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  1. Replies
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    Sticky: Re: RodG 1.5 - Easy and painfree Installation

    Red is your problem, your installation path listed in the installer should be D:\SteamLibrary\steamapps\common\Medieval II Total War with every installer. The mods\Rage_of_dark_Gods extension gets...
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    Sticky: Re: RodG 1.5 - Easy and painfree Installation

    Your log stops with the processing of the animations, try as I might I have not found the cause for this crash. Just to check I re-installed RodG from scratch to see if something went wrong, but I...
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    Sticky: Re: RodG 1.5 - Easy and painfree Installation

    This version has a complete translation - some of it may have been done with Google :tongue:
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    Re: crusaders campaign

    Geomod provides all files necessary for the crusades campaign: ...\Medieval II Total War\tools\Geomod\M2TW_files\mods\crusades

    All that is needed is to follow the instructions here and then copy...
  5. [Tool] Re: The ToolBox - The Universal Mod Launcher v1.204 (Latest Steam Update Compatible)

    Going by post #164 your complete path to the installed mod should be: C:\Program Files (x86)\Steam\SteamApps\common\Medieval II Total War\mods\Last_Kingdoms


    If I remember correctly it was me who...
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    Re: My campaign generate corrupt savegames

    I prefer to set up my mods on Bare Geomod as it is easy to trace a lot of errors with the Geomod tool. Plus it's convenient for making small changes like changing a river or fitting a cliff to the...
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    Re: My campaign generate corrupt savegames

    Thanks for the praise, but I am not the programmer of Geomod - I just worked closely with the programmer on the development.

    The label issue is very likely that these names exist in descr_names...
  8. [Tool] Re: The ToolBox - The Universal Mod Launcher v1.204 (Latest Steam Update Compatible)

    First install the mod, then extract the binary program into it's folder (...\mods\Last_Kingdom), then run the binary to start the game.

    Easier: install Last Kingdom, edit the Executive.bat (right...
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    Re: it wont let me play my mod

    And you never checked after one or two region changes? That's going to be a long bug hunt.

    First a few questions:
    1. Is your mod in it's own folder, eg mods\my_mod?
    2. Have you set your log in...
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    [Tool] Re: TW Map Reader v2.24 [1-Jul-2015: update]

    Nice update - I like the region ID option
  11. Replies
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    Re: crusaders campaign

    Crikey, 890MB! That's the size of the complete crusades campaign! I was just looking for the files that you modified - at my bandwidth this might otherwise take a day to download and I don't need the...
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    Re: Assigning Region IDs

    Now that makes life much easier. :thumbsup2
  13. Re: Expanding campaign map from the inside out

    Dooh, I was thinking binary: 64, 128, 256, 512....

    You are right, obviously.
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    Re: SweetFX issues question

    It's only recently that this is possible.
  15. [Resource] Re: Formatted campaign modeldb files for all campaigns - Kingdoms & Vanilla 1.5

    Marvellous - there was only one error I got: an empty line, easy to find


    5 slave
    77 unit_models/_Units/warhammer/Chaos/model/Norsk/att_norsk_huscarl_diff.texture
    77...
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    Re: (Help) Mass EDU edit tools?

    The CoW modeldb is a nightmare - so far no editor\tool can handle it. Gracul's tool also reads and format that file.
  17. Replies
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    Re: SweetFX issues question

    Then this should come really handy.
  18. Replies
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    Re: Kingdoms installation not working

    Unless you really want to play that campaign I wouldn't bother - one installed campaign is sufficient to be able to play kingdom mods. Else give it a try with a registry cleaner.
  19. Re: Anyway to downgrade back to version 1.00 M2TW

    Then you have a general problem, the Gold Edition includes all the necessary patching up to 1.03 if memory serves right. It's only 1.05 that you need to download and install.

    If you have a good...
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    Sticky: Re: New Steam Update + "fix for mods"

    Great to hear it got solved :thumbsup2
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    [Tutorial] Re: Creating a World - Named Forts

    Then I guess it must have been something related to the spawn that caused the problem in 1648. But good to know that this is not a general problem.
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    Re: Error said the log file, and no music

    Please check the Error Reporting ReadMe thread on how to generate a trace log and submit it. In the meantime I will do a complete new installation of my set up to see if something went wrong with the...
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    Re: (Help) Mass EDU edit tools?

    I am not sure if Brandon's tool will do amass edit - nor will Gracul's editor, but that one works and let's you do a couple of other checks as well.
  24. Thread: Unpacker

    by Gigantus
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    Re: Unpacker

    It's always a better idea to unpack into a separate folder - that way you avoid messing things up or need to unpack\install again if you made a mistake: Creating a World - Unpacking the Game
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    Re: My campaign generate corrupt savegames

    Bare Geomod allows you to find that fairly easy: faction\campaign\victory and then simply highlight one faction after the other in the list. If memory serves you don't even need to click 'validate'.
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    Re: Assigning Region IDs

    That's some tedious stuff as you cannot use the region names but have to use the ID numbers. You will have to get pen paper and start a game. Then pull down the console by pressing the tilde button (...
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    Sticky: Re: RodG 1.5 - Easy and painfree Installation

    I have highlighted your problem. Every installation of this mod needs to be to "D:\SteamLibrary\steamapps\common\Medieval II Total War" in your case. The mods\Rage_of_dark_Gods folder will be created...
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    Re: modeldb animation entry issue

    Can't say I have heard of anything like that. Logic would suggest that you can't have two primary things :tongue:
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    Sticky: Re: How to: Mod Stainless Steel!

    'Byzantine' - that will most likely be the culture description. Please copy the part in brackets as well if you need some info on entries.
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    Re: Patch News for version 1.0

    One is glad to be of service :buba:

    Edit: there has been a slight mess up with patch 04 - instead of a desktop short cut a menu short cut was created. You will manually have to create a short cut...
  31. Re: Expanding campaign map from the inside out

    If you are talking about descr_terrain measurement then you are having a problem - the max size is 512*512
  32. Re: Crashing when entering battles from Campaign Map

    I am talking about the ...\Medieval II Total War\data folder, not the mod's data folder.
  33. Replies
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    Re: Cao Empire Lets Play

    I take it you are playing via Steam? If so then you are fine - it's only the disk version where you require to have a kingdoms campaign installed.
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    [Tutorial] Re: How To Fix UAC and VirtualStore Problems

    Please describe your problem
  35. Replies
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    Sticky: Re: New Steam Update + "fix for mods"

    If you get to the faction selection then your method works fine and the problem is with the mod itself - ask about your problem in the forum for SSHIP.
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    [Tutorial] Re: Creating a World - Named Forts

    The witch is surprising, that's for sure - but I think she just happened to spawn regularly there.

    The save game problem will not happen with low numbers. In 1648 we had 215 princesses being...
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    Re: crusaders campaign

    Compress your files (7Zip is freeware) and then upload them somewhere (I use mediafire.com).
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    Re: it wont let me play my mod

    You need to check the log - it my tell you what the problem is.

    Please describe how you proceeded, what mod you are using etc
  39. Replies
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    Sticky: Re: New Steam Update + "fix for mods"

    If your mod's splash screen appears then the mod starts fine but has a problem itself.
  40. Replies
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    Re: crusaders campaign

    Delete the map.rwm file
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