Any word on what's actually included in the next update? any gameplay changes or new mechanics?
Type: Posts; User: VoidsX; Keyword(s):
Any word on what's actually included in the next update? any gameplay changes or new mechanics?
Hi,
I could use some suggestions on which S2 mod to go for, there seems to be alot and they all miss something or other, mainly looking for more complex/longer campaign, more history, realism etc...
So the hard economy does work with the saves? that was my original question, the vanilla construction costs threw me off when I tried.
Which pack file is it can someone tell me?
I guess no luck Bran? I need to use your settings because Im tired of the broken AI and no real challenge, I also need the hard economy cause tired of swimming in money most of the game.
I opened it with PFM and mod type was already movie... maybe you can test it Bran and see what it needs to work? I tried every possible combination and at the end of my ropes here.
Just in case a...
There are 3 user.txt files in the appdata folder:
user.dme_script.txt
user.empire_script.txt <<< this one gets created when the game is launched, and my custom mod packs get added to it....
hi all BGR players,
I found a little bug in BGRV that sadly only affects 1 faction, the HRE (or is it meant to be this way?) the faction starts with high inflation on turn 0 even when its not...
I definitely did, here is a screen, maybe I did something wrong.
https://image.ibb.co/n5jJdK/scripts.png
Thanks from me, its a pretty comprehensive compilation. I just wanted to add the "Faction names back English form" mod, if I disable the "Authentic faction names & character titles" which uses the...
So I started a new DME campaign (not 40 unit save) and for for the life of me I cant get Alb23UI mod for 40 units to work, I tried it in every possible way including the .tempaltes file in the...
As far as I know byg already gave permission to include his mod in other mods and even uploaded a guide on how to do it, and since this is not a separate mod but is part of SS I highly doubt it would...
First thanks for the great work on this mod, I reinstalled SS to check it out, but I have to admit I have a soft spot for BGR, I almost cant play Medieval 2 without it, so I have to ask if there is a...
hi,
Love the mod but have a question: I used the TOUGH ECONOMY/VOLLEY FIRE version with 40 unit save, I checked that volley fire works for line units but building costs in that save game are still...
just wondering is there any reason to remove or not remove the backpacks? is one more historical than the other? or is it just preference?
hi,
Im looking for a mod that will force any deal to the AI, is there one for SS? if not is there a stand alone mod I can add to SS?
Wait, how do you recruit generals that aren't adoptions...?
Also looking for BGR III download link, I want to add it to another mod im playing.
Wow, looks like I came at a bad time (or is it actually good)? yeah I've been following this mod development since atleast 2011, almost volunteered at one point, and the mod really took a turn for...
I'm not sure if Byg is still active or not, maybe some one else can help me, Im playing as HRE using BGR V, Im 10k into debt and yet there is still inflation, is this normal? any way I can get rid of...
I could overlook the flat ugly map, the broken and inconsequential trait system (most of the depth and roleplay given to characters in Medieval is through trait and ancillary system that actually...
Same result here.. I can see the ancillary adds 2 Loyalty points so I assume it adds the authority bonus aswell, but it doesn't result in the holder becoming heir.
Hi all,
I just wanted to ask if the longbow unit for England is available at all? in SS6.3 they appear recruitable in the archery building but not in the recruitment list itself and in 6.4 its...