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  1. Replies
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    [Proposal] Re: Fall of Kingdoms: 868 AD

    Fantastic, that sounds great :) do you have a steam account?



    I will look further into the Magyars but AFAIK the Magyars did not arrive in the Pannonian region until roughly 900 AD... However...
  2. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Fantastic work! Might I make a suggestion?

    Adding the strictly leather is a brilliant idea, and I think you can go one higher with this. Not every nobleman (especially in the Northern and other...
  3. Re: Charlemagne Expanded - Unit Roster Overhaul (work in progress)

    Good to see you alive and kicking, Seb. Can't wait to see your work!
  4. Re: Wives potraits are Desert Generals ;-)

    I have the same issue, it is all factions AFAIK.
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    Re: BETTER WATER IV (WIP)

    Nice!!!
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    [Proposal] Re: Fall of Kingdoms: 868 AD

    That would be great! I definitely need UI work done. I'm experienced in it but lost my copy of Photoshop a long time ago, so I can't do it myself. :P
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    [Proposal] Fall of Kingdoms: 868 AD

    Fall of Kingdoms:
    An Age of Charlemagne modification




    Hi all!
    I've really been enjoying Fall of Charlemagne, however I felt like it was missing something. Then it hit me; it's a perfect...
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    Re: Westphalia campaign. Any ideas?

    At first I took Utrecht and Ghent and proceeded sacking around Franconia and Austrasia... However Charlemagne soon sealed a ceasefire with the two Southern duchies and came after me. You start off...
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    Re: Danes in Age of Charlemagne

    I assure you, your entire comment is quite wrong. First and foremost, horses in Scandinavia are nothing more than ponies, very short in height and also very heavy. The only Scandinavian kingdom to...
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    Re: New DLC: Age of Charlemagne

    Third faction; kingdom of the Lombards! You're welcome :)
    BgJekxa20V0

    Truth be told, I'm really looking forward to this campaign. I'll certainly enjoy it more than I did the Grand Campaign!
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    Sticky: Re: [PREVIEWS] WIP Preview Thread

    Maximus, the Germanic generals look absolutely supreme. Might I make a suggestion? I think the Frankish leader would look great with some heavy Roman mail - the Western Germans were highly influenced...
  12. Re: [PREVIEW & DOWNLOAD] The German Generals Are Coming!

    Sure, if I see it pop up again will do.
  13. Re: [PREVIEW & DOWNLOAD] The German Generals Are Coming!

    Hey Maximus - have a couple of generals every once in awhile using Roman skins and with "Jesus syndrome" (stretched out arms and weapons at the feet). The starting general in the Alamans faction has...
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    Re: Minor Faction unique Kings

    Whoops, just now seeing this :P no I haven't even looked into how to do this. Would be pretty high up in my list of things to do though!
  15. Re: Changing Variant Meshes for Generals and Officers

    Currently experimenting with the Assembly Kit, learning how things work etc. But going well :) its so much easier to use than PFM!
  16. Re: Changing Variant Meshes for Generals and Officers

    Hint; wait for my mod! :P kidding, kidding. I have had the same trouble editing the generals
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    Re: Minor Faction unique Kings

    Not bad mate, was going to do something quite similar with the Heroic Age (my mod)
  18. [Proposal] Re: Shattered World - A World Without Rome

    This is a really cool idea, though I think having the Western Roman Empire as an overlord of sorts, having each of the regional factions as vassal states to Rome would be awesome and probably the...
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    Re: [Request] Unit variety thing.

    Download PFM from the workshop. It's easy enough to do.
  20. Re: Can we have a compilation of all the reskin mods?

    You mean as links to each of the mod pages?
  21. [WIP] Re: The Heroic Age - a Barbarian Roster Expansion

    14.04.15
    Major WIP of early progress for the Germanic general units!
    http://i.imgur.com/qES2dC8.jpg
    http://i.imgur.com/9o1DQ89.jpg


    Reserved for future previews/updates!
  22. [WIP] The Heroic Age - a Barbarian Roster Expansion

    http://i.imgur.com/u8CFcSz.png

    Hi all!
    I want to start out by saying that I really enjoy Attila. However, I find the barbarian factions are really lacking in variety. So this mod aims to spruce...
  23. Re: Earlg to late Gothic, Vandal and Alani warfare...

    A wonderful post sir! While I would love to change the StartPos I as a player do not enjoy having no starting intro that the playable factions have, so I would probably not change any of the playable...
  24. Sticky: Re: Introducing the Onager Dance: The Dance Wave that's All the Rage!

    What mod is this from?
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    Re: War Targets?

    I've had some decent success with the last few games using war targets. I actually had to rush to confederate quick so they wouldn't take the city I wanted :p
  26. Re: Cant encounter Celtic units if i don't buy the DLC? WTF?

    Are you positive they aren't mercs? There are Nordic mercenaries once the Nordic factions show up in Britannia
  27. Re: Earlg to late Gothic, Vandal and Alani warfare...

    Well that is certainly a wealth of information which may certainly help to improve my understanding of the very early beginnings of the tribes. Thank you!
  28. Re: Earlg to late Gothic, Vandal and Alani warfare...

    Ahh Magister you always deliver! Thanks for the sources, with any luck I'll find something of use :thumbsup2 anyone else have anything?
  29. Earlg to late Gothic, Vandal and Alani warfare...

    In my quest for knowledge (lol :P) and information for a mod I want to create, I was wondering if anyone has any reliable resources, ideas or suggestions on Gothic, Vandal or Alan warfare and how to...
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    Re: Alaman first steps.

    8'be found its not very wise to attack Rome any sooner than 15 or so turns in. After that point the majority of Rome's armies will have been obliterated or dealing with the Gothic threat. Also try to...
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    Re: there was a WRE buff?

    You should start a new one, I haven't seen much razing at all in my campaign. Although by 406 AD the Romans are pretty much reduced to Italia and (maybe? haven't seen that far) Africa in mine. I...
  32. Re: "prestige" mechanic Celtic culture pack. Who knows what this is?

    Haven't gotten hands on with the DLC yet but according to the description you needed to perform a 'great feat' to unlock
  33. Re: Suggestions for improving the Vikings.

    Agreed 100% OP. The 'Viking' forefathers are definitely lacking in depth compared to the other DLC. I must admit now I'm hoping to see a Beowulf like character :P an update to that DLC would be great...
  34. [Proposal] Re: New Visigothic Shock Cavalry....For Variety's Sake

    That would be great, would it be online perchance?
  35. [Proposal] Re: New Visigothic Shock Cavalry....For Variety's Sake

    I haven't fully researched into Gothic warfare yet, but IIRC later Goths did form a heavy cav bodyguard so more than likely. Dunno if it will be considered "shock" or not
  36. [Proposal] Re: New Visigothic Shock Cavalry....For Variety's Sake

    I'm working on a mod for the barbarian rosters XD
  37. Re: [REQUEST] Barbarian Factions Variety Overhaul

    I'm not really sure if I will do the Alani, I'm definitely no expert in steppe warfare, I know more about Germanic. I definitely plan on expanding the rosters of most of the Germanic tribes. Thanks...
  38. Re: { PROPOSAL } Wrath of the Norsemen mod for Attila

    I thoroughly enjoyedworking on this mod, but peaceandwar is definitely right about waiting on mod tools. If we could add in all of Scandinavia then I would definitely be jumping right on either WOTN...
  39. Re: [REQUEST] Barbarian Factions Variety Overhaul

    Its certainly something I've been playing with the idea of - a mod to increase the cultural and tribal differences between each barbarian kingdom :) my ideas so far

    Alemans - multiple tribal...
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    [Proposal] Re: Multiple type of weapons per unit?

    This has been covered 1000 times with every single TW game... Lol. It's not possible to create multiple weapon types in one unit.
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