Search:

Type: Posts; User: nonja121; Keyword(s):

Page 1 of 6 1 2 3 4

Search: Search took 0.09 seconds.

  1. Re: Pace for Roman Faction in Emperor Edition - Early Stages?

    Italia --> Carthage --> Africa --> Iberia is the usual Roman route. I agree about grabbing Patavium and all of Cisalpina, but be wary because this will put you in contact with a number of tribes who...
  2. Re: Just help me play a goof grand campaign please

    Divide Et Impera. Really makes you think about logistics. You'll either love or hate the combat changes, though.

    Radious is... not for me. Mid to late game, there's just too many armies for me to...
  3. Re: [Feedback] Impressions, Critiques and Requests for 1.0

    Thanks, FlashHeart. I figured it was the scripts, but I wanted to make sure. Unfortunately, SSD isn't in the budget atm [emoji30]. But good to know.
  4. Re: [Feedback] Impressions, Critiques and Requests for 1.0

    Have you guys noticed long load times getting back into the campaign map from battle? Mine when I use DeI is noticeably longer than when I use Sylven's STIM. I noticed the some thing on a YouTube...
  5. Replies
    90
    Views
    12,398

    Re: Is Rome II worth getting?

    Best mod I've found to remedy passive AI was Barebones Superior Campaign AI, but I don't think that it's being updated anymore. Last I saw, there was a version compatible with Patch 14, but that's...
  6. Replies
    90
    Views
    12,398

    Re: Is Rome II worth getting?

    So I've been replaying Shogun 2 Total War vanilla (since Darthmod hasn't been keeping up to date with updates) and Rome 2 Total War EE with STEM and GEM. While I've revised my opinions about both, I...
  7. Replies
    127
    Views
    27,425

    Sticky: Re: Feedback & Feature Requests

    Hey Sylven. I had pretty much given up on Rome 2 TW until I saw your mod. Even with EE and subsequent patches fixing a lot of what was broken in R2TW, I still wasn't sure if I wanted to deal with...
  8. Replies
    90
    Views
    12,398

    Re: Is Rome II worth getting?

    Look, pretty much everyone is correct. Which makes me sad because I loved RTW as a kid. If you get it, just know what you're getting into.

    That being said, you might have fun with it. But I...
  9. Re: Why are people not talking about the AI: Artificial Intelligence? This is the really important issue.

    I totally agree with you all. However, I don't think that it's because CA programmers don't value AI competency.

    Unfortunately, CA devs only have a limited amount of time to devote to any one...
  10. Replies
    7
    Views
    3,343

    Re: Role and use of chariots

    This might seem counterintuitive, but turn on melee mode and charge them into engaged infantry flanks. Don't click on the target unit to attack. Instead, click past the unit, essentially giving...
  11. Replies
    10
    Views
    942

    Re: Samnites recruitment

    Your history is correct. They were defeated by Rome, then were Italian allies until the Social War. Not sure what all happened to them afterwards, though.

    I haven't seen them in game, but I don't...
  12. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.80e, updated 08/03/14)

    I've found that all those nice diplomatic things (military alliances, confederations, etc) really become available after you're a larger power. You might be able to coerce desperate powers into...
  13. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.80e, updated 08/03/14)

    How powerful are you? In 0.75, I got Syracuse, Rhodes, and Knossos to join my Spartan, but that was after I was already a large empire in control of Greece, Italy, and part of Africa. And still,...
  14. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.80e, updated 08/03/14)

    @Eihger

    From another thread:



    Link: http://steamcommunity.com/sharedfiles/filedetails/?id=198658091
  15. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.80d, updated 07/03/14)

    If you want more aggressive AI, try DeI with Barebones Superior Campaign AI. I used it while playing through DeI 0.7 and it's definitely not passive. Want to fight a super power? Try fighting against...
  16. Replies
    23
    Views
    3,970

    Re: Letīs share our organization of armies

    Man, so many of us here are defensive Hellenic players. I have to try a Suebi, Arverni, or Parthian campaign when I get my PC fixed and see if I can come up with a more aggressive style.

    That...
  17. Replies
    3,583
    Views
    1,191,281

    Re: Divide et Impera (Divide & Rule) - Main Thread

    Have you tried unsubscribing to all other Steam Workshop mods, then uninstalling the game, deleting the Rome 2 folder in your C: drive, and then reinstalling?

    I've had issues getting older...
  18. Replies
    3,583
    Views
    1,191,281

    Re: Divide et Impera (Divide & Rule) - Main Thread

    This official submod disables forced march http://www.twcenter.net/forums/showthread.php?t=643615
    [Submod] Official No Forced March
  19. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.80d, updated 07/03/14)

    What battle difficulty?
  20. Replies
    37
    Views
    3,567

    Re: The A.I is steamrolling me

    What difficulty? Hooray better AI!

    I haven't been able to play 0.8 yet because of PC issues. Can't wait to finally try it! I'll just have to live vicariously through you guys for now.
  21. Replies
    11
    Views
    807

    Re: Is the Radious diplomacy-mod compatible?

    First off, I was offering an alternative mod that might be compatible with 0.8 if the OP wanted to try another diplomacy mod. I happen to be a huge fan of Barebones Superior Campaign AI (which is NOT...
  22. Re: DeI Team-Can You Start Adding More Popular Submods?

    Agreed. I make due, but I've ordered the wrong units built before because of similar unit cards. It's not a huge thing, but would be nice.
  23. Replies
    11
    Views
    807

    Re: Is the Radious diplomacy-mod compatible?

    I believe that Barebones Superior Campaign AI is supposed to be compatible with 0.8

    Edit: http://steamcommunity.com/sharedfiles/filedetails/?id=198658091



    Dude, really?! How is this even...
  24. Replies
    3,583
    Views
    1,191,281

    Re: Divide Et Impera (Divide And Conquer)

    I usually go either Normal or Hard, depending on the faction or TW game. For whatever reason, I'm having a hard time adjusting to the new management setup, so I'm sticking to Normal for everyone but...
  25. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.80b, updated 05/03/14)

    Thank you, guys, for trying so hard to get this to work properly for us! Can't wait to jump into a Rome campaign once the bugs are all worked out.
  26. Replies
    2,069
    Views
    183,702

    Re: Bug Reports

    For those of you switching from the Steam version to the Mediafire version, have you tried verifying local files and/or completely uninstalling (manually deleting leftover folders) and reinstalling...
  27. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.8, updated 05/03/14)

    I think they meant the intro speech from vanilla. You know, "You like these guys, these other guys are a-holes, beware the ides of March..."
  28. Replies
    3
    Views
    496

    Re: Question, Bug or Not...

    I saw a few users complaining that the Steam version has some texture/graphical issues. Are you using the Workshop version or TWC/Mediafire version?
  29. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.8, updated 05/03/14)

    Ahaha. Any chance we could get hilarious screenshots?
  30. Replies
    13
    Views
    996

    Re: We need a DeI encyclopaedia!!!

    Agreed. In the meantime, Honga created a database for all the new DeI units (might still need an update for 0.8 ).

    http://www.twcenter.net/forums/showthread.php?t=638137
  31. Re: Divide et Impera (REFORMS HAVE COME!) - Download link (version 0.8, updated 05/03/14)

    Can't wait to play this! Thanks, guys!
  32. Replies
    3,583
    Views
    1,191,281

    Re: Divide et Impera (Divide & Conquer) - Main Thread

    Huh. Maybe I'm wrong about the release date, then? I thought that it was going to be this Thursday for whatever reason.

    Regardless, it's good to know that we'll probably need a compatibility...
  33. Replies
    3,583
    Views
    1,191,281

    Re: Divide et Impera (Divide & Conquer) - Main Thread

    Damn it, I'm gonna need more than a family pack. *runs to Costco*

    Selea and Dresden, on a more serious note, do you guys anticipate any issues with the upcoming patch to be released Thursday?
  34. Replies
    3,583
    Views
    1,191,281

    Re: Divide et Impera (Divide & Conquer) - Main Thread

    I damn near pissed myself when I read that. :D
  35. Replies
    16
    Views
    3,280

    Re: I'm terrible at Rome 2. Some advice?

    Honestly, the best answer I can give you is "as many as you need and can afford."

    It will really all depend on your circumstances. I don't think there's a good universal rule of thumb. It depends...
  36. Re: love the mod, but are you guys thinking of changing how cities are done?

    Me, too. It makes cultural differences and disruptive behavior like raiding and sacking have more impact.

    It also makes management easier since I only have to click through 10-20 provinces...
  37. Replies
    8
    Views
    716

    Re: About units caps with AOR

    Personally, that's a perk for me. I like the idea of replacing some of my battered units with local levies and mercenaries. Not only is it historically accurate, but it adds flavor to your armies...
  38. Replies
    16
    Views
    1,182

    Re: How many men are untis suppose to have?

    This.

    I think that each TW game has a sweet spot for unit size, and it's not always ultra or higher. In Rome 1, I preferred large because cavalry got unwieldy on Ultra (couldn't maneuver them...
  39. Replies
    3,583
    Views
    1,191,281

    Re: Divide et Impera (Divide & Conquer) - Main Thread

    By "expand," do you mean "enable reforms"? It was my assumption that all factions would get reforms. Rome is definitely getting it, and I believe that Athens, Sparta, Carthage, and all the factions...
  40. Replies
    41
    Views
    7,860

    Poll: Re: Poll on average Campaign Length in DeI

    I'm in the same boat. I'll usually pay for a few dozen more turns after I hit that "snowball" point and then restart. So I'd say around 150 turns is average for me since, at that point, I'm hitting...
Results 1 to 40 of 201
Page 1 of 6 1 2 3 4