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  1. Re: What factions of that period (and included in the game) had female leaders?

    Zenobia was just regent. Her young son was king and later usurped emperorship. The wars were fought by her generals. I doubt Zenobia ever saw a battlefield.
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    Re: Army composition as rome?

    I just copy my post from this other thread in the strategy section:

    I establish historical armies as soon as possible, because a roman only army is too overpowered. First of all, a stack in TW is...
  3. [WIP] Re: [WIP] The Barbarian Invasions - Overhaul Mod for the Grand Campaign with 8 New Starting Dates from 395ad-681ad.With new Custom Units.

    I am afraid, that does not answer my question. A No-Raze-Mod might change just one paramter. But I got no clue, if this paramter is in the startpos.
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    Re: Roman Legion Set up - Advice?

    Unfortunately a stack in RTW can't represent a legion. Because a legion does not include cavalry and other special forces. It must be an exercitus (army). An exercitus contains one or more legions...
  5. [WIP] Re: [WIP] The Barbarian Invasions - Overhaul Mod for the Grand Campaign with 8 New Starting Dates from 395ad-681ad.With new Custom Units.

    Will your mod work with a simple No-Raze-Mod? Or did you change razing yourself?
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    Re: What do you call your armies/navies?

    Thank you for this link. It seems plausible, that the greeks called a roman army legeon. But this is probably not the term they used for a greek army fighting these legeons.

    In a dictionary I...
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    Re: What do you call your armies/navies?

    If playing the romans I simply call my armies Legio I, II, III, ...
    And I add the place of origin (Hispana, Gallica, ....).
    Which is historically incorrect, because a stack ingame represents not a...
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    Re: What do you call your armies/navies?

    I remember the word "Heerbann". But this might be a medieval term. Otto I invoked the "Heerbann" (complete royal army with all vasalls) on the Lechfeld against the Magyars. Well, I doubt we know, how...
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    Re: Roman Infantry Composition

    All romans? What??? I am afraid, we have a different understanding about socii and auxilia. And no, it is not a setup for a legion but for an exercitus (army).

    Socii are no romans until 90 BC or...
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    Re: Roman Infantry Composition

    I also establish historical armies as soon as possible, because a full roman army is too overpowered. First of all, a stack in TW is not a legion, it is an exercitus (army). The romans almost never...
  11. Re: [Support] Post your questions about the supply system here

    How does supply by ship actually works? I have a fleet nearby my 2 roman armies close to Jerusalem, but according to the icon they still consume local supplies and are not supplied by the fleet....
  12. Re: Post your questions about the supply system here

    But you said above, that with a trading port the region would import supplies from the global food pool. I understood, that the steady stream of food available in the 3 region supply line would...
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    Re: Agents in 1.1

    Perhaps you can change "Poison Provisions" into "Poison Garrisons", and also change the text in the skill-description. And of course in the skills-spreadsheet in the user manuals.

    I once have...
  14. Re: Post your questions about the supply system here

    But just trading ports in capitals, right? And they stack with the supply function of the supply pit in the city?
  15. Re: Post your questions about the supply system here

    Hhmm, I now saw that not just Supply Pits are working as strategic depots, but also Trading Ports in the province capital. Of course this just works, if the capital has an harbour. In non capital...
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    Re: [Feedback] Impressions, Critiques and Requests for 1.1

    For the imperial times evocati and veterani are 2 different kinds of legionaries. Evocati are career soldiers (often principales / NCOs), who had resubscribed for lifetime after 16 years of service...
  17. Re: Post your questions about the supply system here

    What? Please explain. A Trading Port does increase commerce and costs -4 food in my understanding. So how can it increase food supply? I would have establisehd a Fishing Port and or a Delicatessen...
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    Re: A PC to rule Divide Et Impera!!!

    I got an I5 4670K, which was better than some I7s 2 years ago. And a GTX 780. Plus a SSD drive. Still works good with all games after 2 years. I trend to buy the GTX ...80 instead of the ...70. It is...
  19. Re: Post your questions about the supply system here

    Good question. It seems raiding is not that useful as it used to be. :(

    I understand, that if a region is empty, it is empty, regardless how hard you are raiding.
    But if the region is not empty,...
  20. Re: Post your questions about the supply system here

    If your center of supply is out of supply, this does not help. For Example, I have buildt a Supply Pit in Pella, Macedonia. My army is fighting nearby in Thracia inside of the 3 region range. But...
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    Re: [Feedback] Impressions, Critiques and Requests for 1.1

    I usually give nobody military access. According to my experience this strikes back sooner or later. I also avoid Military Alliance like the plague. Even Defensive Alliance is just used very...
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    Re: [Feedback] Impressions, Critiques and Requests for 1.1

    For the sake of historical accuracy you could implement 2 different First Cohorts. The republican one has the same size as any cohort. Perhaps a bit better stats, but I doubt it should be better than...
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    Re: [Feedback] Impressions, Critiques and Requests for 1.1

    Whats wrong with that? Republican Legionaries (cohort structure with equal equipment and role) existed since the 2nd century BC. Long before Marius was even born. Veteran units are perhaps even...
  24. Re: Post your questions about the supply system here

    If I build a Supply Pit in Brundisium, it would build up a supply line r regions wide, e.g. Consentia, Syracuse, Lilybaion. But whats about Apollonia nearbay across the Mare Ionium. Would this Supply...
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    Re: [Tech] Bug Reports 1.1 Version

    So you say, you can't fix it, that a governor can't get out of patrol stance, if he commands less than 4 units?
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    Re: [Tech] Bug Reports 1.1 Version

    Actually, such police duties were mainly operated by the singulares of a proconsul. Some governors had no auxilia units at all, just the about 500 singulares. So it would be historically accurate to...
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    Re: [Tech] Bug Reports 1.1 Version

    Or disband and respawn him.

    However, I hope you can fix this. Why did you implement this 4 unit limit at all?
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    Re: Divide et Impera 1.1 Released!

    Great news, I will start a new campaign as soon as it is up on Steam.
  29. Re: [Preview] DeI 1.1 - Battle Overhaul

    I like the great work of the DEI-mods very much. It was not my intention to be disrespectful.

    In once learned in intercultural training, that we germans often sound impolite, if talking english....
  30. Re: [Preview] DeI 1.1 - Battle Overhaul

    Thank you for clarifying. This way it sounds very reasonable.
  31. Re: [Preview] DeI 1.1 - Battle Overhaul

    Well, a valid and historically very accurate strategy for nomads was hitting the enemy with arrows until the unit routs or is weak enough for a shock attack by melee/shock cavalry. I know, that...
  32. Re: [Preview] DeI 1.1 - Battle Overhaul

    I am not sure, that I understood what you plan with shield defense. Do you drop ti completely? Are shields just cosmetics now?

    You are right, that a shield does not help at all, if an arrow or any...
  33. Re: [Preview] DeI 1.1 - Battle Overhaul

    This is a very good point. This issue should be adressed and solved.
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    Re: Can there be less Garrison unit?

    I often play on VH/VH, too. So you recommend to play on VH/H for the sake of more realistic battles? I am afraid I just roflstomp the AI latest in the midgame. Because the AI is simply too stupid to...
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    Re: Governor/Dignitary

    If the governor is deployed, you see it in the description in the left bottom corner of the screen, after you have selected the governor. A deployed governor has 2 green buttons at the bottom, an...
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    Re: A few questions about roman auxiliaries

    Also syrian mounted archers. Like the syrian soldier who was burried in Mogontiacum. The only proof we have, that the famous NCO rank of triplicarius really existed.
    Sarmatian cavalry was also in...
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    Re: [PREVIEW] Gladiators and slave revolts

    But just in the submod right? For the main game, I would propose to use them as garrison units too. Even if we do not know, if the gladiators established a separate unit in case of siege or not.
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    Re: [PREVIEW] Gladiators and slave revolts

    Yes, galdiators are no fantasy units. It all depends on a proper implementation.

    - gladiators were used as special trainers in the legions. But afaik not before the 2nd century AD. Obviously the...
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    Re: Lorica segmentata

    I hope your goal was not to improve historical correctness this way. Because you reduced it. However, if you just like it this way, enjoy.
  40. Re: What is your Roma army compositions throughout your campaign?

    You don't need to limit yourself to 10 cohorts in total in order to stay historical.

    At least for the early imperial times (until the Flavians) a legion could have 10 regulary cohort plus a...
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