Oh, and the best argument:
Huscarl: https://www.youtube.com/watch?v=TJJmeo1sjts
Berserker: https://www.youtube.com/watch?v=CRpj9v6yYHs
:tongue:
Type: Posts; User: vini_lessa; Keyword(s):
Oh, and the best argument:
Huscarl: https://www.youtube.com/watch?v=TJJmeo1sjts
Berserker: https://www.youtube.com/watch?v=CRpj9v6yYHs
:tongue:
Wikipedia article mention sources where berserkers were bare-chested or used only wolf-skins. Besides that, it also mentions they were used as shock troops both by some kings. I would think such a...
In the game, beserkers are shield-bearing defensive units, while huscarls are shield-less axe-wielding super offensive guys.
Shouldn't it be the other way around?
Hi folks. Got the game recently and after 2 campaigns with distinct factions, I don't see the point of the "Estates" feature. It's simply not fun to engage, because there's no meaningful gameplay...
My 2 cents:
I think each of these games can be judged, objectively, by 2 axis:
1) As a Toy. Factions, unities, buildings, etc variety, and flavorful and thematic apropriate mechanics, graphics,...
Consider "Ironman mode" here as the self-imposing limitation of not reloading after defeats, failed agent attempts, trying alternate courses on decision points, etc. and only using saved games for...
I count myself more of an enthusiast than a veteran in this series, because even if I've played most its entries since Shogun 1, I ended up more dabbling than actually playing its games (the...
I think the answer is going back to the basics. Simplify things, narrow the scope. No point having a dozen cool deep features if the AI can't handle them. Thus the logical step is going back to a...
I think what Thorsten wanna say in the OP is that Total War series has been, for the most part of its time span, a toy, instead of a game. And I agree.
This was not the case in the beginning. If you play Shogun1 and Medieval1 nowadays you'll see the AI is the best in the series (specially the campaign AI). Unfortunately though, from Rome1 forward...
This feels to me like the most lucid response in this thread. No surprise that it comes from a non-fanboy.
Excluding the "classics" (S1 and Med1), Shogun 2 has no competition really, as all other entries have the AI of a retardo kid (Rome1, Med2, Empire) or the design quality of a turd (Rome2) or both...
The "classics" Shogun 1 and Medieval 1 are the best in terms of AI, if only because the game was more simplistic and the AI knew how to cope with the smaller number of variables. From Rome 1 forward...