I think you'd need to change the start_pos_land_units table as well as the start_pos_horde thing, beyond that it should be good so long as you've got the correct boxes checked in start_pos_characters.
Type: Posts; User: GideonAI; Keyword(s):
I think you'd need to change the start_pos_land_units table as well as the start_pos_horde thing, beyond that it should be good so long as you've got the correct boxes checked in start_pos_characters.
Ok, I for one think it's an acceptable sacrifice.
I always really liked the look of the pike wall, but if it's better gameplay-wise then I'd be fine giving it up considering Empires reliability. What is bugged about it?
Well, the melee cavalry is doing well, just against ranged infantry and cavalry. I think that for dedicated ranged cavalry like harquebusiers a buff could be used, but pistoliers and other melee...
Thank you so much for this submod, I just got your update and everything is running really well. I was wondering though, are cavalry still effective despite their small unit sizes? When I tried...
We also have events referring directly to Beastmen Brayherds (and maybe even elves, but I haven't seen that yet).
Actually, because of CA's official backing of this mod I'm pretty sure Magnar did everything in the Assembly Kit. PFM didn't even work with Warhammer until launch day.
Both Brettonia and the 2 Savage Orc horde factions look like an immense amount of fun, even without Legendary Lords and such. Not only that, even some other Human states have differing buildings and...
This wouldn't be a problem for the Roman Expedition buildings, right? Because they don't have specific building models on the battlemap?
Hi all,
I've been trying to enable migrations for nations that don't normally have the option to. This includes the Romans, Sassanids, and Desert Kingdoms of vanilla, as well as most factions in...
Hey guys,
So in Attila (and Charlemagne and The Last Roman too, I suppose) there are certain factions that can't migrate and become a horde or expedition. I wanted to try out what it would be...
It's been more than 2 years now... https://www.facebook.com/TotalWar/posts/497508230324382
Well, I payed for Arena closed beta access with my Rome II pre-order, so I'd better get a code come Thursday.
I'd love to see some alternate-culture nomads, such as Arabic/Middle Eastern/African.
Always been a huge fan of medieval gunpowder, but I dislike just sitting in one place and waiting for the enemy to suicide into rows of handguns and artillery. So I'm pretty split between Empire and...
I've heard many calls for more playable factions in the East, but Attila's "Horde Mode" is just so well-designed - so here's my idea: why not have more playable factions in the East and Africa, but...
Quick question about the auxiliaries of the Sassanids: are there enough skins in the game right now to create a new Dailamite and/or Gilani faction?
Riiiiight, and a huge amount of events took place across Ireland in this time period, right?
Just wanted to remind you about the whole Vandal invasion thing, sparking a 3-way conflict lasting 100...
You guys do realize that if you consider inflation, the base game cost of 45$ is actually a ton cheaper than the original Total War titles. If anything, DLCs only make up the difference.
I...
I actually brought this up a week or two ago: http://www.twcenter.net/forums/showthread.php?683018-Desert-Nomads-in-Attila
I'd personally create nomadic Arab and African factions myself, but I'd...
They were probably flipping through Wikipedia pages about the era and read this:
Seems like they could've mistaken it for "greek fire ships" and tossed them into the game for barbarians.
Hey guys,
Just wondering if it's possible to add in new factions, say, in already-desolate regions of the map? If so, is it also possible to add new Horde factions onto the map?
Secondly, is...
I think it should only be limited to AI Hordes, but let the player(s) have the option of razing regardless. This way it's your choice whether to run Europe into a wasteland.
I think that Imperium should go up a lot slower than it does now. I've had the -100 relationship since turn 35 as a Horde.
Not too sure bout that, I haven't seen anything close to this idea over on the mod threads. I'll probably start a mod project on this if CA doesn't first.
Well, the Berbers (not sure if it's the...
Yea, click the giant "+" button right beneath the summary.
I came up with the idea for this while playing through a Vandal campaign.
After much deliberation, I decided to go around the edge of the map to the northeast in an attempt to keep my distance...
Well, I for one decided to avoid playing as the Saxons until they release the Celtic DLC, because I would spend quite some time fighting those factions and I want them to be more fleshed out.
Jest wanted to remind everyone that even though they'll release the Celts as a DLC, we still get to fight against the Celtic factions + their new units without paying. That's how all their faction...
I personally have 3 male family members as the Vandals. I'm about 20 years into the campaign, and my family tree now includes 8 illegitimate children.
I'd personally snap up a Celtic DLC in a heartbeat, but something else I haven't seen much discussion about is the current lack of Arabic/African nomadic tribes, which would be represented most...
I think the region in general could do well with the addition of various Nomadic Arab tribes. However, I would make them start with few buildings and a small number of troops, that way the AI can't...
It would be fun to have the "Israel" region have a "Jewish Traditions" modifier.
More new self-contained campaigns - they skipped Britannia as a mini-campaign for Rome 2, and it's about time I get my mod rolling.
By the by, there's a Warhammer 40k real-time strategy space combat game announced recently called Battlefleet Gothic. One key element I noticed was the fact that the space combat takes place on a 2d...
Regardless if it's fantasy, historical, or both, I would pick this up in a heartbeat. After Third Age, the most time I ever sunk into any version of Total War has got to be in For King Or Country...
Dang, y'all have some really great ideas you're throwing out there!
Personally, I won't do much unless they come out with a Britannia mini-campaign. If they do that, I'll mod the heck out of it...
I'm still really looking forward to this, best of luck Flikitos!
To answer your question: no, they've put together a new team specifically for Warhammer.
http://wiki.totalwar.com/w/Wrath_Of_Sparta_Campaign_Pack
What do you all think about this? Assuredly it will reduce some of the cheesy things people can do, but I'm sure others would push for...