Thanks! :) we're doing our best
In the past few weeks I've been working hard to recreate ancient Roman farms.
Note that I still have to add in the rest of my veggie- and skymod, those skies will...
Type: Posts; User: 20ninescene; Keyword(s):
Thanks! :) we're doing our best
In the past few weeks I've been working hard to recreate ancient Roman farms.
Note that I still have to add in the rest of my veggie- and skymod, those skies will...
Dear folks,
I'm currently working on a submod for EB 1.2, together with a modder who is known by the community as Ariaces.
It will be set during Hannibal's invasion of Italy.
We chose to...
Hi,
I'm making a submod of EB named: "Europa Barbarorum: Gaburat Hannibal". I'm upscaling EB1 textures, however, when upscaling the Roman shields, the algorithm doesn't know what to make of the...
Someone summoned me :P
Is this in the line of end of days but in an earlier timeframe?
I want to save this mod from never being finished... perhaps I could take over development and become co-leader of this mod?
perhaps giving 'em a +8 bonus when fighting in woods would make 'em superior when defending their Germanic home territory?
Looks very nice, perhaps you could finalize my alexander mod, with some assistance from me :)
Basically a stat system that is more morale and less kills-focussed will have less CTD's?
They'd still be relevant, btw: it's possible to code troops per armour type using weapon types and having blacksmith buildings as a requirement to recruit armoured troops and for example a foundry...
Regarding defense values: I keep shield and especially armour values very low but I give high defense skill values and multiple HP per unit (HP functions now as armour/shield coverage while armour...
New preview:
I managed to add western Europe back to the map (caused me a lot of headaches to get past the errorless CTDs)...
Hey I've worked out a new stat system that fixes the AI (better than darth); it causes battles to have only minimal casualties on the winner's side and hugely varying casualties on the loser's side....
Just remember to update all cultures :)
Good luck! ;)
Thanks for the comments, you people encourage me to keep going! :)
I have some idea for the campaign, muizer made an awesome map for RTR8, but it was buggy because it was too bug. I will try to...
New version released!! (v0.0.2.0)
https://www.moddb.com/mods/total-war-alexander-iii/downloads/total-war-alexander-iii-demo
This version fixes several bugs, improves the AI and enhances several...
As Alexander's campaign progressed an increasing portion of his army was composed of eastern recruits and mercenaries, including the famous companion cavalry. These are Asian companion cavalry:...
You could ask them to pay royalties to the EB team AND/OR to give all the EB developers the game + all DLC's for free :)
Thanks for the feedback! :)
The structure is not really what I would call a team at the moment, it's more of a community, there is a RTW modding server on discord and everyone there is helping...
Hi everyone,
so I decided to release a little demo which lets you play the battle of Issus, it's intended to let you experience the new battle map environments, units, AI and combat balance system...
The first one is ironic, yes! The second one is not but it was written a few days after I found out my significant other found someone else, I've even done a suicide attempt by drinking many cans of...
@Hohenstaufen234 I agree that this mod is great, however some things could be improved in my opinion and keeps me from playing it any further: (to be taken as constructive critique)
-Onagers should...
Looks great, is this using muizer's map? I notice it is tilted and zoomed in.
Regarding the faction icons, it are my empty ones overlayed with Rome 2 icons, right?
Also you might want to use my...
For the first beta version, everything including the timeframe will be vanilla except the units + veggiemod will be included :)
Later I will take care of other aspects of the mod. I could do it all...
Hi everyone!
2 weeks ago I wrote some lyrics for a song and I'm writing another one today. Any constructive criticism is welcome! :)
The fist one is titled "All hope that still remains is...
I'm continuing this mod!
However I will overhaul the units first and release. I will implement the map later, otherwise this mod will never get finished.
This weekend I recorded a song named: All hope that still remains is an illusion, optimism is self-deceit.
I didn't found a subforum to post your own music so that's why I decided to post it here:...
Thanks for the compliment, more of them are coming:
https://i.imgur.com/UiumMsq.png
https://i.imgur.com/iOgSPuV.png
https://i.imgur.com/StcL115.png
I made the repo of RTRVII Platinum open source: https://Dinosawr@bitbucket.org/Dinosawr/rtrvii_platinum.git
Instructions: clone this git repo, there are several ways to do it, here are some...
I managed to get it to work, however it needs some work. At the moment I'm re-doing the camillian roman units:
https://i.imgur.com/EYmpbIp.png
Thanks I'm now able to show my badge, REP+ to all who was helpful :)
I don't know I contribute much to this, I was mostly busy with the RTW section of the forum just after R2TW was released, there wasn't going on that much there except from the RTR Project / RTR8,...
Thanks! very useful! REP+
There are several things you can do, I can't discuss them all here because of TWC's TOS, but the things I can discuss here are:
-Run vanilla through Alexander, I recommend Ahowl11's Vanilla...
I also need the citizens badge in order to display it, or am I wrong?
Either way, thanks for wanting to help me out! :)
I didn't know there were so few of us, it's an honour to be part of this! :)
I'm currently recovering a 99% finished version with the end turn CTD fixed of this mod from an old hard drive, if I succeed I will quickly finish it and upload it on ModDB :D
Keep your fingers...
A big thank you for everyone who supported my application! :)
Version 1.4 is now available, it's compatible with all previous versions in all possible ways. No need to uninstall any previous versions....
Multiplayer compatible version released!!