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Yesterday, 12:05 PM
that would really be epic,but never gonna see that imo. maybe with a new engine...
something like this
Yesterday, 11:57 AM
no way i pre-order a game anymore. i learned that from Rome2. not even kingdom come:deliverence(and that's one i really looking forward to)
did a quick research on wiki
The Seleucid cavalry, after the introduction of the Cataphract, can be sub-divided into several categories. Firstly, there were the heavy cavalry of which there were...
September 23, 2014, 06:55 AM
Sticky: Re: RS2's Future and Mod Ideas:
is it possible for a next update from rs2... to give the antesignanii the spear as secondary weapon instead of the sword?
the kontos and xyston where cavalry spears and used with both hands,the dory was used by hoplites and was used single handed.
yea but that many traits i have never seen
in my roman campaign all my young FM go to cannae,within 10turns they have 5managment,3influence.
dunno why but did not build something special...
September 21, 2014, 04:34 PM
but thats not a wall :thumbsdow
WOW alavaria how the hell do you get that many traits with one guy? did he conquered the world by himself?+rep
September 21, 2014, 12:57 PM
for me it's unplayable without mods like
September 21, 2014, 09:27 AM
but alot off pictures are missing
September 18, 2014, 09:56 AM
way to mutch cav dude. 2 on both flanks is enough. try archers and you will like their effect on cav
September 17, 2014, 01:41 PM
no way that will happen Night,then i clean up my old vista pc and play old games on that one.rather that then playing rome2
September 17, 2014, 01:30 PM
@ownager as rome use archers to kill of the cav that attacks you.
when u use 4 archer units,then shooting with 2units on 1cav unit,not mutch is left of any cav unit if they come close.
September 16, 2014, 02:11 PM
pff they release and emperor edition with recruitable units like vigiles and velites?? c'mon CA if you are to lazy to read a book and get some facts,
just go and make fantasy games.vigiles should...
September 16, 2014, 01:05 PM
try fighting them with smaller army's then they have.that way they don't run away so mutch.
other than that you can drawn them in to attacking,slowly advance to them untill you get close enough to...
September 15, 2014, 01:01 PM
looking forward to play some turns and than quit because it gets boring again
September 14, 2014, 03:38 PM
i have a question about how to get rid of the mayran tax burden with takashila?do i need to take all settlements south off my capital?anybody can help me with that..
it don't belong here but a new...
September 13, 2014, 06:38 AM
authentic means for me
1.roma surrectum(within the limits of the old engine)
2.slow battle pace,so time to use strategy.
3.build what you want,wherever you want,how mutch you want.
September 13, 2014, 06:26 AM
i like rtw trait system more than rome2's one.BUT with the TTTmod it's alot beter.
can't actually play rome2 without TTTmod anymore because it's to shallow vanilla style.
September 12, 2014, 12:57 PM
Sticky: Re: RS2's Future and Mod Ideas:
maybe sythia or sarmatia.but instead of numidia,add nabatea. extra enemy's for seleucia and egypt should be a good thing.
September 12, 2014, 12:41 PM
:cheer::cheer2::cheer::cheer2:congrats to all.only no roma surrectum in the legacy awards is a bummer.
September 11, 2014, 03:22 PM
well thats a great UI. CA please release tools so that modders can try to make it like that.+rep for sharing
:doh::doh:congrats and many thanks to all modders ofcourse.without them total war was not that great as it is now:yes:
im not talking about their culture,from that i know not mutch,but about the sword.the lusitani probably used it but not as mutch as
you think,cus it was verry expencive to make.a straight sword is...
looking forward to the results,anyway congrats to the winners whoever they are:thumbsup2
i have to disagree with you on the sword the lusitani used
there is not mutch proof that the lusitani used the falcata alot,they used probably a celtic straight sword.
based on this map it was...
September 10, 2014, 03:06 PM
i hate the UI but these 2 make it beter,but it's still to big (CA release tools to edit it please)
http://steamcommunity.com/sharedfiles/filedetails/?id=250932887 normals unit card mod
September 10, 2014, 02:55 PM
so is rome2...darthmod empire is beter than vanilla rome2 imo.
but i expect more patches for rome2 untill the last dlc
September 09, 2014, 01:26 PM
i know,but how long they gonna use the same engine..when was empire released?
but im just dreaming....they don't care
September 09, 2014, 01:04 PM
i like something new also but not on this engine.but let it be BI II(Attila) and after that an anouncement of the development of new engine.that will make a lot of people happy imo. i think alot can...
September 09, 2014, 11:31 AM
there is a thread for thathttp://www.twcenter.net/forums/showthread.php?630516-Issues-with-RTW-on-newer-PC-s
more building slots,yea i like to see that to,atleast double from what it is now,so 12 for walled city's and6or8 for small towns.
also watchtowers and permanent forts should be added,so the campaign...
September 05, 2014, 12:39 PM
i like that,maybe from now on they take in consideration what the fans really like to see...
of topic noob question:no:how do you take such pictures?
i check that book also.+rep
what book is your source joey?
September 05, 2014, 12:22 PM
dreamer:snoring::tongue:if that happens il eat up my mouse and keyboard..
looking forward to a mod to implement something like that though.
September 02, 2014, 01:23 PM
and legacy mod there is only one that deserves it imho (besides that there are many great mods out there)
roma surrectum(still lots of work is done)look at this amazing work done by...
September 02, 2014, 11:14 AM
is that gonna change when patch 15 is out of beta?or are you planning to add more turns per year yourselfs??
September 01, 2014, 02:29 PM
but the coffee still needs milk and sugar to be on full taste
August 31, 2014, 04:09 AM
i give it a 4 for now but it can become5++ after future updates.
compared to RS2 it is 4 vs 6+ but thats just my opinion
August 30, 2014, 07:30 PM
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