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    Re: Feedback: Elves

    I think Elves need a better starting economy, as the current build forces you to blitz more than one settlement, which feels wrong IMO.
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    Re: Feedback: Rohan

    That'd be great, as RotM always struck me as the go-to general-purpose heavy cavalry for Rohan. Without the swords, they're essentially a less potent version of Riddermark Spears.
    By the way,...
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    Re: Feedback: Rohan

    They don't:

    ; COMMENTS Riders of the Mark / Professional / Superior / Northmen:Eorling
    type rohan cavrotm
    dictionary 4a_rohan_cavrotm
    category ...
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    Re: Dunlengings Spamming Wardogs

    The real problem is that cavalry can't kill them. They can't even engage them in an inefficient trade (Meaning taking more losses than infantry would; I guess dogs are supposed to be good against...
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    Re: The Hobbit Trilogy 2012-2014

    The tone is the problem. Tolkien's universe is "high fantasy" at its most refined, which leaves no room for over-the-top or ironic elements. That's what Terry Pratchett stories or Warhammer are for,...
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    Re: Feedback: Rohan

    Some points:

    - I like the change to the Rohan Riders (more javelins and skirmish mode), they're much more useful now.
    - I seem to remember that Riders of the Mark used to have a secondary sword....
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    Re: Feedback: Adunabar

    Ditto, although I feel a bit dirty now, having enabled it for a faction it wasn't intended for ;) In the end though, developing North Ithilien is not the craziest of ideas, and I can see it being...
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    Re: Feedback: Dorwinion

    Yeah, but OTOH you don't need to share a border to exchange ideas. History has shown that it may only take a relatively safe trade route for that, and Dorwinion, being a trade hub and an important...
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    Re: Feedback: Reunited Kingdom

    It may be less egregious than in Vanilla RTW, but it's still an artificial buff out of nowhere.


    ; COMMENTS Redsand Archers / Militia / Regular / Haradrian:Desert
    type ...
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    Re: Feedback: Dorwinion

    Probably because plate armour in Medieval and modern times only really took off with advanced techniques. Which in turn did make it the strongest armour type.
    Regarding classical muscle cuirasses,...
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    Re: Feedback: Dorwinion

    Just been thinking, where do the men of Dorwinion get all this fancy plate armour from? Maybe they should have some Diversification Building (currently they don't seem to have one), or maybe...
  12. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    Sales don't equal profit, though. Net gain for RK is negative at campaign start, and it remains that way unless you conquer or disband. With Dale, Dwarves, or Rohan, you can just start turtling and...
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    Re: Feedback: Reunited Kingdom

    I've always heard that it adds +4 attack/defence skill to AI units, which is not something I want.


    Hmm, OK, we'll have to wait if someone can elaborate on that.


    Yeah, what I mean is that...
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    Re: Feedback: Adunabar

    But that only works for Adunabar, correct? Because it doesn't for RK (probably because of missing "empire_east" tag). Should it? Or is Adunabar the only faction supposed to rebuild Minas Ithil?
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    Re: Feedback: Reunited Kingdom

    Year 395+, playing on M/M (no offense, but Hard battles don't make sense in RTW, no matter how your stat system works). I immediately took Emyn Arnen with a strong army, alas I couldn't afford to let...
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    Re: Feedback: Adunabar

    So which lines would I need to change there?
    rk_temple_pony requires hidden_resource not_exist
    }
    }
    rk_temple_pony requires factions { carthaginian, nomad, roman,...
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    Re: Feedback: Rohan

    I suspected as much (and it kind of makes sense). Regarding the economy, see the edit to my previous post.
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    Re: Feedback: Rohan

    Actually, playing as RK, I don't think AI Rohan is very strong. Seeing as both them and Tharbad are in danger of being eliminated (simultaneously!) by Dunland.
    I'm also not sure trade needs to be...
  19. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    Eh, I'm not convinced of that. It just reeks a little bit too much of generic fantasy tropes. I think high attack (which represents accuracy) is already enough.


    With AP, they'd essentially be a...
  20. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    I disagree; the RK is in dire straits at the start, economically speaking, and the repair cost amount to several thousand of mirian per building. Especially with the Homeland government building in...
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    Re: Feedback: Dwarves

    Ballistae (the slow version, although maybe the chariot ballistae work as well). Theoretically speaking, Longaxes and similar units should also be effective. Apart from that, try to hire human...
  22. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    How?


    Meaning you couldn't manage to do so with a regular assassin because of the discrepancy in experience? If so, another solution to the problem would be to give that guy just one or two...
  23. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    Yeah, late game assassins aren't as much of a problem as starting ones are, more so as FATW makes recruitment of assassins difficult, because the building that renders them available is higher up the...
  24. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    IMO they are a little bit too effective against mailed units, and they absolutely melt unarmoured or lightly-armoured ones, in a way that I feel should be reserved to machine guns.


    I see (and...
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    Re: Feedback: Rhovanion

    True unfortunately, but then again that holds true for many other things that have become a staple of FATW (and other fan works or commercial products based on Tolkien's work), as well.


    Well,...
  26. Sticky: Re: The Dominion of Men Open Beta General Feedback Thread

    This has probably been said before, but the new stat system makes archers crazy powerful (because of their high attack). IMO they could all do with a reduction of missile attack value by 1 point or...
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    Re: Feedback: Dwarves

    I've also had this with one of my own armies.
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    Re: Feedback: Dwarves

    Theoretically not, but apparently, sometimes, it does.
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    Re: Feedback: Harad

    I don't think that'd be necessary. Anyway, both mods are good, so try out FATW while you're here.
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    Re: Feedback: Dwarves

    Is there an army or a character standing in front of the West-gate, by any chance?
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    Re: Feedback: Rhovanion

    Whoops, didn't notice that (shoulda played them I guess). Maybe that mitigates the problem a little. But still, a cavalry-heavy faction could use missile cavalry.


    That's hardly an argument...
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    Re: Feedback: Rhovanion

    Haven't played this faction yet, but I was thinking maybe they could use a low-tier missile cavalry unit, to give them some (slight) tactical advantage? For instance, the Scouts could have javelins...
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    Re: Feedback: Dale

    Really enjoying the campaign as Dale, their tech tree is probably the best I've encountered in any game (for creativity, plausibility, and because it doesn't need to rely on scripts which would...
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    Re: Ask Your Questions Here!

    Maybe he meant the multi-mod sampler?



    Thanks, will try.

    It'd better be working... :P
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    Re: Ask Your Questions Here!

    How do I recruit Dale crossbowmen?
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    Re: Feedback: Dwarves

    I wouldn't say that, as Dwarves are heavily reliant not only on hirelings, but also "regular" mercenaries, in order to be able to conquer anything at all, especially in early campaign (until...
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    Re: Ask Your Questions Here!

    I see, thanks to both of you. By the way, can anyone post a guide to playing/starting off as Elves (i.e. not getting in the red, which is a campaign killer with a faction that doesn't have population...
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    Re: Ask Your Questions Here!

    Playing as Dwarves, how can I cleanse Gundabad and other forts of orcs and change their "culture" (provided it's possible)? Do I have to use te exterminate option when conquering them?
    Why is...
  39. Re: Your first reaction to the release of: The Dominion of Men (Open Beta)

    Haven't played FATW for several years, but tried out DoM today. Great job, especially on the tech trees. I also really like the colour schemes of the new units and the loading screens. Hardly...
  40. Re: German racism raising its ugly head again -- "PEGIDA"

    So one murderer is now representative for the entire nation? What kind of retarded logic is that? Nevermind that the investigation is three days old, and that there's been a long list of incidents in...
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