, well I did find something that definitely IS a bug: Leugoz have no way to recruit their skirmisher cavalry (Gaisoz Ridanz) in the campaign.
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    Sticky: Re: [Support] 1.2 Bug Reports

    As Maurya I was still taking desert (summer) attrition while attacking the Seleucid satraps even though I had a baggage train. the little UI indicators acknowledge that I have one, but it didn't...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Getting back to playing a bit of DeI and I was just wondering if the team has/is considering adding one of the alpine gauls as a playable faction, think it'd be pretty neat. Noricum as you all...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Armenia's reskin looks cool as hell, having fun playing them. I did notice some of their generals are missing their swords in-battle.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Someone must have reported this already but just in case: the Medewi's new archer unit doesn't show up in the custom battle roster.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Think that maybe if/when the issue of the super-powered camels is addressed they might be fleshed out a little more. Kinda lame that Rome gets the best camels in the game (Dromedarii) and not Saba or...
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    Re: Rise of The Republic (New DLC)

    I like the period and the factions involved, but I wouldn't even consider playing Rome II without DeI's combat. Just can't go back. Would be cool to de-roman Italy as the Samnites though. ;)
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Did you delete the fixpack for the family tree update? My launcher/steam kept crashing, but once I deleted that it worked again.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Well it seems like all the arabian camels are that way, I haven't tried the Bactrian camels. The Saba, Nabatea, and the mercenaries. Doesn't seem to matter if they're missle or the melee type.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Concerning Saba's campaign, it really sucks that the other arabian factions get the elite bow/spearmen unit immediately and just make like 6-7 of them since they aren't restricted by population. They...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Yeah, so I did more testing with the camels, they're way more broken than I thought. They beat Saba's most elite, top-tier spearmen in a straight melee. I have no idea what could possibly be causing...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Yeah, I just tested the camel thing with 4 melee camels (4 armor) vs 4 Gunud haMadmanakha (spearmen with 14 armor) and just headlong charging them the camels win easily and take almost no casualties.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I don't think bonus vs cavalry is applying correctly against camels. Several times now I've had spearmen fight camels in a straight on fight and lose in prolonged melee. This is with Saba.

    EDIT:...
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    Re: [IN PROGRESS] Cyrene Expanded

    Wow, checking on this thread after seeing it go up a while ago. the work you've done looks awesome and I hope to see them in DeI at some point.
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    Re: Barbaric Forts!

    The forts really suck, unfortunately. That's another thing that CA put more thought into in Attila than they did in Rome. You can actually move around in the forts in Attila!
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    So are you supposed to be able to recruit thueros units immediately as Epirus or is that a bug?
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Think I might have seen this one reported already, but Tectosages Rigeprodes are missing their swords
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Was wondering if shifting your capital should have some temporary effects of some kind, or if that's possible at all, so it would serve some purpose besides RP and make spending the 5000 gold worth...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Where exactly do you recruit Boii Sword Masters? Can't seem to locate them. I'm guessing the warlord's hold building?
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Why do Anatolian axemen, a very low-tier axe unit, require a tier 3 barracks for recruitment? One of Pontus' huge problems is that have so few usable units to start with, and the ones that don't suck...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Curious why the Getae Falxmen are a reform unit. As far as I understand it, the falx was a farming tool used by the dacians that they repurposed as a weapon, so I'm assuming it wouldn't take going to...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Steal/poison provisions doesn't seem to work at all. Any army I sabotage to prevent reinforcement still reinforces.
  25. Re: What do you think is the strongest faction within a culture group?

    Honestly the night warriors suck as archers (4 shots per minute) but are awesome as a melee-missle hybrid. However, this means the Boii have really weak ranged damage unless you rely on german...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    camels seem abnormally resistant to spearmen. Melee camels seem to be able to beat the arabian spearmen-archers in melee straight up, despite 5 bonus vs cavalry.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Yeah, the summers and blizzards can be brutal when they hit at the wrong time and also makes having stable garrisons really inconsistent since the replenishment rate for them is already really bad....
  28. Re: DeI clearly inspired and helped CA improve Rome 2 over the years! So Thanks!

    Yeah, DeI definitely makes this game worth playing. Rome II is pretty much my least favorite TW without DeI, but my absolute favorite with it. I'm honestly glad that CA still cares enough to actually...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I was wondering if the celtic lonchophoroi phalanxes have an attack advantage compared to the short spear phalanxes, like celtic champions. Is it like pikemen vs hoplites or is it just aesthetically...
  30. Re: Divide et Impera - Ancestral Update Beta Fix Pack - Updated July 14

    Seems pretty tough to keep your faction stocked with generals in this version of the game. Haven't had a chance to bring in a new person as Getae as my general is aging, and adopting people is harder...
  31. Re: Divide et Impera - Ancestral Update Beta Fix Pack

    Well yeah it's a bug, but I figured it's probably caused by the beta not the mod, so I posted it here.

    And I just now "Assassinated" the same guy again and he's still alive so that's pretty weird.
  32. Re: Divide et Impera - Ancestral Update Beta Fix Pack

    Anyone else noticed enemy agents being "Assassinated" but they're just still alive for some reason? It's happened to me twice already.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I get that it's kinda limited how units can be accurately represented in Rome II, but the Sparabara still seem weird to me. As far as I understand it, the shield-bearers were just a screen for the...
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    Re: Beta users: How is your FPS?

    It absolutely tanks sometimes when two armies confront each other, like when the two dudes representing the armies are facing each other, but other than that it seems mostly the same.

    EDIT: It...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Kartevelian guerilla warriors don't seem to benefit from the "Accomplished archers" army tradition. Their javelinmen seem to, but not the archers.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Scordisci Kartovas don't show up in custom battle.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Level 2 of occupied Bibracte doesn't consume food, but level 3 does. (Playing Massalia)
  38. Re: What do you think is the strongest faction within a culture group?

    Nabatea definitely has the best roster of the two Arab factions. I honestly don't even know what Saba's best unit is supposed to be besides the heavy armor archer-spearmen.

    I think Kaledonoi has...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    So what's the solution to enemy hoplites just "Walking through" my hoplites? It's making playing Massalia a nightmare because the Roman Triarii just walk right through my best units and inflict like...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Medewi's chariots don't have the "Mighty knockback" trait like it seems every other chariot does, might be an oversight.
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