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  1. Replies
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    Deployable stakes - no effect

    Hello there,

    I am trying to get all units to place deployable stakes (or wooden stakes).
    I've modified the "unit_to_unit_abilities_junction_tables" to accommodate "wooden_stakes" ability for all...
  2. Re: What is the best mod for Empire:TW in every way possible?

    Darthmod, but there are a lot of improvements to be made on it as well.
  3. Replies
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    1,303

    Removable forts request

    hello there,

    I was looking for a Darth Mod sub-mod for removable forts, but I couldn't find one.

    Then, I've looked for removable forts for other mods and no luck.

    Does anyone knows if this...
  4. Freeze on United Provinces (when playing Prussia)

    Hello there,

    for some reason, whenever United Provinces hangs every once in a while.
    I am playing Prussia.

    I was able to avoid this until now by loading earlier saves and doing things...
  5. Replies
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    Poll: [Tool] Re: Savegame Parser - support tool for EditSF and Editor - v1.8.7.1

    Hi There,

    excellent tool!
    I am currently using it quite often.

    CA has decided to make yesterday an update on its Steam version and now "Savegame Parser" it's not working anymore.
    If you can...
  6. Replies
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    Re: Too many desolate regions

    I love razing cities!
    In fact, I maintain a "buffer" of razed regions around my empire in order to have battles there instead on my own territory. It also gives the player a pretty good hint when...
  7. the last roman campaign pack units available in main?

    Hello there,

    before spending my hard earning bucks on a reduced map and detail focus pack, I would like to know if

    the new units added to "The Last Roman Campaign Pack" for Romans, are also...
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    27,409

    Re: BullGod Unit Icons Continuation Project

    Hi there,

    any idea if an update for Imperator Augustus Campaign is available ?

    thanks

    (sorry for cross-posting)
  9. Replies
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    995,459

    Re: BullGod Unit Icons Project v.0.48 (updated 6/Apr/2014)

    Hi there,

    any idea if an update for Imperator Augustus Campaign is available ?

    thanks
  10. Replies
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    12,869

    Re: Army strength bar mod for up to 41 units

    Hi,

    can you please make a non-steam version of the mod?
    Seems interesting!

    thank you
  11. Thread: automate start

    by hdd
    Replies
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    689

    Re: automate start

    I see :-)

    I am not using the launcher though (no steam, thanks)

    I was wondering how the launcher is doing this though. It should be some parameters add to the .exe file.
    Any ideas?


    The...
  12. Replies
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    Re: Unit reinforcement order

    that's too bad...

    it really adds depth to great battles
    I mean, I understand 40 units limit which actually makes sense, technically on one side and a person can only manage so many units at one...
  13. Thread: automate start

    by hdd
    Replies
    5
    Views
    689

    automate start

    Hi there,

    I would like to automatically start Rome2 when I click a shortcut,
    without any movies and auto load "continue campaign".

    any ideas?

    thanks!
  14. Replies
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    943

    Unit reinforcement order

    Hi there,

    I was wondering if there is possible to specify the order of reinforcement units. I hate when my reinforcements are always Melee, Spear, Cavalry and only later the Missiles.
    When...
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    2,166

    Re: cannot recruit assault hexareme evocati cohort

    crzyrndm
    ,

    thank you for you quick answer. Unfortunately the mod manager is not working for me. Whatever I do, when I choose a mode, the game crashes. So, I play vanilla for now :-(

    Since I...
  16. Replies
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    2,166

    cannot recruit assault hexareme evocati cohort

    Hi there,

    when playing Rome, you cannot recruit "assault hexareme, evocati cohort" (cannot recruit unit - "you have already recruited the maximum number of this unit"). I've check this out and...
  17. Re: Minor Settlements should have the option to build walls.

    we're not going to have walls for a simple reason: costs. CA has build this pretty 3D graphical game using specific graphic for each settlement. There is no algorithm to graphically describe Rome or...
  18. Replies
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    Sticky: [Tool] Re: Mod Manager

    what exactly the a mod manager do?

    For some reason the standard CA mod manager is not working for me, and after update#5 this won't either, so I'm kind of stuck with vanilla.

    Is there any way...
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