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  1. Replies
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    AIOM public (Tribunal) ?

    Any news on AIOM public tribunal?

    As Toon's All In One Mod is the biggest collaboration and collection of Total War Mods so far for this series of games, don't you think we need just a little more...
  2. Re: Armor, Shield, Weapon, Arrow upgrade location

    Just started modding R2 but I think its this one campaign_unit_stat_bonuses_tables
  3. Re: Upgrades without replacement mod

    I've been trying to work out how to do this for R2, If you could you tell me what files you modded in Attila, to get the replaced units to be recruited after a upgrade, I can see if there available...
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    Re: video guide and tips to FATIGUE

    Nice, I hate all the hidden stats so this was very interesting for me.

    I didn't think fatigue affected combat as quickly and as drastically as that. I will start to do battle unit rotation more...
  5. Re: Ancient Empires Attila Overhaul - 200BC, Campaign Map Preview Update

    Looking forward to your mod guys, I will buy Attila as soon as you release a beta.
  6. Replies
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    158,848

    Poll: [Released] Re: |RGM| Real Garrison Mod 7.4 (Fix)

    Ah yeah Shadow of Mordor, my friend has just done a new pc upgrade just to play this game £1,000 Nice if you have the coin.
    From what I saw of him playing it, It was a awesome looking game and play...
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    Poll: [Released] Re: |RGM| Real Garrison Mod 7.4 (Fix)

    Hello Junaidi,

    I was looking at your Mod and was very excited about your mathematical approach to your unit stats etc only to be confused when actually installing your mod and seeing that units...
  8. [Beta] Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    I like the early crossbow idea, MBS is the perfect mod to have the option to re-introduce crossbows and have its own build tree.

    Diversity is great, I vote for Samurai Arbalesters, range 250,...
  9. [Beta] Re: Mettle Blades and Skill **BETA ver 005 12tpy RELEASED 30May**

    Hi HB, I've been hammering the Expanded map a lot recently and then I wondered how much work it would be for you to incorporate it with your mod as there's over a hundred new regions/factions.
    ...
  10. Sticky: Re: The Sekigahara Campaign - Suggestions and Feedback

    Been playing non stop for 2 weeks, really good fun well balanced mod you have created thx.

    My suggestions would only be thus

    1/ Add the Expanded map mod.

    and for personal
    2/ I prefer slower...
  11. Re: Ars Gratia Artis - Complete Battle Overhaul, v4.00 - Patch 5 ready (updated 20/10/13)

    I must say this mod looks very interesting, I stopped playing R2 because of the OP devastation ap javlins did to the very heavy armourd, and shielded troops. Think I will give it a go.
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    Re: No CTD in RTJ v3.0 anymore

    Thx :thumbsup2
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    Re: No CTD in RTJ v3.0 anymore

    is this right >install M2 + patch 1.2 then >install rtj change uninstall.exe to uninstall1.exe then hotfix?

    thx Bob
  14. Thread: 4 Turns mod

    by FB_Bob
    Replies
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    1,898

    Re: 4 Turns mod

    This more turns script works a treat, ive got 12 turns per year = 3 winter seasons and 9 summer seasons on my RomaSurectum mod its GRRREAT :thumbsup2
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