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  1. [Question] Does Attila render double sided polygons?

    Like the title says, I'm doing some modeling and I was wondering about the specifics for making the geometry.
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    Chaos Dwarf Merchants.

    I was looking through the building browser, and the Chaos Dwarfs seem unable to recruit merchants. Is that just one of the faction features?
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    Re: Being considerate of our Oz friends.

    :D Hey, I mean in the US you were able to buy Radium, adverstised as a cure-all, over the counter up till 1938. So I can understand why there are new law and legislation being put in place to protect...
  4. Re: Rally Point 26 is here! Free-LC and Blood & Burning revealed!

    I am really disappointed. free mercenary units being called Free-LC, thats laughable. Whit the amount of units we payed for, NOT IN THE GAME AT RELEASE, these culture packs should be FREE-LC.
  5. Re: [Recruitment] Be a part of our team!

    Hello! I recently graduated from school, and am looking for something to help really buff up my portfolio. I am 3d modeler. Here is a link to my site www.mcolbath.com. I Can also texture, and do 2d...
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    Re: Throat Singing = Mongol Theme?

    I believe they chose the Throat singing because it brings distinctly non-European tone and invokes a strong feeling of wandering souls and powerful heroes on a vast open landscape. Not only that but...
  7. Re: Total War: ATTILA Steam Trading Cards now available!

    Yes but what about a steam Workshop?!
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    Re: [Question] Modding a Factions Income.

    When the mods were active in R2, it would give the target faction a buff to the income on the capital settlement. As Far as I can surmise. The "att_effect_economy_gdp" seem to be income modifiers...
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    Re: Why are all the slavs germanic (Mod idea?)

    Yeap Classic Craetive Assembly.
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    Re: [Question] Modding a Factions Income.

    I attempted this and so far, no luck, Ill try other tables values in economy portion.

    Also, I'm guess that "faction_to_faction_own" would translate as the "this_faction" from R2?

    Right now the...
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    [Question] Modding a Factions Income.

    I have a question!!!! So I am trying to make Faction income mods, like I had started doing with Rome 2. but in the Atilla Data.pack I cant seem locate the same table effect_key.

    In the data.pack...
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    Re: Attila mod - Noif's Pikes ready in your hands

    Thanks :D I did miss it!
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    Sticky: Re: Magnar Mechanics - Attila Mods (13 mods released)

    I have a question!!!! SO I am trying to make Faction income mods, like I had started doing with Rome 2. but in the Atilla Data.pack I cant seem locate the same table effect_key.

    In the data.pack...
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    [Resource] Re: Creating Culture?

    I have a question that is in this same field. If I wanted to remove, "Local Traditions" cultural influence from a province would I be editing the ​region_religion table, and change all the values...
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    Adding Hidden Income bonus.

    To start off, I am by no means experienced at this stuff. So I have been making small mods that add a hidden income bonus to the desired faction. I have currently run into 1 problem.

    1. Colchis,...
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    Re: [Submod] Age of Petty Kings - Mapping Demo/Preview Page 34

    I noticed while playing as House Royce fighting House Arryn that unit flags don't blink when they are wavering/routed. Is that a feature of the submod? if so Is there a way I can re-enable it? I very...
  17. Are there supposed to be Storms on land?!

    That kill half your army and faction heir on turn 13? The event Icon had a ship out at sea on it.
  18. Thread: Thera Q&A

    by ZarBoneD
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    Re: Thera Q&A

    1 and 2: The two Factions that use warhammers and maces the most are the Pale Knights, and Avalon. Many other factions have units with maces but these two have the most I think.
    3: Most of the...
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    Re: Patch 4.001 Causing Floating Settlement bug

    So does the patch 4.001c cause the problem? or Fix it? Cause I downloaded the 4.001c complete mod (still requires patch 4.001c). Then, I downloaded the patch and installed the full-mod then extracted...
  20. Re: Divide and Conquer - Full Public Beta Release (Hotfix on Page 8!!!)

    ummmmmmm, yea, I just lost The siege for Moria because my units were unable to correctly target or hit balrogs. Melee or Ranged, many of them did go down but because 1 was still alive after being...
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