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  1. Re: PINKO'S ++REALISM MOD 1.03b* UPDATE JULY 31

    Hail Pinko!

    I think, what you plan to do is great... If I remember correctly, a previous version of DLV had a similar approach (the early version of realistic building tree mod) and I found it a...
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    Re: Which DLV campign do you play?

    Only full DLV... I want a real challenge... and it IS one. Iīm going to make a similar combination Kalle Boll mentioned above. Weīll see...
  3. Thread: Real Combat mod?

    by Rog
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    Re: Real Combat mod?

    Here it is:

    http://www.twcenter.net/forums/showthread.php?t=111093
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    Re: WAZ UP!!!!!!!!! XTIAAN 72 IS BACK!!!!!

    DLV 3.2 with bugfixer_02...
    BUT check out pinkoīs submod as well, or StrikeQ-s RC conversion, etc.
    As you like it... :-)
  5. Re: PINKO's Sub-Mod 1.0 ----july 24

    Great, thanks! I will try it!

    Just one question: you took the the RC for 3.1, so it isnīt adapted to 3.2? I mean the new factions arenīt in?
  6. Re: Real Combat system vs Darth 1.4 b (or last version)

    AFAIK, they have different approach to the same problem. Realcombat has taken a mathematical way to simulate the difference between e.g. a knife and a longsword, a mail armor and full plate. I guess,...
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    Re: UAIB1.1 + RC1.2 + DLV 3.2?

    That is almost the combination Oldguardian proposed over in the battle AI discussion thread. He tries to combine Darthīs battle AI with RC 1.2. I donīt know if heīs version ready yet.

    @ pinko
    ...
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    Poll: Re: Discussion of Battle AI

    I agree with Oldguardian. I can understand Sinuhetīs cautios approach too, but... Iīd rather believe in the DLV community.

    If Iīm not mistaken, the EDU file must be in cohesion with the unit...
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    Re: Should I play or wait

    Hmm... When you are willing, play 3.2 and give feedback so it can be fixed and developed faster. But it is your choice, really.
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    Poll: Re: Discussion of Battle AI

    I like the approach RC has taken, Iīd like to give it a shot... On battle AI Iīm not certain, which one to use.
    If I only had a bit more time to play... :-(
  11. Thread: Teutonic Order

    by Rog
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    Re: Teutonic Order

    You are right , but... Hey, itīs a game! I doubt it is possible to simulate coelibate with this engine, which does not support historical correct settings anyway (see heirs to the throne, etc.) The...
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    Re: The Medieval 2 anthem (as it could be )

    Yeah, especially live at concerts. Every single note they play... :-)
    and during they played the new album, in the background on the screen a video of vikings, fighting... I stood there stunned,...
  13. Thread: Navy and Trade

    by Rog
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    Re: Navy and Trade

    I just recalled the navy link was necessary to be able to travel over sea... never noticed /or at least donīt remember now/ that income was generated that way... Given, that the seas on the map are...
  14. Thread: Navy and Trade

    by Rog
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    Re: Navy and Trade

    Hmm... canīt remember if in any of previous TW games there was a connection between navy size and naval trade... did I miss something?

    I would say, nice idea (and realistic too, the nations with...
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    Re: What's your reaction time?

    0.281

    Why?
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    Re: Can i add real combat to DLV?

    Hallelujah! I always liked the comcept of Realcombat mod, but donīt have the skills/time needed to make it work with DLV, my only favorite... Thatīs very good news indeed.
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    Re: How should it be played?

    Read the readme carefully... armies on the field, agents in foreign lands cost additional money which you cannot see in the economy stats. I strongly recommend NOT to remove these scripts because...
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    Re: too easy playing with HRE ?

    Never played HRE before... guess I wouldnīt ever.

    Try Hungary for a change... weak starting units, strong neighbours... you have to be cautios. I donīt know how it feels after 150-200 turns,...
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    Re: How can I calculate my siege costs?

    In 3.0 the cost of siege is progressing, not steady like in 2.1. Or something Iīve read but canīt recall where, sorry. You can count somewhere 10k-15k per siege, I guess.

    Actually my strategy was...
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    Re: DLV Appreciation Thread

    Sometimes I think, I should give a chance for other mods... But life is too short to play mods not worthy the precious time... So I play DLV exclusively... all the way... And I find everything in it...
  21. Thread: Unit Mix

    by Rog
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    Re: Unit Mix

    Yeah, months ago i complained in the bud thread about this issue... its a vanilla thing. IMO developers should have given the AI some recipe for building armies, something like: 1/3 infantry (mixed...
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    Re: Stainless Steel or Lands To Conquer?

    Deus Lo Vult all the way, baby! :-)

    Sorry, we who played DLV just got hooked and canīt abandon it... :-)

    Cheers!
  23. Thread: Compatible Mods?

    by Rog
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    Re: Compatible Mods?

    Hi there!

    DLV is already a mod-compilation, well, sort of. BUT it has some unique elements you wouldnīt find in other mods. My guess is, you can try to mix it with some mini-mods, but... I think,...
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    Re: Any mods for mtw2 1.2?

    Yes. Deus Lo Vult 3.0
    http://www.twcenter.net/forums/showthread.php?t=91705

    Bigmap, 2 more factions, RPG elements... itīs the best I tried. And I got hooked... give it a shot.

    I know only one...
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    Re: Rebalanced 3.0 unit files - anyone want to test?

    You mean the files over in the LTC thread? No, they arenīt.

    Pirate36@ I would like to test your settings too...

    Give us a link! :-)
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    Re: deus lo vult movie reactivation ?

    Look here: http://www.twcenter.net/forums/showthread.php?t=90735
    It worked for me. :thumbsup2

    By the way, Mithiras, have you checked your preference file, are the movies enabled? It can cause...
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    Re: When the archers are standing o....

    I guess archers not fireing on walls is a known vanilla bug, it will be adressed - hopefully - in the oncoming 1.2 patch. You should check the bug thread over at the general discussion.
    ...
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    Re: does anyone else have this problem?

    Which version of DLV are you playing? If I remember correctly, there was a bug related to a specific date, maybe caused by a typo... My guess is, your version is that one. I would recommend to use a...
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    Sticky: Re: DLV Fan Contributions and Suggestions thread

    Repman, DD...

    I posted this today earlier in Tokusī thread, my bad. I have some suggestions regarding hungarian titles... I copy my post here.:

    For Hungary: There were no "kings" of regions (so...
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    Sticky: Re: DLV Fan Contributions and Suggestions thread

    Repman, you are right. But (and i donīt want to look stubborn) if the 1.2 patch is (probably) delayed till the Kingdoms addon, which is due in the summer (and I think it means late in the summer, my...
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    Re: Field Costs for the Besieged?

    I had the same thoughts but then discussed it briefly with DD... The solution: consider it a roleplay element...the besieger pillages your countryside. It costs...

    AND engage them in field...
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    Sticky: Re: DLV Fan Contributions and Suggestions thread

    Hail everyone!

    I still think, that the RealCombat mod would be a worthy addition to DLV... (http://www.twcenter.net/forums/showthread.php?t=82671)
    Or at least to its add-on... Though I pressume...
  33. Thread: Best Mod setup

    by Rog
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    Re: Best Mod setup

    DEUS LO VULT all the way, baby!
    http://www.twcenter.net/forums/forumdisplay.php?f=309

    Though you should wait for the patch (an its implementation in this marvellous mod) to enjoy the full scale...
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    Re: Which Medieval 2 faction are you descended from?

    Well, Iīm the only hungarian here?

    (Which means of course not much genetically seen, because the Carpathian Basin was a melting pot and road of armies all the history long. In the near past, I...
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    Re: DLV 2.0 is out Let's Party !!!!!

    @ Ottoman warrior

    http://files.filefront.com/Deus_lo_V.../fileinfo.html
    http://www.filefactory.com/file/fee762/ (little waiting time)

    Cheers!
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    Re: 2 things stopping me play this game

    @Overkill

    You can edit the starting year back to 1080 or whatever in the descr_strat file. I did the same before in the other way around. So not really a problem in my eyes. Did you try to play...
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    Re: Best way to play as Scotland

    Well, in that case try Deus Lo Vult 2.0 (will be released on the 2nd of March), the extended map version. You WILL love it, I guarantee. I have the same approach and gamestyle like you, played almost...
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    Re: question about army costs

    Hi there,

    AFAIK, the field cost script applies only to the human player. You should check the readme for details.

    When you check the finances at the end of your turn, it will show the...
  39. Thread: Lasting arrows.

    by Rog
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    Re: Lasting arrows.

    I donīt think it would generate any tension...

    Iīd love to see it in DLV too, my only concern is the increasing hardware usage... If it can be implemented with a switch where you can decide...
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    Re: land bridge blockades

    In my experience, the landbridges around the Bosporus ARE blockable with ships, in DLV 1.8 and 1.9. Other landbridges... I donīt know, but I pressume, are too. Which one did you found not blockable?
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