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  1. Replies
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    GUIDE TO POLITICS ????

    The Empire is running along pretty good, but my situation in Rome is dire. My influence and power is waning and I've no clue as to what to do about it. Is there a guide I've missed somewhere??
    ...
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    Re: Elephants are way too effective

    I go on a safari. I take either cav or inf and place javelins behind them. Put them on the flank. One cav unit acts as a decoy as the elephants love to chase them. So, just run in a circle around the...
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    Re: Agents in AE?

    They still owe me 15000 quidnarii for the failed mission.:whistling

    zimm out
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    A FAILED MISSION

    So, I got this mission to assassinate Soglo(?) for 15000 qidnarii..........since there aren't any assassins in AE, I figure you guys owe me 15000quidnarii plus interest.:tongue:

    zimm out
  5. Thread: SHIPS AT SEA

    by zimmer1lb
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    Re: SHIPS AT SEA

    Thanks, I do have that. Maybe it isn't working properly.

    zimm out
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    At Caralis I'd sent ships to support the garrison. Moving from the landing site to the far wall, the Marines never recovered their stamina even though they had more than ample time to do so.

    zimm...
  7. Thread: SHIPS AT SEA

    by zimmer1lb
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    SHIPS AT SEA

    In the old days, didn't ships put to ports to replenish supplies??? In the game they sail around til they lose integrity and decimation has to quell starvation etc as I'd built 2 ships (per Nihahs...
  8. Thread: marriage

    by zimmer1lb
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    Re: marriage

    Fixing is good. How about making it so you can marry off your governors. Some of those horny old putas are getting unmanageable.

    zimm out
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    Part of the Economic Solution

    Thanks to Nihahs posting I had a start to getting the economics under some control. Eventually though, I was overwhelmed by debt and trying to balance it through various edicts I thought would help...
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    Re: [Tutorial] How to ... The Romans

    I've created a shortcut for my desktop. Thanks for the info. I don't have as much problem with $$ or PO but with supplying my legions. Does this method solve a supply problem??

    zimm out
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    Can't Get A Handle On The Army Supply

    I've got plenty of food. I've focused on food buildings yet I have legions who begin to starve where the turn before they had supplies. Is there a simple explanation as to why this goes on?? It cost...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    I'm guessing there is a glitch in Caesaraugusta in Spain. The blacking out of my video occurs there mainly at the Start Battle screen.

    zimm out
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    And the work just keeps piling up............Still playing as Rome the seas are blacking out now and for the last 3 attempts to resolve a battle just give me a black screen with the only the cursor...
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Playing Rome at war with Cantabri. Caesaraugusta in Spain is being assaulted but the majority of the AI do not join in the assault. They have 3 towers and about 6 ladders. A tower and ladder try to...
  15. Sticky: Re: Launcher / Installer / Uninstaller - technical support [read OP first]

    Well, wouldn't you know it.....I got ETW running by deleting the script files.........99.99% of the solutions are so simple. BUT......I cannot open the .esf file you sent me, do you have another...
  16. Sticky: Re: Launcher / Installer / Uninstaller - technical support [read OP first]

    ,

    The problem is the SWITCH didn't work.

    Now I've moved on to a bigger problem, after a reinstall, to fix ETW that won't even start. Event viewer has given me this error code and no amount of...
  17. Sticky: Re: Launcher / Installer / Uninstaller - technical support [read OP first]

    Ave Quintus, I have completely uninstalled everything and started from scratch. I have a question/suggestion: would it be possible to have screenshots of where all the files should be in their...
  18. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    OOOOOH THE PAIN OF IT ALL!!!!!!!!!! I liberated France last turn, as United Provinces, this turn I get the R2065 melt down )8( !!!!!!! Didn't I see a reference to this someplace???

    zimm out

    ...
  19. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    Yes, I have the patch. TY

    zimm out
  20. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    In my original post I cited a crash after Spain attacked the British near Gibraltar. I had started another campaign as Portugal and attacked the British in the same spot and the crashes resumed. I...
  21. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    Ok, it was worth a shot.

    zimm out
  22. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    Made it to turn 45 still as Portugal. But I have what I believe to be a pretty good theory about the game crash. Anytime the British are attacked close to Gibraltar or at Gibraltar, as I've just...
  23. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    I am now up to turn 41 and no further problems. GL if you try this fix !!!!!!!!!

    zimm out
  24. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    Since my last post I did some digging and came upon a 4 year old ETW crash fix. So far it has worked for my ctd situation. I don't know why it works, but maybe you folks will. I've reached turn 20...
  25. Sticky: Re: RISE OF REPUBLIC TECHNICAL ISSUE THREAD (In game issues) READ OP FIRST

    This is my second reinstall of the game playing Portugal both times.

    The first game started freezing/ctding on turn 15 when the Spanish attacked the British down by the church near Gibraltar. I...
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    Re: [Announcement] 1.2 Open Beta Released!

    Ok, I gotta try this. I just get settled with 1.1 and now I discover 1.2. A guy just doesn't stand a chance. :whistling

    zimm out
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    Sticky: Re: [PREVIEW] Ancient Empires Presents: - Legion of the Week Unit Preview - Legio XXII Deiotariana

    I prefer the numeral.


    zimm out
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    Sticky: Re: [PREVIEW] Ancient Empires Presents: - Legion of the Week Unit Preview - Legio VIIII Hispana

    NOW YOU'VE GONE AND DONE IT!!! I'll have to buy another game to utilize the horribly beautiful mod you've created. It just isn't fair.:tongue: Beautiful guys.


    zimm out
  29. Re: [PREVIEW] Divide et Impera 1.1 Overview

    :whistlingI'm still waiting for a CaesarIV type addition so you can build your own cities.:whistling:tongue: By-the-by........looking forward to 1.1. Thanks much.

    zimm out
  30. Re: Total War: ROME II - Patch 17 BETA now available!

    I'm wondering, even now as in another of my few posts, why CA doesn't incorporate the mod fixes into their patches?? Even paying the modders for the patches, CA would be ahead as the game would be...
  31. Poll: Re: 2nd world-wide community survey for ALL Totalwar fans

    I was gratified to see the question about CA incorporating community mods into their games!!! Especially since the mods are an expression of the community's desires.
    Thanks for a very good ...
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    Re: ACW - North&South II - First Unitpack released

    Thanks for the responses. I've tried a bunch of downloads, some of them close IE and when I open 7zip where the files are stored the acw_mod.pack folder isn't there as it was with the first...
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    Re: ACW - North&South II - First Unitpack released

    I have 7zip and Adobe and neither one will open the file........says it is an archive. I've perused all the pages to see if anyone else had this problem or if an alternate download site was...
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    Re: ACW - North&South II - First Unitpack released

    Very nice boat indeed!!


    zimm out
  35. Sticky: Re: Welcome to Ultimate General: Gettysburg TWCenter fan site

    I've had 3 outtings so far. 1-minor defeat....1-major victory.....1-draw, all as Confederate. I like the random difficulty choice. Looking forward to any future projects that may include this game...
  36. Re: Hader's Thoughts...On Rome II. What are yours?

    I'm using some mods to help balance out the squalor, order and corruption factors. These seem to be way out of balance and despite having initial success in trying to keep a balanced building...
  37. Sticky: Re: Unlocking RomeTW Hardcoded Limits - Memory Editing

    LOL good luck to me then :(:no:


    zimm out
  38. Sticky: Re: Unlocking RomeTW Hardcoded Limits - Memory Editing

    You are doing the easy stuff now.........I'm waiting to be able to build my own cities on the map like in Caesar IV..........muahaha !!


    zimm out
  39. Thread: Submarines

    by zimmer1lb
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    Submarines

    I've researched diesel engines and subs. Is there a specific port level that they show up in??


    zimm out
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    Sticky: Re: [ACW] Feedback & Discussion Thread

    Apologies if this has already been covered in the 50 pgs of the forum :) I've noticed that in battles where there is only one approach point ( i.e. across from the Canadian border as one ) the...
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