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    Re: Tribes Of Britannia

    Thank you!
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    Re: Tribes Of Britannia

    Mod Development 15/03/2019

    Hello All,

    I have spent some time working on the units for both roman faction and also the English tribes. below i will post a set of images for each of these

    LINK...
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    Re: Tribes Of Britannia

    Roman Unit Roster Update

    Been Working on the roman unit roster for this mod : LINK TO IMAGES

    This is obviously what i have available right now but i have seen the suggestions from you all and...
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    Re: Tribes Of Britannia

    Thank you man!



    Yeah i did plan to import this actually, just using the shieldwall one already in game as a bit of a preview!



    Really appreciate the comments. i am taking my time with...
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    Re: Tribes Of Britannia

    Quick Update from ModDB

    Mod Development 08/03/2019

    Hi All,

    This week has seen the mod being posted onto the TW Centers homepage as an announcement so a big thank you to the staff for that...
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    Re: Tribes Of Britannia

    Yes the units from those mods do look incredible but i am not sure if they would want to let me use them. cant hurt to ask i guess
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    Re: Tribes Of Britannia

    Yes i have been looking into this faction to begin with. i am going to be giving them a tiny village in kent to be seen as a landing zone of sorts.
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    Re: Tribes Of Britannia

    Working on Importing in unit models from rome 2

    VIDEO: LINK

    https://imgur.com/4XcJI5Ohttps://imgur.com/4XcJI5Ohttps://i.imgur.com/4XcJI5O.jpg
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    Re: Tribes Of Britannia

    I am looking for a challenge so i will be taking my time with this. for example i am currently only working on the faction placements images below. and then over time i will work on the smaller...
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    Re: Tribes Of Britannia

    Thank you! so much to do!!!!
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    Re: New Launcher And Mod Manager.

    this was such a pain on the launch day to get the mods back up and running! had to figure this out the hard way, and even then when i updated my mods on the new launcher it deleted all of my mod...
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    Re: Tribes Of Britannia

    the plan is to turn the viking sea factions who spawn later in game into a roman faction so i dont think it would be too easy to make them playable but possibly if i can change the spawn time and...
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    Re: Tribes Of Britannia

    Hi Greek,

    Thank you very much! i am excited to bring this time period to life. i will keep that in mind for sure :thumbsup2
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    Tribes Of Britannia

    https://i.imgur.com/2vL1FVd.png
    Summary
    Work has begin on an iron age conversion mod for the Thrones of Britannia game. This would replace all in game factions with historically (as close to)...
  15. Re: Cannot build startpos file after new launcher update 26/2/19

    will have to do that for sure! i hope they fix this because its not really ideal having to use the old launcher just to build a startpos file
  16. Re: Cannot build startpos file after new launcher update 26/2/19

    If that is the case you have to right click attilla and go to properties and then hit the beta tab. from there you can use the drop down to select "launcher_release_candidate -" i just did it and i...
  17. Re: Cannot build startpos file after new launcher update 26/2/19

    thats odd because i tried a reinstall and moved over my edited files and it still didnt work. did you make changes on a fresh install?
  18. Re: Cannot build startpos file after new launcher update 26/2/19

    Thanks for testing too! i feel like i am the only one having this issue. its frustrating because i know it worked before the update. yet i have seen peoeple saying they are still able to mod...
  19. Cannot build startpos file after new launcher update 26/2/19

    Hi All,

    I have been creating a mod called Nova Regna for total war atilla and its a faction unlock mod. i have been creating the startpos files using assembly kit because i prefer to mod that...
  20. NOVA REGNA - FACTION MOD [In Development Release]

    https://i.imgur.com/nqsJsfg.png

    What is this mod?
    The mod unlocks 18 different factions to play as that are normally only factions that you can liberate. This mod is currently in development so...
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    [WIP] Re: Total War: Apocalypse

    Hi Athos.

    Yeah that is essentially the idea. But I would be coming up with unique names for factions, units and all that.

    To start with I will be working to get the melee combat down...
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    [WIP] Total War: Apocalypse

    https://media.moddb.com/images/members/3/2812/2811534/profile/2.png
    The haze of war has faded. and all that there is now is survival. Welcome to total war: Apocalypse

    PLEASE NOTE ALL ARTWORK SEEN...
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    Custom Faction Leaders On Map

    HI all,

    i am currently working on a conversion mod for total war Attila and have been creating factions from the ground up. I have made custom VariantDefinitions that show up on the main menu for...
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    Re: Playable SPQR Faction

    Thank you Polemaios :)
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    Re: Playable SPQR Faction

    UPDATE - after feedback from steam users, SPQR now start of with Roma as their capital.
  26. Sticky: Re: Seven Kingdoms v1.04 - "Iron Throne" Update

    the units looks brilliant. keep it up!
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    [Released] Re: Moon's Unique Units Expansion

    Love the mod.
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    [Released] Re: [Rustic Custom Faction Flags]

    Thanks Erik
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    [Released] Re: Attila-Style Frontend UI

    nice mod!
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    [Released] Re: Vassal Kingdoms Mod

    Looks like a good mod to me. will give it a run
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    [Proposal] Re: "End of Roman rule in Britain" mod

    I like the idea. i also see huge potential for a medieval conversion depending on how good the assembly kit is.
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    Playable SPQR Faction

    Hi all,

    Simple mod here, simply allows you to play the game as the SPQR. the faction starts out based out of Neapolis not Roma
    because i wanted the player to have an initial challenge in taking...
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    Re: BOB crashed when i want to make a Startpos

    Scratch that i was on the beta XD sorry
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    Re: BOB crashed when i want to make a Startpos

    Hi Guys,

    i have been having the same issues to be honest.

    I could not get the game to produce the StartPos file whatsoever for the main campaign. right up until i set BOB and Tweak to windows...
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    Re: Cannot Edit Tables In The Assembly Kit

    i should note i only get this error when trying to apply changes
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    Cannot Edit Tables In The Assembly Kit

    Hi guys, used the atilla assembly kit and never had this issue. any i doing anything wrong?

    i get the error seen here
    https://i.imgur.com/n8OQRsJ.jpg
    Whenever i try to edit any tables. any know...
  37. [Proposal] Total War: Dark Souls - Convergence Of Worlds

    https://i.imgur.com/bip6IEK.png
    The Proposal
    I am currently in the planning and learning phase of this project and thought i would share this with the community in hopes that people with a...
  38. Re: Enabling unplayable factions (almost have it working)

    Been getting stuck on this as well to be honest. Wonder if maybe the assembly kit might help with this? (whenever the hell that is coming :P)
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    [Released] [Rustic Custom Faction Flags]

    https://i.imgur.com/8im2Y5V.png

    Hi All,

    Produced a second UI mod that replaced all faction flags with rustic looking flags. i mainly used old coins and tried my best to use coin's from the...
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    [Released] Re: Owens Customised Faction Flags

    I appreciate the comments guys :)
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