Missile units in my game have massive projectile deviation. 1/3 of them overshoot, 1/3 undershoot. Even for units right behind the enemy. Is it only on my part?
Also is friendly fire meant to be...
Type: Posts; User: Agathor Krex; Keyword(s):
Missile units in my game have massive projectile deviation. 1/3 of them overshoot, 1/3 undershoot. Even for units right behind the enemy. Is it only on my part?
Also is friendly fire meant to be...
A simple request. For bigger encampents. The vanilla ones simply are too small for the unit sizes and spacing of DEI.
I'm tweaking DEI through the pack file manager, and does anybody know where do I find the "formation breached" morale debuff?
I just feel weird getting half of my kills from running down the enemy. Played too much vanilla. Maybe i will use the super fast battles submod.
Maybe i am not used to DEI... where is the fun in killing half the enemy while they're routing?
I phrased that VERY wrong. Units kill slow and rout when losing a fifth of their unit and just becoming a way for my cavalry to rack up kills.
Units rout too fast and kill to little. I get that it might be realistic, but any way to change it? At this point I would like to play DEI campaign and vanilla battles.
The main problem of battles I have is simple - units rout too fast! Units kill too few people, even though they rout with half or more unit remaining. It might be the fault of the nasty "formation...
Does this mean units will rout less quickly? Because that's the only thing that bugs me. Units routing while having a lot of troops.
Title. Mods for other games show up, while Rome 2 doesn't show.
No mods and reinstal didn't help. Already tried it.
The title says it all. I honestly don't know what to do now. Any help would be greatly appreciated.