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  1. Sticky: Re: Ultimate General: Gettysburg is finally... released!

    wow looks awesome. Great job, thanks for notice.
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    Sticky: Re: [Development] Preview Thread: Gondor

    looking great,thanks.
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    Poll: Re: Move to Attila or stay?

    I will not be getting attila [hate ca know, looking to you guys to fix it] so I say rome 2.
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    Re: Total War™: ATTILA Announced

    well I am done with ca, not fault of new game but tw needed a drastic new direction for me to consider after rome 2, that has not happened, hope mods can fix rome 2.
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    Sticky: Re: Beasts of War Discussion

    what about lothlorien?
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    Sticky: Re: Beasts of War Discussion

    did not the circumstances and those that had happened for long before [deforestation] cause the siege of orthanc? in the third age? so you can say few times they fought in history, few times were...
  7. Re: Middle Earth Total War ,Pictures & Videos

    wow,amazing, speeds seem lower kill rates lower true bloody battles, awesome.
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    Sticky: Re: Isengard Models Preview

    great, love the large units and lower kill rates awesome.
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    Sticky: Re: Beasts of War Discussion

    Fangorn was never controlled by isengard is the problem. Ents were my fav unit in bfme 1 and 2 and third age mod.
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    Sticky: Re: TOLKIEN'S WORLD RESEARCH THREAD

    Mumakil

    I just read two towers and to me the size of a mumakil is alittel smaller than what was presented here imo. Some parts were left ou, it says in sams description fear and wonder enlarged...
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    Sticky: Re: Miscellaneous Screenshots

    awesome thank you.
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    Sticky: Re: Beasts of War Discussion

    Great point on the ents limited numbers. I just read two towers and i think they said 50 or a hundred ents total. I think 50 around for the assault plus 2 hundred hurons.
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    Re: Guess Who?

    harad
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    Sticky: Re: Beasts of War Discussion

    so they would become avalibel after certain amount of turns and the player would have to control, or work in diplomacy to recruit units?. In tatw you had to control fangorn yet you did not do so...
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    Sticky: Re: Beasts of War Discussion

    I think they should be own faction, yet another faction say rohan can gain the alliance/help for war in diplomacy, than can "purchase" some ent units. In the books they were not tied to isengard, but...
  16. Sticky: Re: [Development] Preview Thread: Easterlings

    Love it and good luck.
  17. Sticky: Re: [Development] Preview Thread: Dwarves of Erebor

    look great. I would call that final.
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    Sticky: Re: [Development] Preview Thread: Gondor

    holy crap awesome, thanks for updates.
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    Sticky: Re: Beasts of War Discussion

    so to add what i was saying awhile back that ents would go to war even if not attacked and therefore should be abel to be allied and recruted by other factions [rohan,elves ] i was just reading two...
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    Re: We have another home

    nice pic
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    Sticky: Re: TOLKIEN'S WORLD RESEARCH THREAD

    holy crap that is allot and great stuff. Cant wait to see the rest. I did not read all [yet] mostly summeries, but with mumakils tolkien in his letters that sams view of them being as large as a...
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    Sticky: Re: 3D Units Preview - Rohan

    wow cant wait to play.
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    Sticky: Re: UI previews/2D Art (sigs,userbars etc)

    works,thanks looks great.
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    Sticky: Re: UI previews/2D Art (sigs,userbars etc)

    same.
  25. Re: [Discussion] Middle earth discussion thread

    I dislike the hobbit movies as well, just read entire book for first time, was amazed. I had only read small parts before. I do think the third could be a great movie if done right. I hated all he...
  26. Sticky: Re: [Development] Preview Thread: Dwarves of Erebor

    nice
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    Re: pace of battel

    thank you all.
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    Re: Some Questions

    i would say a balrog or ent or mumakil would count as very powerful, the art thing really does ruin it though.
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    Sticky: Re: Beasts of War Discussion

    Balance

    if its true as i just heard that units can be modded in how many men per unit. Than another way to balance powerful units such as mumakil,ents,balrog etc could be to have just one per...
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    Re: Some Questions

    that is great to hear. So if uyou wanted you could do ents,trolls,balrog as single units?.
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    Re: pace of battel

    could anyone who has played give their review?

    is this game still beta?
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    Sticky: Re: [Development] Signatures and Userbars

    holy crap looks great.
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    Re: [Discussion] Tolkien humor thread

    love it.
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    Sticky: Re: Unit and Faction Balance

    agreed.
  35. Re: Number of unit per faction/ advances in technology

    that is why he should be on the faction of moria and not mordor imo.





    I dont like the idea my self. I think as a general unit for the faction of moria or even better lore wise a garrison...
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    pace of battel

    I was just wondering if this mod slowed down battles at all from vanilla? how fast units run, how fast they die and retreat etc. Did you lower kill rates increase armor and slow movement speeds?.

    ...
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    Sticky: Re: [Development] Gondor Faction Preview

    looking good thanks for update.
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    Sticky: Re: Beasts of War Discussion

    We were talking earlier on trolls and saying they should be able to throw rocks. I was just reading in moria a troll was picking up rocks and moving them so i think they very well should be able to...
  39. Re: Number of unit per faction/ advances in technology

    I was just reading in moria in fellowship of the ring and...... I see no reason to say he cant or isent in control of the orcs in moria. In fact from reading it it very much seems he is in control of...
  40. Re: Number of unit per faction/ advances in technology

    I say for gameplay he should be playable, you want tech build up [not 100% lore accurate] for gameplay, i want balrog lol.


    "The Balrog did allow the Orcs and trolls to remain in Moria while it...
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