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  1. Replies
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    Still finding texture problems?

    Just a quick post, are you aware of texture problems with the Spanish line (campaign) and Dutch line, hats, tricorn, shakos are all messed up?
  2. Re: Medieval Kingdoms Total War: The Holy Roman Empire (REVAMP)

    outstanding work
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    Re: I find this mod unplayable cause of the NATO HRE

    I think they are limited by the Attila engine... I'm not sure how they could change it...The creators of this mod have performed wonders, and it is by far the most polished and ambitious mod out...
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    Re: DLC for Ancient Empires?

    Just a quick question, do I need any DLC with this mod? I've just been looking un Hellenic and cannot see the option to play as Rhoads
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    Sticky: Re: DarthMod Napoleon v2.65 Feedback

    1. Just installed Darth mod and been playing it for a few days, stable gameplay then I go to load up a save campaign and it just crashes? So I went to previous saves with the same result, so I try...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    I think I'll wait a few months before i start to use this mod, still has some way to go before stable. Great mod, by the way, good luck.
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    Sticky: Re: [Technical] 1.15 Bug Reports

    I posted on steam, jusat to let you know, some helmets have a texture bug where they look black, like soot, I see missing signifier standards, missing helmets, and bodies, crashing when clicking on...
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    Great mod... boring sieges...

    Is it possible to run this mod without the walled settlements? It is so boring having to play every siege as it is always pretty much the same cut and paste settlements, and I just auto-resolve these...
  9. Sticky: Re: Research- Thread: Characters and Political Relations

    is there a bug thread? I cannot find one... I've noticed that my faction leader and hair have just vanished from my family tree, even though they are on the campaign map. This has happened twice. So...
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    Pop up bug on "End turn"

    This is a bug I encountered whilst playing as Flanders, so I started a new game as England. At the end of a turn, I get this post, however, when I mouse-click on prompts, nothing happens. I don't get...
  11. Thread: joining Crusades

    by gary
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    joining Crusades

    Hello, Playing as England, my king joined a crusade, then I got the post, and I tried to click on both but nothing happened. So I had to restart the turn... Again i had no options or choices, nothing...
  12. Re: Marriage and Children, some observations and thoughts.

    I know its idiotic... I use my children (daughters) and marry them off to other factions, never those other nobles. This is the weakest part of the game/mod, as it really never pays to use up your...
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    Re: (BUG?) Subjugated factions can't be annexed

    Hello, not sure where to post this as I cannot see a (bug thread) Playing as Flanders... And I cannot see my King or faction leader in the family tab, so I cannot do anything within the family tree,...
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    Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    Hello, not sure where to post this as I cannot see a (bug thread) Playing and Flanders... And I cannot see my King or faction leader in the family tab, so I cannot do anything within the family tree,...
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    [Released] Re: NM Texture Mod v1.0.3.

    Hello, just downloaded the mod, I can run the game, Example Custom battle, (though it took a little while to navigate saying as there are no words) but there is no information in the UI or menu, ...
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    Sticky: Re: NTW3 v8.9 download & technical issues

    running 8.8 custom battle, Russian general and staff missing... well you can see for yourself.
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    75,779

    Sticky: Re: NTW3 v8.7 download & technical issues

    just noticed this bug... dutch shakos bug.
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    Re: Historical Accuracy

    The Modders and creators of the game are restricted by the core-game mechanics (which is simple) and therefore are limited to what they can add custom or otherwise. It's an old game and while I agree...
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    Sticky: Re: NTW3 v8.7 download & technical issues

    Something wrong with this image... The hats are a little odd... Just thought id post if your not already aware of this bug. Cool Mod.
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    Re: I'm back for one last duty

    Wow mate, that looks awesome. I'm sure they will be very apreciative.
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    Re: Divide et Impera 1.2.6 Released!

    wow... well don all those involved with the update.
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    Re: NTW3 v8.8 campaign patch

    Just noticed these errors with the latest patches.
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    Re: [PREVIEW] New and Overhauled Units

    Fantastic update.
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    Sticky: Re: IMPERIAL DESTROYER 6.3 [DOWNLOAD AND INSTALLATION]

    do you have to uninstall Imperial Splendour in order to play this mod? I tried installing it... used the user_script that came with your mod, but it crashes on load up.
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    Sticky: Re: UNIFORMS IN IMPERIAL DESTROYER

    theres no pics?
  26. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    thanks, mate, it's odd that I can open some files, but the but others as you can see in the image I cannot. I extracted all the files of the RPFM into their own folder, then i copied that folder into...
  27. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Yes I have tried that program, it lets me open most files once i pick the game I want "Empire" i then open IS_db and go to Units_Stats example, unit_size, but it won't open? any ideas? I just want...
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    [Tool] Re: Rusted PackFile Manager (RPFM) 2.0.2 Released! With a fully rewritten codebase, and a ton of new features!

    Hi, I just found this program and want to open a file names IS_db imperial splendour mos for Empire, though I can open most files as you can see with the image it won't open the file i need... any...
  29. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Thank mate, ill have a go.
  30. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Just curious, I've noticed that the Hanovarian grenadiers on have 100 men? is there any reason why they have a half unit strngth of other grenedierer like Prussia.
  31. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Is there a PFM I can use for Empire? I tried an old one, think it was for Rome, with this one I can open files but all the data_base are greyed out, locked bu the looks of it, anyway I can tinker...
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    Sticky: Re: RECRUITMENT - MODDERS!

    Information about some German regiments from 1776 that might prove of some use for AOR with regards to British, I had a spare hour or so, so did a little digging. I hope this will be of some use to...
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    [Released] Re: Polish Units v.1.0

    any pics?
  34. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Cool, just let me know what units you would like to know. Example English units, (5th Fusiliers, raised in Northumberland, facings Gosselin green, In 1751, it became the 5th Regiment of Foot, with...
  35. Thread: Screenshot Thread

    by gary
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    Sticky: Re: Screenshot Thread

    outstanding work.
  36. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Ah thanks yes i will do once it is all done. I might be able to squeeze in some research, example units, if you are adding, let's say Hessian units in the future, and need some background where they...
  37. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Ah thank you, as much as I would want to, unfortunately I just don't have the time ( i know modding takes up a great deal of time) I', working on a book (two-part novel) Curious, what kind of help...
  38. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    yes, that would be nice to have a bit more diversity, perhaps like AOR in DEL where you can recruit local regiments in the same way England recruited Hessians. So if you take a region say like Saxony...
  39. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    I am playing as France and i think the first Revolution happens in 1786-ish then the second 88, I've not reached 1792 as of play but I assume it is a triger for a far larger revolution.
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    Sticky: Re: OFFICIAL: Nec Aspera Terrent - A Hannover Submod

    is there any images of this mod? screens? I looked and could not see any on the download section, thanks.
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