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    Re: Witcher: Total War WIP

    I have some Redanian soldiers to show off today! :)

    Redanian Swordsmen

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    Redanian Guardsmen

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    Re: Witcher: Total War WIP

    I've listed the 27 playable from the start above, but I think it'll be an idea to discuss the 3 other factions; the two Kalmar Union factions and the 'script/papal' faction. So, let's get right into...
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    Re: Witcher: Total War WIP

    Some updates to what we have planned have been made since I created this sub-forum:

    Now we'll have 29 playable factions, and their cultures (religions in the files) will be:

    Northern Realms:...
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    Re: Witcher: Total War WIP

    Hey, so... I think it may be time for an update here... ;)

    Sorry for the radio silence regarding this page; I'm not very active on here, but I can try and aim to be from now on! <3

    Development...
  5. Re: How to Disable City/Castle Conversion

    I can let y'all know that the first option worked! - I did face a lil confusion as I didn't know the actual conversion 'building' was near the bottom of the text document and not linked to the core...
  6. How to Disable City/Castle Conversion

    The title kinda says it all, but I'll elaborate:

    I've looked around and cannot seem to find a tutorial how to make it so the convert to city/castle option doesn't appear in the building section! -...
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    Re: Crash and Visual Glitch

    Do the .xml files have to be any specific encoding type (ANSI, Unicode) or is just a regular 'save' after an edit fine? And I've made sure to to delete anything from the .xmls, only edit.
    I shall do...
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    Re: Crash and Visual Glitch

    Ah, the thing that you uncheck in Gimp! Yeah, I've made sure to keep that unchecked... But it's a terrifying thought that one may have gotten through... That could be the reason, thank you!
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    Crash and Visual Glitch

    A rundown:

    In my mod, whenever I go to look at a general's bodyguard unit (be it an actual general's bodyguard or peasants) the game crashes whenever I close that the general's info menu, not when...
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    Re: ui/_/interface help

    1. Okay, I did that, but still, whenever I load up the game it crashes and the strategy.sd disappears from the files... Am I right that the game should generate new ones? Because that's not...
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    Re: ui/_/interface help

    Okay, I've fixed that ^, but I've run into another problem... Two out of three faction symbols are appearing, but the third is coming up with the building construction symbol...

    359871
    (I'm using...
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    ui/_/interface help

    Basically, I've made a .tga dedicated to the shield icons and edited the .xml files, but nothing seems to be appearing; the FACTION_LOGO is invisible and the SMALL_FACTION_LOGO hasn't changed. I...
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    Re: Witcher: Total War WIP

    I may not have made that very clear... Release V&N campaign first; focus on getting that done first.

    Then focus all efforts on the Northern Campaign, get that done and released.

    Then work on...
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    Re: Witcher: Total War WIP

    Oh yeah, definitely, starting small is the plan, go from the 'Velen & Novigrad' campaign, to Northern Realms (and others), THEN the big ass campaign. Stepping stones. :)
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    Re: Witcher: Total War WIP

    Some things to throw in that would be considered 'misc information.'

    Cintra, Nazair, Toussaint, Metinna, Gheso, Ebbing, Gemmera, Etolia and Vicovaro would start as vassals to Nilfgaard, and as...
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    Witcher: Total War WIP

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    Hey all, I'm not sure if anyone has seen on Moddb, but I am announcing here that I am working on a Witcher overhaul mod for Med 2!

    Progress has been slow as it has only been me, why I'm...
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    Re: Culture/Religion

    This was exactly what I needed! Thank you!!
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    Culture/Religion

    I didn't really know where this sorta question would belong, but here goes...

    Is there any tutorial available, or if anyone knows how to change the religion system in Medieval 2 into the culture...
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    Re: Need help with my map!

    Worked perfectly! Thank you again!
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    Re: Need help with my map!

    http://www.mediafire.com/file/bryfgzuyefxl8zb/witcherworld.rar/file

    Don't worry; I'll be doing that constantly! Right now I'm just adding forests and mountain ranges, so I'll have a general idea...
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    Re: Need help with my map!

    Sorry; I've been a bit busy recently but I've done your suggestion and it worked!! Thank you so much!!

    The game does crash when I try and reload a save, but the fact it works in the first place is...
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    Re: Need help with my map!

    I'll give that a go!! It'll take me a bit of time, but thank you!!
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    Re: Need help with my map!

    Sweet, thank you! I'll add those right away and get started on removing regions; I presume it's just a case of making the region sea?

    I've already got three different folders (two as backup and...
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    Re: Need help with my map!

    I'll get on that change asap! Thanks for the suggestion!

    Sorry about the heavy upload; I just threw what I had in a rar, but thank you for the less heavy version!

    Nono, you're being a great...
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    Re: Need help with my map!

    Like the star selv is they've uploaded a version of it to another site (and a bit less heavy - sorry!) but if you have a specific upload/download site I'd be happy to upload the rar there! This...
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    Re: Need help with my map!

    is the faction it's relative to*
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    Re: Need help with my map!

    I've been using Geomod too for this, and for the Slave faction bit: looking in Geomod for the base game it says the creator for the settlement is the it's relative to, but in this I put the creator...
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    Re: Need help with my map!

    Also, please excuse some of the image glitches and simplicity in the map design...early days...
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    Need help with my map!

    I've been working on a map for about two months now, and I've been met with crash after crash, so I've come here asking for help!

    Recently I've been able to load the game and the grand campaign...
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