Search:

Type: Posts; User: Dutch-Balrog; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.10 seconds.

  1. Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    For the settlement bug, chose fort first, then culture, then youre free to select anything.
  2. Replies
    8
    Views
    153

    Re: Divide and conquer lagging

    Someone make a tutorial for this guy with screenshots.

    Seriously tho, you installed DaC but you don't know where their forum thread is?
  3. Re: DCI: Last Alliance Total War - Lothlórien preview released : now with video 16th August

    ye
  4. Re: Going back to vanilla/mos after Divide and Conquer

    As they AI they manage for themselves very well tho, so it is balanced, they're just really meant to be that difficult. Tho the thing is, unlike in vanilla/mos/whatever, the difficulty does not come...
  5. Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    If there was, you'd know it already. :)
  6. Re: Going back to vanilla/mos after Divide and Conquer

    I've actually had DaC campaigns as the Northern Dunedain and Remnants of Angmar that proved to be more difficult than any of my MOS campaigns, the latest version changed alot. Some factions are very...
  7. Re: DAC 0.51 settlement of Rhosgobel looks weird

    It's not a bug afaik, also, why don't you post this in the thread for DaC?
  8. Re: Going back to vanilla/mos after Divide and Conquer

    What i meant was that theres more variety to the campaign with the new factions to chose from. Almost every added faction is completely new and unique.
  9. Re: Going back to vanilla/mos after Divide and Conquer

    I actually prefer DaC, the more factions just spice the game up way more, and there is more diffrent kinds of campaigns to chose from, so you get bored of the game way less often. MOS depends on...
  10. Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Arnorian/Gondorian, it used to be the border between the two kingdoms.
  11. Re: Going back to vanilla/mos after Divide and Conquer

    I've got an extra copy of TATW installed, tho i've never really touched it.
  12. Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Turn 52, Haven of Umbar destroyed, completely wiped out, i checked on the city of Umbar, and it's ruled by rebels. :P I am playing as the Dwarves of Erebor.
  13. Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    What you could do is make the river at one side of Cair Andros a vanilla M2TW river, instead of the actual water, that may fix it, tho requires editing the campaign map ofcourse.
  14. Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    Rorarii just to be sure, just download 0.5 and 0.51 since it litterally came out like a week ago.
  15. Replies
    9
    Views
    792

    Re: Is it legal?

    non-profit stuff, doesnt hurt anything
  16. Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    Must say A.G. that you are actually a pretty good let's player. Probably because you actually know what you're talking about lol.
  17. Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    I tried out your Dale savegame and it doesn't crash for me when going into battle.
  18. Re: El Bucle's new dwarven units based on The Hobbit movie (Preview updated 12/12/13-DOWNLOAD LINK UPDATED!!-) [modder's resource release for TATW and its Submods]

    Holy :wub: that looks epic, i need it. Tho i've got no knowledge of how to get these installed into DaC, i will surely try it out. :P
  19. Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    Yes.





    I think that the orcs of the misty mountains, and angmar, aswell as gondor and isengard may be the most difficult as far as i've tested.
  20. Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    I've got an idea for the invisible building maps, why not create hills with small cliffs at where the paths are at, and just put trees onto these hills and done, got a nice forest map with foresty...
  21. Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    I just read download link and whoopwhoop. Yea sry i am kinda tired this week for a whole bunch of reasons. :(
  22. Re: Divide and Conquer Public Beta Release - New Version 0.5 Released

    Running the second installer comes with a msg that a sounds file has been marked as read-only and so it blocks the installation, should i unmark that file or is it supposed to be like this?
  23. Re: Divide and Conquer Public Beta Release - Version 0.5 Released

    The Elves didn't help Rohan at all, they were busy with their own defences.
  24. Replies
    30
    Views
    5,141

    Re: Baz44331 Elven Armys Remake.

    He will return. Everyone has times at which TWCenter and modding in general become very unimportant.
  25. Re: Divide and Conquer Public Beta Release - Version 0.5 Released

    Those are in the making and will be added, but nothing more.
  26. Re: Divide and Conquer Public Beta Release - Version 0.5 Released

    There is a unit limit and i believe they are very much near it, or even on it.
  27. Re: Divide and Conquer Public Beta Release - Version 0.5 Released

    Dwarves do not have cavarly, and elves ride horses.
  28. Re: Divide and Conquer Public Beta Release - Version 0.5 Released

    For those who are so obsessed with the Hobbit films, i personally think that the only good stuff to use for this mod are the Dwarven armours (if done right), the Elven armours, and maybe the Laketown...
  29. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed, version 0.5 released

    No, no Orocarni faction, it doesn't make any kind of sense. The mountains aren't even on the map, and to add them you would need to expand the map at least 500 tiles to the east.
  30. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed, version 0.5 released

    It's because they intended Mordor to play like that.
  31. Replies
    30
    Views
    5,141

    Re: Baz44331 Elven Armys Remake.

    DaC will be releasing it as a stand-alone submod aswell once Baz has the time to finish his works. So you don't have to worry about it. :)
  32. Replies
    14
    Views
    1,971

    Re: Divide and Conquer .5 3D unit cards

    Very nice work man. :)
  33. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed, v0.5 coming soon

    Yes, they're OP as ****.
  34. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed, v0.5 coming soon

    When i was test playing dol guldur and lindon i had do few bugs that it was barely needed to report any. Something must have happened between the 0.5 build i had and the one thats released now. Could...
  35. Re: Divide and Conquer Public Beta Release - v0.5 released and Large Unit Preview Revealed

    Wait what.. Do i unpack part 2 and 3 aswell or just Part 1 like Zarathos claims? This is honestly just a little confusing.

    I mean, why only extract part 1, why is there a part 2 and 3 at all then?
  36. Re: Divide and Conquer Public Beta Release - v0.5 released and Large Unit Preview Revealed

    Installing. :)
  37. Re: Divide and Conquer Public Beta Release - v0.5 released and Large Unit Preview Revealed

    You will need a torrent downloader like Vuze or Utorrent.

    51.6% whoopwhoop
  38. Re: Divide and Conquer Public Beta Release - v0.5 released and Large Unit Preview Revealed

    As a follower of Melkor faction, you can be excommunicated, which results in becomming a possible target for an invasion.
  39. Replies
    14
    Views
    877

    Re: Petition to remove hard coded limits

    I'll sign this but i don't expect much good to happen.
  40. Re: Divide and Conquer Public Beta Release - v0.5 released and Large Unit Preview Revealed

    21%
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4