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  1. Replies
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    Re: Can I get a brief rundown on Estates

    Still appreciated though. haha
  2. Re: [Writeup] New Population Mechanics coming soon in Shieldwall Beta 0.7.0

    Me too!! I will have to buy TOB just for this!!
  3. [Request] Larger battlefields submod for dei

    There is a larger battlefield mod on steam workshop but I can't seem to get it working for DEI. I've tried renaming the mod with @ symbols at the beginning but that does not seem to work. In fact...
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    Re: Unit Replenishment

    You can always just use the softcore submods that disable population.
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    Re: Updated modding info from CA

    I wonder if anything will be done with the region trading command.
  6. Re: Roman high tier barrack is meaningless?

    I would rather face elite spam in the game than make dei easier. DEI is fine how it currently is
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    Re: New beta from CA

    I wish it was also Alexander and then expanded the grand campaign map to India.
  8. Replies
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    Re: New beta from CA

    Oh I absolutly think the biggest reason they are making dlc for Rome 2 is to make a profit. I think the reason CA do almost anything is to make a profit. But I don't think we need to be any more...
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    Re: New beta from CA

    I completely disagree with the attitude that CA is just milking sales at this point. There is nothing wrong going back to an older game and releasing a bunch of new content especially when the...
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    Re: New beta from CA

    I hope they tie loyalty of characters to individual people instead of parties. Right now the politics feels like it's an earlyish mid game mechanic and at some point you've beaten it and all parties...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Hello. I have a minor issue where I can no longer activate the pop up to tell you how many supplies are in a foreign region. Was this taken out? Or is there an easy fix for this? Did I imiagine...
  12. Re: Civil Wars are ruining the game - any working submod that will help??

    Speak for yourself. Civil Wars are the greatest thing to happen since the population mechanic was added.
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    Re: Ancient Empires collaboration?

    yuup
  14. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Hello. I am about 300 turns into a Rome campaign and have not had a single new political party spawn. I had 1 civil war probably occur like 150 turns ago so I am down to 3 parties including my own. I...
  15. Re: [SUBMOD] Reduce loyalty buff from techs leagal institutions and consensual contracts

    A few notes. I'm very sure Carthage could have had a civil war if their rulers ruled ineptly. Just because one didn't happen doesn't mean one couldn't have happened. It just means that their...
  16. Re: [SUBMOD] Reduce loyalty buff from techs leagal institutions and consensual contracts

    I personally think that civil wars should hit with more frequency the farther in the game you go. Civil wars should be the great late game challenge. Vanilla Rome 2 does not even have these loyalty...
  17. [SUBMOD] Reduce loyalty buff from techs leagal institutions and consensual contracts

    The link is to the steam workshop. This mod reduces the loyalty buff from the two techs to +1 each. I did this because I found it made late game roman civil wars almost impossible for myself.
    ...
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    Re: Population

    Population would be great for the Atilla setting! +1 for this
  19. [Request] Rebalance the two technologies legal institutions and Consensual Contracts for ROme

    Hello all. So currently I am 260 turns into a Roman campaign and at Imperium level 5. The issue I have is that I see no way in which I will ever have a civil war and I have been very inactive with...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Hello all. I am 257 turns into a Roman campaign and I think the two researches consensual contracts and legal institutions are over powered in terms of what they do to your loyalty. Between the two...
  21. Re: [submod] Fix for 41 unit armies public order bonus

    So I did some tests and I found for me that I was still getting a bonus to public order when I only owned one city of a province but in fully owned provinces I would see non bonus.
  22. Request: Fix for 41 unit armies public order bonus

    So I am using the 41 unit army mod and found an issue where garrisoning armies over 20 units seem to give public order bonuses instead of giving negative public order like the original mod does. For...
  23. Re: [submod] Rebalance supply for 41 unit armies

    I can confirm this as well. I am seeing public order bonuses as large as 36 witha full 41 unit army in there
  24. Re: Plague Mechanic changes for DeI post Empire Divided.

    +1for this mechanic
  25. Re: Plague Mechanic changes for DeI post Empire Divided.

    https://m.youtube.com/watch?v=5hfYJsQAhl0

    You should absolutely get more plagues when you have more people. The reason we don't have plagues today like the ones that occurred in the past is...
  26. Sticky: Re: [Submod] Historical Family System (Rome & Carthage)

    Do you think you all will change the emergent political parties names to be families as well? I know it is really not that big of a deal but it is somewhat immersion breaking to have populares or...
  27. Re: [Support] Post your questions about the supply system here

    http://www.twcenter.net/forums/showthread.php?759108-submod-Rebalance-supply-for-41-unit-armies
    This mod was made exactly for 41 unit armies
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    Re: The All-Or-Nothing Nature of Battles

    Mods are the answer. If you want a quick bandaid then use lower replenishment mods. If you want a full fix of this problem then try out DEI. DEI fixes it by 1) reducing replenishment rates but more...
  29. Re: Divide et Impera New Beta Update for Power & Politics

    Double post.
  30. Re: Divide et Impera New Beta Update for Power & Politics

    So my game keeps crashing and an error message pops up right before what I assume is a secession starting up. I can not be 100% sure but it only happens after I get the high chance of seccesion...
  31. [Proposal] [Request] emergent factions in desolated regions

    I am requesting a mod that would allow for emergent factions to come up in desolated cities. So if you abandoned Britain and left in a wasteland and came back in 50 years you would find new British...
  32. Poll: Re: Every Settlement is a Walled Settlement (Poll)

    Definitely no from me.
    1) I think it would bog the campaign down in endless seiges.
    2)Gets rid of battle variety since there would be no more town battles
    3) Discourages open field battles...
  33. Re: What are your favourite submods to go with DEI 1.2?

    I use 41 unit army mod, rebalance supply system for 41 units or else the ai just starves in half its regions, no siege attrition, roman formation attack, and Alexander music mod.
  34. Re: [submod] Rebalance supply for 41 unit armies

    Sweet. Thank you for doing this! It is very much appreciated
  35. [Request] Rebalance supply for 41 unit armies

    Rebalance supply for 41 unit army mods. It is not rare when using this mod for the AI to send up to 100 units at the player which requires the player to have 100 units as well. This I have found...
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    New Attila total war features

    So CA have announced some time ago that they are working on a new expansion for one of the Historical total wars. I would assume that this game would come out for Attila since it is the newest one....
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    Re: Divide et Impera 1.2.2 Released!

    Is it save game compatible?
  38. Re: Played mod 2 times (Romans). Didnt notice that other empires grew with time.

    Can we get some screen shots. I would post mine but my pc broke. I have had the exact opposite experience. there are a few large empires and a lot of strong regional powers who own 3+ provinces in...
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    Re: Debt idea

    I mean the advantage would be that you could simulate debt. There would be an interest cost every turn for going into debt. So if you are 10k in debt and have 10% interest then you would have an...
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    Re: Debt idea

    Banking and therefore debt have evidence to over 4000 years ago with the Babylonians. Julius Cesar at one point was in a huge amount of debt before he invaded Gaul. Debt was a very real thing in...
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